From ae1a404a04f1d34177713123150d0dc76c97568e Mon Sep 17 00:00:00 2001 From: aerione_alt Date: Thu, 26 Feb 2009 04:43:09 +0300 Subject: [PATCH] [7340] Prevent standup at save in result unexpected packet send to client. Signed-off-by: VladimirMangos --- src/game/Player.cpp | 3 +-- src/shared/revision_nr.h | 2 +- 2 files changed, 2 insertions(+), 3 deletions(-) diff --git a/src/game/Player.cpp b/src/game/Player.cpp index 3ba8be20c..d4b052bc0 100644 --- a/src/game/Player.cpp +++ b/src/game/Player.cpp @@ -15591,8 +15591,7 @@ void Player::SaveToDB() uint32 tmp_displayid = GetDisplayId(); // Set player sit state to standing on save, also stealth and shifted form - SetStandState(UNIT_STAND_STATE_STAND); // stand state - RemoveStandFlags(UNIT_STAND_FLAGS_ALL); // stand flags? + SetByteValue(UNIT_FIELD_BYTES_1, 0, UNIT_STAND_STATE_STAND); SetByteValue(UNIT_FIELD_BYTES_2, 3, 0); // shapeshift RemoveFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_STUNNED); SetDisplayId(GetNativeDisplayId()); diff --git a/src/shared/revision_nr.h b/src/shared/revision_nr.h index cd01be326..84addee51 100644 --- a/src/shared/revision_nr.h +++ b/src/shared/revision_nr.h @@ -1,4 +1,4 @@ #ifndef __REVISION_NR_H__ #define __REVISION_NR_H__ - #define REVISION_NR "7339" + #define REVISION_NR "7340" #endif // __REVISION_NR_H__