[10136] Switch to support client 3.3.5a (build 12340)

Merge branch '335'

You need regenerate dbc/map/vmap files.

Special thanks to TOM_RUS for continue work at next client versions support :)
This commit is contained in:
VladimirMangos 2010-07-02 05:40:34 +04:00
commit ae01a353ef
17 changed files with 102 additions and 64 deletions

View file

@ -331,6 +331,7 @@ void LoadDBCStores(const std::string& dataPath)
sLog.outError("Found DBC files for build %u but mangosd expected DBC for one from builds: %s Please extract correct DBC files.", build, AcceptableClientBuildsListStr().c_str());
else
sLog.outError("Incorrect DataDir value in mangosd.conf or not found build info (outdated DBC files). Required one from builds: %s Please extract correct DBC files.",AcceptableClientBuildsListStr().c_str());
Log::WaitBeforeContinueIfNeed();
exit(1);
}
@ -617,31 +618,34 @@ void LoadDBCStores(const std::string& dataPath)
LoadDBC(availableDbcLocales,bar,bad_dbc_files,sWorldSafeLocsStore, dbcPath,"WorldSafeLocs.dbc");
// error checks
if(bad_dbc_files.size() >= DBCFilesCount )
if (bad_dbc_files.size() >= DBCFilesCount )
{
sLog.outError("\nIncorrect DataDir value in mangosd.conf or ALL required *.dbc files (%d) not found by path: %sdbc",DBCFilesCount,dataPath.c_str());
Log::WaitBeforeContinueIfNeed();
exit(1);
}
else if(!bad_dbc_files.empty() )
else if (!bad_dbc_files.empty() )
{
std::string str;
for(std::list<std::string>::iterator i = bad_dbc_files.begin(); i != bad_dbc_files.end(); ++i)
str += *i + "\n";
sLog.outError("\nSome required *.dbc files (%u from %d) not found or not compatible:\n%s",(uint32)bad_dbc_files.size(),DBCFilesCount,str.c_str());
Log::WaitBeforeContinueIfNeed();
exit(1);
}
// Check loaded DBC files proper version
if( !sAreaStore.LookupEntry(3617) || // last area (areaflag) added in 3.3.3a
!sCharTitlesStore.LookupEntry(177) || // last char title added in 3.3.3a
!sGemPropertiesStore.LookupEntry(1629) || // last gem property added in 3.3.3a
!sItemStore.LookupEntry(54860) || // last client known item added in 3.3.3a
!sItemExtendedCostStore.LookupEntry(2997) || // last item extended cost added in 3.3.3a
!sMapStore.LookupEntry(724) || // last map added in 3.3.3a
!sSpellStore.LookupEntry(76567) ) // last added spell in 3.3.3a
if (!sAreaStore.LookupEntry(3617) || // last area (areaflag) added in 3.3.5a
!sCharTitlesStore.LookupEntry(177) || // last char title added in 3.3.5a
!sGemPropertiesStore.LookupEntry(1629) || // last gem property added in 3.3.5a
!sItemStore.LookupEntry(56806) || // last client known item added in 3.3.5a
!sItemExtendedCostStore.LookupEntry(2997) || // last item extended cost added in 3.3.5a
!sMapStore.LookupEntry(724) || // last map added in 3.3.5a
!sSpellStore.LookupEntry(80864) ) // last added spell in 3.3.5a
{
sLog.outError("\nYou have mixed version DBC files. Please re-extract DBC files for one from client build: %s",AcceptableClientBuildsListStr().c_str());
Log::WaitBeforeContinueIfNeed();
exit(1);
}

View file

@ -1518,11 +1518,14 @@ struct SpellRadiusEntry
struct SpellRangeEntry
{
uint32 ID;
float minRange;
float minRangeFriendly;
float maxRange;
float maxRangeFriendly;
uint32 ID; // 0
float minRange; // 1
float minRangeFriendly; // 2
float maxRange; // 3
float maxRangeFriendly; // 4
//uint32 Flags; // 5
//char* range1; // 6
//char* range2; // 7
};
struct SpellRuneCostEntry

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@ -744,7 +744,7 @@ void WorldSession::SendListInventory(uint64 vendorguid)
data << uint64(vendorguid);
size_t count_pos = data.wpos();
data << uint8(count); // placeholder
data << uint8(count); // placeholder, client limit 150 items (as of 3.3.3)
float discountMod = _player->GetReputationPriceDiscount(pCreature);

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@ -270,9 +270,8 @@ void WorldSession::HandleLogoutRequestOpcode( WorldPacket & /*recv_data*/ )
//...is jumping ...is falling
GetPlayer()->m_movementInfo.HasMovementFlag(MovementFlags(MOVEFLAG_FALLING | MOVEFLAG_FALLINGFAR)))
{
WorldPacket data( SMSG_LOGOUT_RESPONSE, (2+4) ) ;
data << (uint8)0xC;
data << uint32(0);
WorldPacket data( SMSG_LOGOUT_RESPONSE, 5 );
data << uint32(1);
data << uint8(0);
SendPacket( &data );
LogoutRequest(0);

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@ -2434,6 +2434,7 @@ void ObjectMgr::LoadPetLevelInfo()
if(!pInfo || pInfo[0].health == 0 )
{
sLog.outErrorDb("Creature %u does not have pet stats data for Level 1!",itr->first);
Log::WaitBeforeContinueIfNeed();
exit(1);
}
@ -2477,6 +2478,7 @@ void ObjectMgr::LoadPlayerInfo()
sLog.outString();
sLog.outString( ">> Loaded %u player create definitions", count );
sLog.outErrorDb( "Error loading `playercreateinfo` table or empty table.");
Log::WaitBeforeContinueIfNeed();
exit(1);
}
@ -2756,6 +2758,7 @@ void ObjectMgr::LoadPlayerInfo()
sLog.outString();
sLog.outString( ">> Loaded %u level health/mana definitions", count );
sLog.outErrorDb( "Error loading `player_classlevelstats` table or empty table.");
Log::WaitBeforeContinueIfNeed();
exit(1);
}
@ -2824,6 +2827,7 @@ void ObjectMgr::LoadPlayerInfo()
if(!pClassInfo->levelInfo || pClassInfo->levelInfo[0].basehealth == 0 )
{
sLog.outErrorDb("Class %i Level 1 does not have health/mana data!",class_);
Log::WaitBeforeContinueIfNeed();
exit(1);
}
@ -2852,6 +2856,7 @@ void ObjectMgr::LoadPlayerInfo()
sLog.outString();
sLog.outString( ">> Loaded %u level stats definitions", count );
sLog.outErrorDb( "Error loading `player_levelstats` table or empty table.");
Log::WaitBeforeContinueIfNeed();
exit(1);
}
@ -2942,6 +2947,7 @@ void ObjectMgr::LoadPlayerInfo()
if(!pInfo->levelInfo || pInfo->levelInfo[0].stats[0] == 0 )
{
sLog.outErrorDb("Race %i Class %i Level 1 does not have stats data!",race,class_);
Log::WaitBeforeContinueIfNeed();
exit(1);
}
@ -2975,6 +2981,7 @@ void ObjectMgr::LoadPlayerInfo()
sLog.outString();
sLog.outString( ">> Loaded %u xp for level definitions", count );
sLog.outErrorDb( "Error loading `player_xp_for_level` table or empty table.");
Log::WaitBeforeContinueIfNeed();
exit(1);
}

View file

@ -1242,7 +1242,7 @@ enum Opcodes
SMSG_ITEM_REFUND_RESULT = 0x4B5, // refund item result
CMSG_CORPSE_MAP_POSITION_QUERY = 0x4B6, // CMSG, uint32
SMSG_CORPSE_MAP_POSITION_QUERY_RESPONSE = 0x4B7, // SMSG, 3*float+float
CMSG_LFG_SET_ROLES_2 = 0x4B8, // not found
UMSG_UNKNOWN_1208 = 0x4B8, // not found
UMSG_UNKNOWN_1209 = 0x4B9, // not found
CMSG_CALENDAR_CONTEXT_EVENT_SIGNUP = 0x4BA, // CMSG, uint64, lua: CalendarContextEventSignUp
SMSG_CALENDAR_ACTION_PENDING = 0x4BB, // SMSG, calendar related EVENT_CALENDAR_ACTION_PENDING
@ -1336,12 +1336,16 @@ enum Opcodes
UMSG_UNKNOWN_1299 = 0x513, // not found
SMSG_COMBAT_LOG_MULTIPLE = 0x514, // SMSG, multi combatlog
SMSG_LFG_OPEN_FROM_GOSSIP = 0x515, // event EVENT_LFG_OPEN_FROM_GOSSIP (opens dungeon finder, probably for outdoor bosses)
SMSG_UNKNOWN_1302 = 0x516, // something with player movement (move event 58?)
CMSG_UNKNOWN_1303 = 0x517, // something with player movement (move event 58?)
SMSG_UNKNOWN_1304 = 0x518, // something with player movement (move event 58?), speed packet
SMSG_UNKNOWN_1302 = 0x516, // something with player movement (move event 58)
CMSG_UNKNOWN_1303 = 0x517, // something with player movement (move event 58)
SMSG_UNKNOWN_1304 = 0x518, // something with player movement (move event 58), speed packet
UMSG_UNKNOWN_1305 = 0x519, // not found
UMSG_UNKNOWN_1306 = 0x51A, // not found
NUM_MSG_TYPES = 0x51B
CMSG_COMMENTATOR_SKIRMISH_QUEUE_COMMAND = 0x51B, // lua: CommentatorSetSkirmishMatchmakingMode/CommentatorRequestSkirmishQueueData/CommentatorRequestSkirmishMode/CommentatorStartSkirmishMatch
SMSG_UNKNOWN_1308 = 0x51C, // event EVENT_COMMENTATOR_SKIRMISH_QUEUE_REQUEST, CGCommentator::QueueNode
SMSG_UNKNOWN_1309 = 0x51D, // event EVENT_COMMENTATOR_SKIRMISH_QUEUE_REQUEST
SMSG_UNKNOWN_1310 = 0x51E, // some compressed packet?
NUM_MSG_TYPES = 0x51F
};
/// Player state

View file

@ -1913,30 +1913,35 @@ enum CreatureFamily
enum CreatureTypeFlags
{
CREATURE_TYPEFLAGS_TAMEABLE = 0x000001, // Tameable by any hunter
CREATURE_TYPEFLAGS_GHOST_VISIBLE = 0x000002, // Creatures which can _also_ be seen when player is a ghost
CREATURE_TYPEFLAGS_UNK3 = 0x000004,
CREATURE_TYPEFLAGS_UNK4 = 0x000008,
CREATURE_TYPEFLAGS_UNK5 = 0x000010,
CREATURE_TYPEFLAGS_UNK6 = 0x000020,
CREATURE_TYPEFLAGS_UNK7 = 0x000040,
CREATURE_TYPEFLAGS_UNK8 = 0x000080,
CREATURE_TYPEFLAGS_HERBLOOT = 0x000100, // Can be looted by herbalist
CREATURE_TYPEFLAGS_MININGLOOT = 0x000200, // Can be looted by miner
CREATURE_TYPEFLAGS_UNK11 = 0x000400,
CREATURE_TYPEFLAGS_UNK12 = 0x000800, // ? Related to mounts in some way. If mounted, fight mounted, mount appear as independant when rider dies?
CREATURE_TYPEFLAGS_UNK13 = 0x001000, // ? Can aid any player in combat if in range?
CREATURE_TYPEFLAGS_UNK14 = 0x002000,
CREATURE_TYPEFLAGS_UNK15 = 0x004000, // ? Possibly not in use
CREATURE_TYPEFLAGS_ENGINEERLOOT = 0x008000, // Can be looted by engineer
CREATURE_TYPEFLAGS_EXOTIC = 0x010000, // Can be tamed by hunter as exotic pet
CREATURE_TYPEFLAGS_UNK18 = 0x020000, // ? Related to vehicles/pvp?
CREATURE_TYPEFLAGS_UNK19 = 0x040000, // ? Related to vehicle/siege weapons?
CREATURE_TYPEFLAGS_UNK20 = 0x080000,
CREATURE_TYPEFLAGS_UNK21 = 0x100000,
CREATURE_TYPEFLAGS_UNK22 = 0x200000,
CREATURE_TYPEFLAGS_UNK23 = 0x400000,
CREATURE_TYPEFLAGS_UNK24 = 0x800000 // ? First seen in 3.2.2. Related to banner/backpack of creature/companion?
CREATURE_TYPEFLAGS_TAMEABLE = 0x00000001, // Tameable by any hunter
CREATURE_TYPEFLAGS_GHOST_VISIBLE = 0x00000002, // Creatures which can _also_ be seen when player is a ghost, used in CanInteract function by client, can't be attacked
CREATURE_TYPEFLAGS_UNK3 = 0x00000004, // "BOSS" flag for tooltips
CREATURE_TYPEFLAGS_UNK4 = 0x00000008,
CREATURE_TYPEFLAGS_UNK5 = 0x00000010, // controls something in client tooltip related to creature faction
CREATURE_TYPEFLAGS_UNK6 = 0x00000020, // may be sound related
CREATURE_TYPEFLAGS_UNK7 = 0x00000040, // may be related to attackable / not attackable creatures with spells, used together with lua_IsHelpfulSpell/lua_IsHarmfulSpell
CREATURE_TYPEFLAGS_UNK8 = 0x00000080, // has something to do with unit interaction / quest status requests
CREATURE_TYPEFLAGS_HERBLOOT = 0x00000100, // Can be looted by herbalist
CREATURE_TYPEFLAGS_MININGLOOT = 0x00000200, // Can be looted by miner
CREATURE_TYPEFLAGS_UNK11 = 0x00000400, // no idea, but it used by client
CREATURE_TYPEFLAGS_UNK12 = 0x00000800, // related to possibility to cast spells while mounted
CREATURE_TYPEFLAGS_UNK13 = 0x00001000, // ? Can aid any player in combat if in range?
CREATURE_TYPEFLAGS_UNK14 = 0x00002000, // checked from calls in Lua_PetHasActionBar
CREATURE_TYPEFLAGS_UNK15 = 0x00004000, // Lua_UnitGUID, client does guid_low &= 0xFF000000 if this flag is set
CREATURE_TYPEFLAGS_ENGINEERLOOT = 0x00008000, // Can be looted by engineer
CREATURE_TYPEFLAGS_EXOTIC = 0x00010000, // Can be tamed by hunter as exotic pet
CREATURE_TYPEFLAGS_UNK18 = 0x00020000, // related to CreatureDisplayInfo and scaling in some way
CREATURE_TYPEFLAGS_UNK19 = 0x00040000, // ? Related to vehicle/siege weapons?
CREATURE_TYPEFLAGS_UNK20 = 0x00080000, // may be has something to do with missiles
CREATURE_TYPEFLAGS_UNK21 = 0x00100000, // no idea, but it used by client, may be related to rendering
CREATURE_TYPEFLAGS_UNK22 = 0x00200000, // may be has something to do with animation (disable animation?)
CREATURE_TYPEFLAGS_UNK23 = 0x00400000, // this one probably controls some creature visual
CREATURE_TYPEFLAGS_UNK24 = 0x00800000, // ? First seen in 3.2.2. Related to banner/backpack of creature/companion, used in CanInteract function by client
CREATURE_TYPEFLAGS_UNK25 = 0x01000000, // pet sounds related?
CREATURE_TYPEFLAGS_UNK26 = 0x02000000, // this one probably controls some creature visual
CREATURE_TYPEFLAGS_UNK27 = 0x04000000, // creature has no type, or forces creature to be considered as in party, may be related to creature assistance
CREATURE_TYPEFLAGS_UNK28 = 0x08000000, // used in Lua_ForceGossip
CREATURE_TYPEFLAGS_UNK29 = 0x10000000, // no idea, but it used by client
};
enum CreatureEliteType
@ -2699,9 +2704,9 @@ enum TradeStatus
// we need to stick to 1 version or half of the stuff will work for someone
// others will not and opposite
// will only support WoW, WoW:TBC and WoW:WotLK 3.3.3 client build 11723...
// will only support WoW, WoW:TBC and WoW:WotLK 3.3.5a client build 12340...
#define EXPECTED_MANGOSD_CLIENT_BUILD {11723, 0}
#define EXPECTED_MANGOSD_CLIENT_BUILD {12340, 0}
// max supported expansion level in mangosd
// NOTE: not set it more that supported by targeted client version with all expansions installed

View file

@ -41,7 +41,8 @@ enum SocialFlag
{
SOCIAL_FLAG_FRIEND = 0x01,
SOCIAL_FLAG_IGNORED = 0x02,
SOCIAL_FLAG_MUTED = 0x04 // guessed
SOCIAL_FLAG_MUTED = 0x04, // guessed
SOCIAL_FLAG_RAF = 0x08 // Recruit-A-Friend
};
struct FriendInfo
@ -80,13 +81,13 @@ typedef std::map<uint32, PlayerSocial> SocialMap;
/// Results of friend related commands
enum FriendsResult
{
FRIEND_DB_ERROR = 0x00,
FRIEND_DB_ERROR = 0x00, // ERR_FRIEND_NOT_FOUND
FRIEND_LIST_FULL = 0x01,
FRIEND_ONLINE = 0x02,
FRIEND_OFFLINE = 0x03,
FRIEND_NOT_FOUND = 0x04,
FRIEND_NOT_FOUND = 0x04, // ERR_FRIEND_NOT_FOUND
FRIEND_REMOVED = 0x05,
FRIEND_ADDED_ONLINE = 0x06,
FRIEND_ADDED_ONLINE = 0x06, // ERR_FRIEND_ADDED_S
FRIEND_ADDED_OFFLINE = 0x07,
FRIEND_ALREADY = 0x08,
FRIEND_SELF = 0x09,
@ -104,13 +105,13 @@ enum FriendsResult
FRIEND_MUTE_ALREADY = 0x15,
FRIEND_MUTE_ADDED = 0x16,
FRIEND_MUTE_REMOVED = 0x17,
FRIEND_MUTE_AMBIGUOUS = 0x18, // That name is ambiguous, type more of the player's server name
FRIEND_UNK7 = 0x19, // no message at client
FRIEND_MUTE_AMBIGUOUS = 0x18, // ERR_VOICE_IGNORE_AMBIGUOUS
FRIEND_UNK7 = 0x19, // ERR_MAX_VALUE (nothing is showed)
FRIEND_UNKNOWN = 0x1A // Unknown friend response from server
};
#define SOCIALMGR_FRIEND_LIMIT 50
#define SOCIALMGR_IGNORE_LIMIT 25
#define SOCIALMGR_IGNORE_LIMIT 50
class PlayerSocial
{

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@ -19,7 +19,7 @@
#ifndef _UPDATEFIELDS_AUTO_H
#define _UPDATEFIELDS_AUTO_H
// Auto generated for version 3, 3, 3, 11723
// Auto generated for version 3, 3, 5, 12340
enum EObjectFields
{

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@ -485,7 +485,7 @@ void World::LoadConfigSettings(bool reload)
setConfigPos(CONFIG_FLOAT_RATE_AUCTION_TIME, "Rate.Auction.Time", 1.0f);
setConfig(CONFIG_FLOAT_RATE_AUCTION_DEPOSIT, "Rate.Auction.Deposit", 1.0f);
setConfig(CONFIG_FLOAT_RATE_AUCTION_CUT, "Rate.Auction.Cut", 1.0f);
setConfigPos(CONFIG_UINT32_AUCTION_DEPOSIT_MIN, "Auction.Deposit.Min", 0);
setConfigPos(CONFIG_UINT32_AUCTION_DEPOSIT_MIN, "Auction.Deposit.Min", SILVER);
setConfig(CONFIG_FLOAT_RATE_HONOR, "Rate.Honor",1.0f);
setConfigPos(CONFIG_FLOAT_RATE_MINING_AMOUNT, "Rate.Mining.Amount", 1.0f);
setConfigPos(CONFIG_FLOAT_RATE_MINING_NEXT, "Rate.Mining.Next", 1.0f);
@ -888,6 +888,7 @@ void World::SetInitialWorldSettings()
!MapManager::ExistMapAndVMap(530,10349.6f,-6357.29f) || !MapManager::ExistMapAndVMap(530,-3961.64f,-13931.2f) ) )
{
sLog.outError("Correct *.map files not found in path '%smaps' or *.vmap/*vmdir files in '%svmaps'. Please place *.map/*.vmap/*.vmdir files in appropriate directories or correct the DataDir value in the mangosd.conf file.",m_dataPath.c_str(),m_dataPath.c_str());
Log::WaitBeforeContinueIfNeed();
exit(1);
}
@ -895,7 +896,10 @@ void World::SetInitialWorldSettings()
sLog.outString();
sLog.outString("Loading MaNGOS strings...");
if (!sObjectMgr.LoadMangosStrings())
{
Log::WaitBeforeContinueIfNeed();
exit(1); // Error message displayed in function already
}
///- Update the realm entry in the database with the realm type from the config file
//No SQL injection as values are treated as integers
@ -1222,7 +1226,10 @@ void World::SetInitialWorldSettings()
sLog.outString( "Initializing Scripts..." );
if(!LoadScriptingModule())
exit(1);
{
Log::WaitBeforeContinueIfNeed();
exit(1); // Error message displayed in function already
}
///- Initialize game time and timers
sLog.outString( "DEBUG:: Initialize game time and timers" );
@ -1334,6 +1341,7 @@ void World::DetectDBCLang()
if(default_locale >= MAX_LOCALE)
{
sLog.outError("Unable to determine your DBC Locale! (corrupt DBC?)");
Log::WaitBeforeContinueIfNeed();
exit(1);
}

View file

@ -743,7 +743,7 @@ int WorldSocket::HandleAuthSession (WorldPacket& recvPacket)
// NOTE: ATM the socket is singlethread, have this in mind ...
uint8 digest[20];
uint32 clientSeed;
uint32 unk2, unk3;
uint32 unk2, unk3, unk5, unk6, unk7;
uint64 unk4;
uint32 ClientBuild;
uint32 id, security;
@ -762,6 +762,7 @@ int WorldSocket::HandleAuthSession (WorldPacket& recvPacket)
recvPacket >> account;
recvPacket >> unk3;
recvPacket >> clientSeed;
recvPacket >> unk5 >> unk6 >> unk7;
recvPacket >> unk4;
recvPacket.read (digest, 20);

View file

@ -1165,7 +1165,7 @@ Visibility.Distance.Grey.Object = 10
#
# Auction.Deposit.Min
# Minimum auction deposit size in copper
# Default: 0
# Default: 100 (1 silver)
#
# Rate.Honor
# Honor gain rate
@ -1278,7 +1278,7 @@ Rate.Damage.Fall = 1
Rate.Auction.Time = 1
Rate.Auction.Deposit = 1
Rate.Auction.Cut = 1
Auction.Deposit.Min = 0
Auction.Deposit.Min = 100
Rate.Honor = 1
Rate.Mining.Amount = 1
Rate.Mining.Next = 1

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@ -291,6 +291,7 @@ void AuthSocket::SendProof(Sha1Hash sha)
case 11159: // 3.3.0a
case 11403: // 3.3.2
case 11723: // 3.3.3a
case 12340: // 3.3.5a
default: // or later
{
sAuthLogonProof_S proof;
@ -937,6 +938,7 @@ void AuthSocket::LoadRealmlist(ByteBuffer &pkt, uint32 acctid)
case 11159: // 3.3.0a
case 11403: // 3.3.2
case 11723: // 3.3.3a
case 12340: // 3.3.5a
default: // and later
{
pkt << uint32(0);

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@ -36,7 +36,8 @@ extern DatabaseType LoginDatabase;
// list sorted from high to low build and first build used as low bound for accepted by default range (any > it will accepted by realmd at least)
static RealmBuildInfo ExpectedRealmdClientBuilds[] = {
{11723, 3, 3, 3, 'a'}, // highest supported build, also auto accept all above for simplify future supported builds testing
{12340, 3, 3, 5, 'a'}, // highest supported build, also auto accept all above for simplify future supported builds testing
{11723, 3, 3, 3, 'a'},
{11403, 3, 3, 2, ' '},
{11159, 3, 3, 0, 'a'},
{10505, 3, 2, 2, 'a'},

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@ -50,6 +50,7 @@ DatabaseMysql::DatabaseMysql() : Database(), mMysql(0)
if (!mysql_thread_safe())
{
sLog.outError("FATAL ERROR: Used MySQL library isn't thread-safe.");
Log::WaitBeforeContinueIfNeed();
exit(1);
}
}

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@ -126,6 +126,7 @@ void SQLStorageLoaderBase<T>::Load(SQLStorage &store)
if(!result)
{
sLog.outError("Error loading %s table (not exist?)\n", store.table);
Log::WaitBeforeContinueIfNeed();
exit(1); // Stop server at loading non exited table or not accessable table
}
@ -159,6 +160,7 @@ void SQLStorageLoaderBase<T>::Load(SQLStorage &store)
store.RecordCount = 0;
sLog.outError("Error in %s table, probably sql file format was updated (there should be %d fields in sql).\n", store.table, store.iNumFields);
delete result;
Log::WaitBeforeContinueIfNeed();
exit(1); // Stop server at loading broken or non-compatible table.
}

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@ -1,4 +1,4 @@
#ifndef __REVISION_NR_H__
#define __REVISION_NR_H__
#define REVISION_NR "10135"
#define REVISION_NR "10136"
#endif // __REVISION_NR_H__