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[8774] Implement SCRIPT_COMMAND_KILL_CREDIT (8).
Signed-off-by: NoFantasy <nofantasy@nf.no>
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parent
6b1e76a150
commit
adde82b73c
4 changed files with 42 additions and 1 deletions
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@ -2988,6 +2988,36 @@ void Map::ScriptsProcess()
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break;
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}
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case SCRIPT_COMMAND_KILL_CREDIT:
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{
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// accept player in any one from target/source arg
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if (!target && !source)
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{
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sLog.outError("SCRIPT_COMMAND_KILL_CREDIT call for NULL object.");
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break;
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}
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// must be only Player
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if((!target || target->GetTypeId() != TYPEID_PLAYER) && (!source || source->GetTypeId() != TYPEID_PLAYER))
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{
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sLog.outError("SCRIPT_COMMAND_KILL_CREDIT call for non-player (TypeIdSource: %u)(TypeIdTarget: %u), skipping.", source ? source->GetTypeId() : 0, target ? target->GetTypeId() : 0);
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break;
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}
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Player* pSource = target && target->GetTypeId() == TYPEID_PLAYER ? (Player*)target : (Player*)source;
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if (step.script->datalong2)
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{
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pSource->RewardPlayerAndGroupAtEvent(step.script->datalong, pSource);
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}
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else
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{
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pSource->KilledMonsterCredit(step.script->datalong, 0);
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}
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break;
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}
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case SCRIPT_COMMAND_TEMP_SUMMON_CREATURE:
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{
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if(!step.script->datalong) // creature not specified
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