mirror of
https://github.com/mangosfour/server.git
synced 2025-12-12 19:37:03 +00:00
[10097] Update G3D up to v8.0b4
+ Got rid of zip lib requirement in G3D...
Still can re-enable code by defining _HAVE_ZIP...
+ Remove silly X11 lib dependency from G3D
Code doesn't seem to do anything yet anyway, and even if, we don't want it :p
+ Fix another weird G3D build problem...
+ Remove some __asm usage in g3d, which is not available on Win64
My editor also decided to remove a ton of trailing white spaces...tss...
+ Reapply G3D fixes for 64bit VC
+ not use SSE specific header when SSE not enabled in *nix
+ Updated project files
+ New vmap_assembler VC90/VC80 Project
+ vmap assembler binaries updates
NOTE: Old vmap fikes expected work (as tests show) with new library version.
But better use new generated versions. Its different in small parts to bad or good...
(based on Lynx3d's repo commit 44798d3)
Signed-off-by: VladimirMangos <vladimir@getmangos.com>
This commit is contained in:
parent
2f3c518935
commit
ae3ad10bcf
235 changed files with 58189 additions and 4547 deletions
13
contrib/vmap_assembler/VC71/.gitignore
vendored
13
contrib/vmap_assembler/VC71/.gitignore
vendored
|
|
@ -1,13 +0,0 @@
|
|||
#
|
||||
# NOTE! Don't add files that are generated in specific
|
||||
# subdirectories here. Add them in the ".gitignore" file
|
||||
# in that subdirectory instead.
|
||||
#
|
||||
# NOTE! Please use 'git-ls-files -i --exclude-standard'
|
||||
# command after changing this file, to see if there are
|
||||
# any tracked files which get ignored after the change.
|
||||
#
|
||||
# MaNGOS generated files at Windows build
|
||||
#
|
||||
|
||||
*.user
|
||||
|
|
@ -1,322 +0,0 @@
|
|||
<?xml version="1.0" encoding="Windows-1252"?>
|
||||
<VisualStudioProject
|
||||
ProjectType="Visual C++"
|
||||
Version="7.10"
|
||||
Name="vmap_assembler"
|
||||
ProjectGUID="{572FFF74-480C-4472-8ABF-81733BB4049D}"
|
||||
Keyword="Win32Proj">
|
||||
<Platforms>
|
||||
<Platform
|
||||
Name="Win32"/>
|
||||
</Platforms>
|
||||
<Configurations>
|
||||
<Configuration
|
||||
Name="Debug|Win32"
|
||||
OutputDirectory="..\Debug"
|
||||
IntermediateDirectory="..\Debug\obj"
|
||||
ConfigurationType="1"
|
||||
CharacterSet="2">
|
||||
<Tool
|
||||
Name="VCCLCompilerTool"
|
||||
Optimization="0"
|
||||
AdditionalIncludeDirectories="..\..\..\dep\include\g3dlite; ..\..\..\src\shared\vmap"
|
||||
PreprocessorDefinitions="WIN32;_DEBUG;_CONSOLE"
|
||||
MinimalRebuild="TRUE"
|
||||
BasicRuntimeChecks="3"
|
||||
RuntimeLibrary="1"
|
||||
UsePrecompiledHeader="0"
|
||||
WarningLevel="3"
|
||||
Detect64BitPortabilityProblems="TRUE"
|
||||
DebugInformationFormat="4"/>
|
||||
<Tool
|
||||
Name="VCCustomBuildTool"/>
|
||||
<Tool
|
||||
Name="VCLinkerTool"
|
||||
OutputFile="$(OutDir)/vmap_assembler.exe"
|
||||
LinkIncremental="2"
|
||||
GenerateDebugInformation="TRUE"
|
||||
ProgramDatabaseFile="$(OutDir)/vmap_assembler.pdb"
|
||||
SubSystem="1"
|
||||
TargetMachine="1"/>
|
||||
<Tool
|
||||
Name="VCMIDLTool"/>
|
||||
<Tool
|
||||
Name="VCPostBuildEventTool"/>
|
||||
<Tool
|
||||
Name="VCPreBuildEventTool"/>
|
||||
<Tool
|
||||
Name="VCPreLinkEventTool"/>
|
||||
<Tool
|
||||
Name="VCResourceCompilerTool"/>
|
||||
<Tool
|
||||
Name="VCWebServiceProxyGeneratorTool"/>
|
||||
<Tool
|
||||
Name="VCXMLDataGeneratorTool"/>
|
||||
<Tool
|
||||
Name="VCWebDeploymentTool"/>
|
||||
<Tool
|
||||
Name="VCManagedWrapperGeneratorTool"/>
|
||||
<Tool
|
||||
Name="VCAuxiliaryManagedWrapperGeneratorTool"/>
|
||||
</Configuration>
|
||||
<Configuration
|
||||
Name="Release|Win32"
|
||||
OutputDirectory="..\Release"
|
||||
IntermediateDirectory="..\Release\obj"
|
||||
ConfigurationType="1"
|
||||
CharacterSet="2">
|
||||
<Tool
|
||||
Name="VCCLCompilerTool"
|
||||
AdditionalIncludeDirectories="..\..\..\dep\include\g3dlite; ..\..\..\src\shared\vmap"
|
||||
PreprocessorDefinitions="WIN32;NDEBUG;_CONSOLE"
|
||||
RuntimeLibrary="0"
|
||||
UsePrecompiledHeader="0"
|
||||
WarningLevel="3"
|
||||
Detect64BitPortabilityProblems="TRUE"
|
||||
DebugInformationFormat="3"/>
|
||||
<Tool
|
||||
Name="VCCustomBuildTool"/>
|
||||
<Tool
|
||||
Name="VCLinkerTool"
|
||||
OutputFile="$(OutDir)/vmap_assembler.exe"
|
||||
LinkIncremental="1"
|
||||
GenerateDebugInformation="TRUE"
|
||||
SubSystem="1"
|
||||
OptimizeReferences="2"
|
||||
EnableCOMDATFolding="2"
|
||||
TargetMachine="1"/>
|
||||
<Tool
|
||||
Name="VCMIDLTool"/>
|
||||
<Tool
|
||||
Name="VCPostBuildEventTool"/>
|
||||
<Tool
|
||||
Name="VCPreBuildEventTool"/>
|
||||
<Tool
|
||||
Name="VCPreLinkEventTool"/>
|
||||
<Tool
|
||||
Name="VCResourceCompilerTool"/>
|
||||
<Tool
|
||||
Name="VCWebServiceProxyGeneratorTool"/>
|
||||
<Tool
|
||||
Name="VCXMLDataGeneratorTool"/>
|
||||
<Tool
|
||||
Name="VCWebDeploymentTool"/>
|
||||
<Tool
|
||||
Name="VCManagedWrapperGeneratorTool"/>
|
||||
<Tool
|
||||
Name="VCAuxiliaryManagedWrapperGeneratorTool"/>
|
||||
</Configuration>
|
||||
</Configurations>
|
||||
<References>
|
||||
</References>
|
||||
<Files>
|
||||
<Filter
|
||||
Name="Source Files"
|
||||
Filter="cpp;c;cxx;def;odl;idl;hpj;bat;asm;asmx"
|
||||
UniqueIdentifier="{4FC737F1-C7A5-4376-A066-2A32D752A2FF}">
|
||||
<File
|
||||
RelativePath=".\..\vmap_assembler.cpp">
|
||||
</File>
|
||||
</Filter>
|
||||
<Filter
|
||||
Name="vmaplib">
|
||||
<File
|
||||
RelativePath="..\..\..\src\shared\vmap\AABSPTree.h">
|
||||
</File>
|
||||
<File
|
||||
RelativePath="..\..\..\src\shared\vmap\BaseModel.cpp">
|
||||
</File>
|
||||
<File
|
||||
RelativePath="..\..\..\src\shared\vmap\BaseModel.h">
|
||||
</File>
|
||||
<File
|
||||
RelativePath="..\..\..\src\shared\vmap\CoordModelMapping.cpp">
|
||||
</File>
|
||||
<File
|
||||
RelativePath="..\..\..\src\shared\vmap\CoordModelMapping.h">
|
||||
</File>
|
||||
<File
|
||||
RelativePath="..\..\..\src\shared\vmap\DebugCmdLogger.cpp">
|
||||
</File>
|
||||
<File
|
||||
RelativePath="..\..\..\src\shared\vmap\DebugCmdLogger.h">
|
||||
</File>
|
||||
<File
|
||||
RelativePath="..\..\..\src\shared\vmap\ManagedModelContainer.cpp">
|
||||
</File>
|
||||
<File
|
||||
RelativePath="..\..\..\src\shared\vmap\ManagedModelContainer.h">
|
||||
</File>
|
||||
<File
|
||||
RelativePath="..\..\..\src\shared\vmap\ModelContainer.cpp">
|
||||
</File>
|
||||
<File
|
||||
RelativePath="..\..\..\src\shared\vmap\ModelContainer.h">
|
||||
</File>
|
||||
<File
|
||||
RelativePath="..\..\..\src\shared\vmap\NodeValueAccess.h">
|
||||
</File>
|
||||
<File
|
||||
RelativePath="..\..\..\src\shared\vmap\ShortBox.h">
|
||||
</File>
|
||||
<File
|
||||
RelativePath="..\..\..\src\shared\vmap\ShortVector.h">
|
||||
</File>
|
||||
<File
|
||||
RelativePath="..\..\..\src\shared\vmap\SubModel.cpp">
|
||||
</File>
|
||||
<File
|
||||
RelativePath="..\..\..\src\shared\vmap\SubModel.h">
|
||||
</File>
|
||||
<File
|
||||
RelativePath="..\..\..\src\shared\vmap\TileAssembler.cpp">
|
||||
</File>
|
||||
<File
|
||||
RelativePath="..\..\..\src\shared\vmap\TileAssembler.h">
|
||||
</File>
|
||||
<File
|
||||
RelativePath="..\..\..\src\shared\vmap\TreeNode.cpp">
|
||||
</File>
|
||||
<File
|
||||
RelativePath="..\..\..\src\shared\vmap\TreeNode.h">
|
||||
</File>
|
||||
<File
|
||||
RelativePath="..\..\..\src\shared\vmap\VMapTools.h">
|
||||
</File>
|
||||
</Filter>
|
||||
<Filter
|
||||
Name="g3dlite">
|
||||
<File
|
||||
RelativePath="..\..\..\dep\src\g3dlite\AABox.cpp">
|
||||
</File>
|
||||
<File
|
||||
RelativePath="..\..\..\dep\include\g3dlite\G3D\AABox.h">
|
||||
</File>
|
||||
<File
|
||||
RelativePath="..\..\..\dep\include\g3dlite\G3D\AABSPTree.h">
|
||||
</File>
|
||||
<File
|
||||
RelativePath="..\..\..\dep\include\g3dlite\G3D\Array.h">
|
||||
</File>
|
||||
<File
|
||||
RelativePath="..\..\..\dep\src\g3dlite\Box.cpp">
|
||||
</File>
|
||||
<File
|
||||
RelativePath="..\..\..\dep\include\g3dlite\G3D\Box.h">
|
||||
</File>
|
||||
<File
|
||||
RelativePath="..\..\..\dep\include\g3dlite\G3D\CollisionDetection.h">
|
||||
</File>
|
||||
<File
|
||||
RelativePath="..\..\..\dep\include\g3dlite\G3D\CoordinateFrame.h">
|
||||
</File>
|
||||
<File
|
||||
RelativePath="..\..\..\dep\src\g3dlite\Crypto.cpp">
|
||||
</File>
|
||||
<File
|
||||
RelativePath="..\..\..\dep\include\g3dlite\G3D\Crypto.h">
|
||||
</File>
|
||||
<File
|
||||
RelativePath="..\..\..\dep\include\g3dlite\G3D\debug.h">
|
||||
</File>
|
||||
<File
|
||||
RelativePath="..\..\..\dep\src\g3dlite\format.cpp">
|
||||
</File>
|
||||
<File
|
||||
RelativePath="..\..\..\dep\include\g3dlite\G3D\format.h">
|
||||
</File>
|
||||
<File
|
||||
RelativePath="..\..\..\dep\include\g3dlite\G3D\g3dmath.h">
|
||||
</File>
|
||||
<File
|
||||
RelativePath="..\..\..\dep\include\g3dlite\G3D\g3dmath.inl">
|
||||
</File>
|
||||
<File
|
||||
RelativePath="..\..\..\dep\include\g3dlite\G3D\GCamera.h">
|
||||
</File>
|
||||
<File
|
||||
RelativePath="..\..\..\dep\include\g3dlite\G3D\Line.h">
|
||||
</File>
|
||||
<File
|
||||
RelativePath="..\..\..\dep\src\g3dlite\Matrix3.cpp">
|
||||
</File>
|
||||
<File
|
||||
RelativePath="..\..\..\dep\include\g3dlite\G3D\Matrix3.h">
|
||||
</File>
|
||||
<File
|
||||
RelativePath="..\..\..\dep\src\g3dlite\Plane.cpp">
|
||||
</File>
|
||||
<File
|
||||
RelativePath="..\..\..\dep\include\g3dlite\G3D\Plane.h">
|
||||
</File>
|
||||
<File
|
||||
RelativePath="..\..\..\dep\include\g3dlite\G3D\platform.h">
|
||||
</File>
|
||||
<File
|
||||
RelativePath="..\..\..\dep\include\g3dlite\G3D\Quat.h">
|
||||
</File>
|
||||
<File
|
||||
RelativePath="..\..\..\dep\include\g3dlite\G3D\Quat.inl">
|
||||
</File>
|
||||
<File
|
||||
RelativePath="..\..\..\dep\include\g3dlite\G3D\Ray.h">
|
||||
</File>
|
||||
<File
|
||||
RelativePath="..\..\..\dep\include\g3dlite\G3D\RegistryUtil.h">
|
||||
</File>
|
||||
<File
|
||||
RelativePath="..\..\..\dep\include\g3dlite\G3D\Sphere.h">
|
||||
</File>
|
||||
<File
|
||||
RelativePath="..\..\..\dep\include\g3dlite\G3D\stringutils.h">
|
||||
</File>
|
||||
<File
|
||||
RelativePath="..\..\..\dep\src\g3dlite\System.cpp">
|
||||
</File>
|
||||
<File
|
||||
RelativePath="..\..\..\dep\include\g3dlite\G3D\System.h">
|
||||
</File>
|
||||
<File
|
||||
RelativePath="..\..\..\dep\include\g3dlite\G3D\Table.h">
|
||||
</File>
|
||||
<File
|
||||
RelativePath="..\..\..\dep\src\g3dlite\Triangle.cpp">
|
||||
</File>
|
||||
<File
|
||||
RelativePath="..\..\..\dep\include\g3dlite\G3D\Triangle.h">
|
||||
</File>
|
||||
<File
|
||||
RelativePath="..\..\..\dep\include\g3dlite\G3D\Vector2.h">
|
||||
</File>
|
||||
<File
|
||||
RelativePath="..\..\..\dep\include\g3dlite\G3D\Vector2.inl">
|
||||
</File>
|
||||
<File
|
||||
RelativePath="..\..\..\dep\include\g3dlite\G3D\Vector2int16.h">
|
||||
</File>
|
||||
<File
|
||||
RelativePath="..\..\..\dep\src\g3dlite\Vector3.cpp">
|
||||
</File>
|
||||
<File
|
||||
RelativePath="..\..\..\dep\include\g3dlite\G3D\Vector3.h">
|
||||
</File>
|
||||
<File
|
||||
RelativePath="..\..\..\dep\include\g3dlite\G3D\Vector3.inl">
|
||||
</File>
|
||||
<File
|
||||
RelativePath="..\..\..\dep\include\g3dlite\G3D\Vector3int16.h">
|
||||
</File>
|
||||
<File
|
||||
RelativePath="..\..\..\dep\src\g3dlite\Vector4.cpp">
|
||||
</File>
|
||||
<File
|
||||
RelativePath="..\..\..\dep\include\g3dlite\G3D\Vector4.h">
|
||||
</File>
|
||||
<File
|
||||
RelativePath="..\..\..\dep\include\g3dlite\G3D\Vector4.inl">
|
||||
</File>
|
||||
</Filter>
|
||||
</Files>
|
||||
<Globals>
|
||||
</Globals>
|
||||
</VisualStudioProject>
|
||||
|
|
@ -44,7 +44,7 @@
|
|||
PreprocessorDefinitions="WIN32;_DEBUG;_CONSOLE"
|
||||
MinimalRebuild="true"
|
||||
BasicRuntimeChecks="3"
|
||||
RuntimeLibrary="1"
|
||||
RuntimeLibrary="3"
|
||||
EnableEnhancedInstructionSet="1"
|
||||
UsePrecompiledHeader="0"
|
||||
WarningLevel="3"
|
||||
|
|
@ -121,7 +121,7 @@
|
|||
Name="VCCLCompilerTool"
|
||||
AdditionalIncludeDirectories="..\..\..\dep\include\g3dlite;..\..\..\src\shared\vmap;"
|
||||
PreprocessorDefinitions="WIN32;NDEBUG;_CONSOLE"
|
||||
RuntimeLibrary="0"
|
||||
RuntimeLibrary="2"
|
||||
EnableEnhancedInstructionSet="1"
|
||||
UsePrecompiledHeader="0"
|
||||
WarningLevel="3"
|
||||
|
|
@ -274,182 +274,6 @@
|
|||
>
|
||||
</File>
|
||||
</Filter>
|
||||
<Filter
|
||||
Name="g3dlite"
|
||||
>
|
||||
<File
|
||||
RelativePath="..\..\..\dep\src\g3dlite\AABox.cpp"
|
||||
>
|
||||
</File>
|
||||
<File
|
||||
RelativePath="..\..\..\dep\include\g3dlite\G3D\AABox.h"
|
||||
>
|
||||
</File>
|
||||
<File
|
||||
RelativePath="..\..\..\dep\include\g3dlite\G3D\AABSPTree.h"
|
||||
>
|
||||
</File>
|
||||
<File
|
||||
RelativePath="..\..\..\dep\include\g3dlite\G3D\Array.h"
|
||||
>
|
||||
</File>
|
||||
<File
|
||||
RelativePath="..\..\..\dep\src\g3dlite\Box.cpp"
|
||||
>
|
||||
</File>
|
||||
<File
|
||||
RelativePath="..\..\..\dep\include\g3dlite\G3D\Box.h"
|
||||
>
|
||||
</File>
|
||||
<File
|
||||
RelativePath="..\..\..\dep\include\g3dlite\G3D\CollisionDetection.h"
|
||||
>
|
||||
</File>
|
||||
<File
|
||||
RelativePath="..\..\..\dep\include\g3dlite\G3D\CoordinateFrame.h"
|
||||
>
|
||||
</File>
|
||||
<File
|
||||
RelativePath="..\..\..\dep\src\g3dlite\Crypto.cpp"
|
||||
>
|
||||
</File>
|
||||
<File
|
||||
RelativePath="..\..\..\dep\include\g3dlite\G3D\Crypto.h"
|
||||
>
|
||||
</File>
|
||||
<File
|
||||
RelativePath="..\..\..\dep\include\g3dlite\G3D\debug.h"
|
||||
>
|
||||
</File>
|
||||
<File
|
||||
RelativePath="..\..\..\dep\src\g3dlite\format.cpp"
|
||||
>
|
||||
</File>
|
||||
<File
|
||||
RelativePath="..\..\..\dep\include\g3dlite\G3D\format.h"
|
||||
>
|
||||
</File>
|
||||
<File
|
||||
RelativePath="..\..\..\dep\include\g3dlite\G3D\g3dmath.h"
|
||||
>
|
||||
</File>
|
||||
<File
|
||||
RelativePath="..\..\..\dep\include\g3dlite\G3D\g3dmath.inl"
|
||||
>
|
||||
</File>
|
||||
<File
|
||||
RelativePath="..\..\..\dep\include\g3dlite\G3D\GCamera.h"
|
||||
>
|
||||
</File>
|
||||
<File
|
||||
RelativePath="..\..\..\dep\include\g3dlite\G3D\Line.h"
|
||||
>
|
||||
</File>
|
||||
<File
|
||||
RelativePath="..\..\..\dep\src\g3dlite\Matrix3.cpp"
|
||||
>
|
||||
</File>
|
||||
<File
|
||||
RelativePath="..\..\..\dep\include\g3dlite\G3D\Matrix3.h"
|
||||
>
|
||||
</File>
|
||||
<File
|
||||
RelativePath="..\..\..\dep\src\g3dlite\Plane.cpp"
|
||||
>
|
||||
</File>
|
||||
<File
|
||||
RelativePath="..\..\..\dep\include\g3dlite\G3D\Plane.h"
|
||||
>
|
||||
</File>
|
||||
<File
|
||||
RelativePath="..\..\..\dep\include\g3dlite\G3D\platform.h"
|
||||
>
|
||||
</File>
|
||||
<File
|
||||
RelativePath="..\..\..\dep\include\g3dlite\G3D\Quat.h"
|
||||
>
|
||||
</File>
|
||||
<File
|
||||
RelativePath="..\..\..\dep\include\g3dlite\G3D\Quat.inl"
|
||||
>
|
||||
</File>
|
||||
<File
|
||||
RelativePath="..\..\..\dep\include\g3dlite\G3D\Ray.h"
|
||||
>
|
||||
</File>
|
||||
<File
|
||||
RelativePath="..\..\..\dep\include\g3dlite\G3D\RegistryUtil.h"
|
||||
>
|
||||
</File>
|
||||
<File
|
||||
RelativePath="..\..\..\dep\include\g3dlite\G3D\Sphere.h"
|
||||
>
|
||||
</File>
|
||||
<File
|
||||
RelativePath="..\..\..\dep\include\g3dlite\G3D\stringutils.h"
|
||||
>
|
||||
</File>
|
||||
<File
|
||||
RelativePath="..\..\..\dep\src\g3dlite\System.cpp"
|
||||
>
|
||||
</File>
|
||||
<File
|
||||
RelativePath="..\..\..\dep\include\g3dlite\G3D\System.h"
|
||||
>
|
||||
</File>
|
||||
<File
|
||||
RelativePath="..\..\..\dep\include\g3dlite\G3D\Table.h"
|
||||
>
|
||||
</File>
|
||||
<File
|
||||
RelativePath="..\..\..\dep\src\g3dlite\Triangle.cpp"
|
||||
>
|
||||
</File>
|
||||
<File
|
||||
RelativePath="..\..\..\dep\include\g3dlite\G3D\Triangle.h"
|
||||
>
|
||||
</File>
|
||||
<File
|
||||
RelativePath="..\..\..\dep\include\g3dlite\G3D\Vector2.h"
|
||||
>
|
||||
</File>
|
||||
<File
|
||||
RelativePath="..\..\..\dep\include\g3dlite\G3D\Vector2.inl"
|
||||
>
|
||||
</File>
|
||||
<File
|
||||
RelativePath="..\..\..\dep\include\g3dlite\G3D\Vector2int16.h"
|
||||
>
|
||||
</File>
|
||||
<File
|
||||
RelativePath="..\..\..\dep\src\g3dlite\Vector3.cpp"
|
||||
>
|
||||
</File>
|
||||
<File
|
||||
RelativePath="..\..\..\dep\include\g3dlite\G3D\Vector3.h"
|
||||
>
|
||||
</File>
|
||||
<File
|
||||
RelativePath="..\..\..\dep\include\g3dlite\G3D\Vector3.inl"
|
||||
>
|
||||
</File>
|
||||
<File
|
||||
RelativePath="..\..\..\dep\include\g3dlite\G3D\Vector3int16.h"
|
||||
>
|
||||
</File>
|
||||
<File
|
||||
RelativePath="..\..\..\dep\src\g3dlite\Vector4.cpp"
|
||||
>
|
||||
</File>
|
||||
<File
|
||||
RelativePath="..\..\..\dep\include\g3dlite\G3D\Vector4.h"
|
||||
>
|
||||
</File>
|
||||
<File
|
||||
RelativePath="..\..\..\dep\include\g3dlite\G3D\Vector4.inl"
|
||||
>
|
||||
</File>
|
||||
</Filter>
|
||||
</Files>
|
||||
<Globals>
|
||||
</Globals>
|
||||
|
|
|
|||
|
|
@ -1,7 +1,7 @@
|
|||
<?xml version="1.0" encoding="Windows-1252"?>
|
||||
<VisualStudioProject
|
||||
ProjectType="Visual C++"
|
||||
Version="9,00"
|
||||
Version="9.00"
|
||||
Name="vmap_assembler"
|
||||
ProjectGUID="{572FFF74-480C-4472-8ABF-81733BB4049D}"
|
||||
Keyword="Win32Proj"
|
||||
|
|
@ -45,7 +45,7 @@
|
|||
PreprocessorDefinitions="WIN32;_DEBUG;_CONSOLE"
|
||||
MinimalRebuild="true"
|
||||
BasicRuntimeChecks="3"
|
||||
RuntimeLibrary="1"
|
||||
RuntimeLibrary="3"
|
||||
EnableEnhancedInstructionSet="1"
|
||||
UsePrecompiledHeader="0"
|
||||
WarningLevel="3"
|
||||
|
|
@ -119,9 +119,9 @@
|
|||
/>
|
||||
<Tool
|
||||
Name="VCCLCompilerTool"
|
||||
AdditionalIncludeDirectories="..\..\..\dep\include\g3dlite;..\..\..\src\shared\vmap;"
|
||||
AdditionalIncludeDirectories="..\..\..\dep\include\g3dlite;..\..\..\src\shared\vmap;..\..\..\src\framework;..\..\..\dep\ACE_wrappers"
|
||||
PreprocessorDefinitions="WIN32;NDEBUG;_CONSOLE"
|
||||
RuntimeLibrary="0"
|
||||
RuntimeLibrary="2"
|
||||
EnableEnhancedInstructionSet="1"
|
||||
UsePrecompiledHeader="0"
|
||||
WarningLevel="3"
|
||||
|
|
@ -273,182 +273,6 @@
|
|||
>
|
||||
</File>
|
||||
</Filter>
|
||||
<Filter
|
||||
Name="g3dlite"
|
||||
>
|
||||
<File
|
||||
RelativePath="..\..\..\dep\src\g3dlite\AABox.cpp"
|
||||
>
|
||||
</File>
|
||||
<File
|
||||
RelativePath="..\..\..\dep\include\g3dlite\G3D\AABox.h"
|
||||
>
|
||||
</File>
|
||||
<File
|
||||
RelativePath="..\..\..\dep\include\g3dlite\G3D\AABSPTree.h"
|
||||
>
|
||||
</File>
|
||||
<File
|
||||
RelativePath="..\..\..\dep\include\g3dlite\G3D\Array.h"
|
||||
>
|
||||
</File>
|
||||
<File
|
||||
RelativePath="..\..\..\dep\src\g3dlite\Box.cpp"
|
||||
>
|
||||
</File>
|
||||
<File
|
||||
RelativePath="..\..\..\dep\include\g3dlite\G3D\Box.h"
|
||||
>
|
||||
</File>
|
||||
<File
|
||||
RelativePath="..\..\..\dep\include\g3dlite\G3D\CollisionDetection.h"
|
||||
>
|
||||
</File>
|
||||
<File
|
||||
RelativePath="..\..\..\dep\include\g3dlite\G3D\CoordinateFrame.h"
|
||||
>
|
||||
</File>
|
||||
<File
|
||||
RelativePath="..\..\..\dep\src\g3dlite\Crypto.cpp"
|
||||
>
|
||||
</File>
|
||||
<File
|
||||
RelativePath="..\..\..\dep\include\g3dlite\G3D\Crypto.h"
|
||||
>
|
||||
</File>
|
||||
<File
|
||||
RelativePath="..\..\..\dep\include\g3dlite\G3D\debug.h"
|
||||
>
|
||||
</File>
|
||||
<File
|
||||
RelativePath="..\..\..\dep\src\g3dlite\format.cpp"
|
||||
>
|
||||
</File>
|
||||
<File
|
||||
RelativePath="..\..\..\dep\include\g3dlite\G3D\format.h"
|
||||
>
|
||||
</File>
|
||||
<File
|
||||
RelativePath="..\..\..\dep\include\g3dlite\G3D\g3dmath.h"
|
||||
>
|
||||
</File>
|
||||
<File
|
||||
RelativePath="..\..\..\dep\include\g3dlite\G3D\g3dmath.inl"
|
||||
>
|
||||
</File>
|
||||
<File
|
||||
RelativePath="..\..\..\dep\include\g3dlite\G3D\GCamera.h"
|
||||
>
|
||||
</File>
|
||||
<File
|
||||
RelativePath="..\..\..\dep\include\g3dlite\G3D\Line.h"
|
||||
>
|
||||
</File>
|
||||
<File
|
||||
RelativePath="..\..\..\dep\src\g3dlite\Matrix3.cpp"
|
||||
>
|
||||
</File>
|
||||
<File
|
||||
RelativePath="..\..\..\dep\include\g3dlite\G3D\Matrix3.h"
|
||||
>
|
||||
</File>
|
||||
<File
|
||||
RelativePath="..\..\..\dep\src\g3dlite\Plane.cpp"
|
||||
>
|
||||
</File>
|
||||
<File
|
||||
RelativePath="..\..\..\dep\include\g3dlite\G3D\Plane.h"
|
||||
>
|
||||
</File>
|
||||
<File
|
||||
RelativePath="..\..\..\dep\include\g3dlite\G3D\platform.h"
|
||||
>
|
||||
</File>
|
||||
<File
|
||||
RelativePath="..\..\..\dep\include\g3dlite\G3D\Quat.h"
|
||||
>
|
||||
</File>
|
||||
<File
|
||||
RelativePath="..\..\..\dep\include\g3dlite\G3D\Quat.inl"
|
||||
>
|
||||
</File>
|
||||
<File
|
||||
RelativePath="..\..\..\dep\include\g3dlite\G3D\Ray.h"
|
||||
>
|
||||
</File>
|
||||
<File
|
||||
RelativePath="..\..\..\dep\include\g3dlite\G3D\RegistryUtil.h"
|
||||
>
|
||||
</File>
|
||||
<File
|
||||
RelativePath="..\..\..\dep\include\g3dlite\G3D\Sphere.h"
|
||||
>
|
||||
</File>
|
||||
<File
|
||||
RelativePath="..\..\..\dep\include\g3dlite\G3D\stringutils.h"
|
||||
>
|
||||
</File>
|
||||
<File
|
||||
RelativePath="..\..\..\dep\src\g3dlite\System.cpp"
|
||||
>
|
||||
</File>
|
||||
<File
|
||||
RelativePath="..\..\..\dep\include\g3dlite\G3D\System.h"
|
||||
>
|
||||
</File>
|
||||
<File
|
||||
RelativePath="..\..\..\dep\include\g3dlite\G3D\Table.h"
|
||||
>
|
||||
</File>
|
||||
<File
|
||||
RelativePath="..\..\..\dep\src\g3dlite\Triangle.cpp"
|
||||
>
|
||||
</File>
|
||||
<File
|
||||
RelativePath="..\..\..\dep\include\g3dlite\G3D\Triangle.h"
|
||||
>
|
||||
</File>
|
||||
<File
|
||||
RelativePath="..\..\..\dep\include\g3dlite\G3D\Vector2.h"
|
||||
>
|
||||
</File>
|
||||
<File
|
||||
RelativePath="..\..\..\dep\include\g3dlite\G3D\Vector2.inl"
|
||||
>
|
||||
</File>
|
||||
<File
|
||||
RelativePath="..\..\..\dep\include\g3dlite\G3D\Vector2int16.h"
|
||||
>
|
||||
</File>
|
||||
<File
|
||||
RelativePath="..\..\..\dep\src\g3dlite\Vector3.cpp"
|
||||
>
|
||||
</File>
|
||||
<File
|
||||
RelativePath="..\..\..\dep\include\g3dlite\G3D\Vector3.h"
|
||||
>
|
||||
</File>
|
||||
<File
|
||||
RelativePath="..\..\..\dep\include\g3dlite\G3D\Vector3.inl"
|
||||
>
|
||||
</File>
|
||||
<File
|
||||
RelativePath="..\..\..\dep\include\g3dlite\G3D\Vector3int16.h"
|
||||
>
|
||||
</File>
|
||||
<File
|
||||
RelativePath="..\..\..\dep\src\g3dlite\Vector4.cpp"
|
||||
>
|
||||
</File>
|
||||
<File
|
||||
RelativePath="..\..\..\dep\include\g3dlite\G3D\Vector4.h"
|
||||
>
|
||||
</File>
|
||||
<File
|
||||
RelativePath="..\..\..\dep\include\g3dlite\G3D\Vector4.inl"
|
||||
>
|
||||
</File>
|
||||
</Filter>
|
||||
</Files>
|
||||
<Globals>
|
||||
</Globals>
|
||||
|
|
|
|||
|
|
@ -1,23 +0,0 @@
|
|||
Microsoft Visual Studio Solution File, Format Version 8.00
|
||||
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "vmap_assembler", "VC71\vmap_assembler.vcproj", "{572FFF74-480C-4472-8ABF-81733BB4049D}"
|
||||
ProjectSection(ProjectDependencies) = postProject
|
||||
EndProjectSection
|
||||
EndProject
|
||||
Global
|
||||
GlobalSection(SolutionConfiguration) = preSolution
|
||||
Debug = Debug
|
||||
Release = Release
|
||||
EndGlobalSection
|
||||
GlobalSection(ProjectDependencies) = postSolution
|
||||
EndGlobalSection
|
||||
GlobalSection(ProjectConfiguration) = postSolution
|
||||
{572FFF74-480C-4472-8ABF-81733BB4049D}.Debug.ActiveCfg = Debug|Win32
|
||||
{572FFF74-480C-4472-8ABF-81733BB4049D}.Debug.Build.0 = Debug|Win32
|
||||
{572FFF74-480C-4472-8ABF-81733BB4049D}.Release.ActiveCfg = Release|Win32
|
||||
{572FFF74-480C-4472-8ABF-81733BB4049D}.Release.Build.0 = Release|Win32
|
||||
EndGlobalSection
|
||||
GlobalSection(ExtensibilityGlobals) = postSolution
|
||||
EndGlobalSection
|
||||
GlobalSection(ExtensibilityAddIns) = postSolution
|
||||
EndGlobalSection
|
||||
EndGlobal
|
||||
|
|
@ -1,17 +1,40 @@
|
|||
Microsoft Visual Studio Solution File, Format Version 9.00
|
||||
# Visual C++ Express 2005
|
||||
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "vmap_assembler", "VC80\vmap_assembler.vcproj", "{572FFF74-480C-4472-8ABF-81733BB4049D}"
|
||||
ProjectSection(ProjectDependencies) = postProject
|
||||
{8F1DEA42-6A5B-4B62-839D-C141A7BFACF2} = {8F1DEA42-6A5B-4B62-839D-C141A7BFACF2}
|
||||
{8072769E-CF10-48BF-B9E1-12752A5DAC6E} = {8072769E-CF10-48BF-B9E1-12752A5DAC6E}
|
||||
EndProjectSection
|
||||
EndProject
|
||||
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "zlib", "..\..\win\VC80\zlib.vcproj", "{8F1DEA42-6A5B-4B62-839D-C141A7BFACF2}"
|
||||
EndProject
|
||||
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "g3dlite", "..\..\win\VC80\g3dlite.vcproj", "{8072769E-CF10-48BF-B9E1-12752A5DAC6E}"
|
||||
EndProject
|
||||
Global
|
||||
GlobalSection(SolutionConfigurationPlatforms) = preSolution
|
||||
Debug_NoPCH|Win32 = Debug_NoPCH|Win32
|
||||
Debug|Win32 = Debug|Win32
|
||||
Release|Win32 = Release|Win32
|
||||
EndGlobalSection
|
||||
GlobalSection(ProjectConfigurationPlatforms) = postSolution
|
||||
{572FFF74-480C-4472-8ABF-81733BB4049D}.Debug_NoPCH|Win32.ActiveCfg = Debug|Win32
|
||||
{572FFF74-480C-4472-8ABF-81733BB4049D}.Debug_NoPCH|Win32.Build.0 = Debug|Win32
|
||||
{572FFF74-480C-4472-8ABF-81733BB4049D}.Debug|Win32.ActiveCfg = Debug|Win32
|
||||
{572FFF74-480C-4472-8ABF-81733BB4049D}.Debug|Win32.Build.0 = Debug|Win32
|
||||
{572FFF74-480C-4472-8ABF-81733BB4049D}.Release|Win32.ActiveCfg = Release|Win32
|
||||
{572FFF74-480C-4472-8ABF-81733BB4049D}.Release|Win32.Build.0 = Release|Win32
|
||||
{8F1DEA42-6A5B-4B62-839D-C141A7BFACF2}.Debug_NoPCH|Win32.ActiveCfg = Debug_NoPCH|Win32
|
||||
{8F1DEA42-6A5B-4B62-839D-C141A7BFACF2}.Debug_NoPCH|Win32.Build.0 = Debug_NoPCH|Win32
|
||||
{8F1DEA42-6A5B-4B62-839D-C141A7BFACF2}.Debug|Win32.ActiveCfg = Debug|Win32
|
||||
{8F1DEA42-6A5B-4B62-839D-C141A7BFACF2}.Debug|Win32.Build.0 = Debug|Win32
|
||||
{8F1DEA42-6A5B-4B62-839D-C141A7BFACF2}.Release|Win32.ActiveCfg = Release|Win32
|
||||
{8F1DEA42-6A5B-4B62-839D-C141A7BFACF2}.Release|Win32.Build.0 = Release|Win32
|
||||
{8072769E-CF10-48BF-B9E1-12752A5DAC6E}.Debug_NoPCH|Win32.ActiveCfg = Debug_NoPCH|Win32
|
||||
{8072769E-CF10-48BF-B9E1-12752A5DAC6E}.Debug_NoPCH|Win32.Build.0 = Debug_NoPCH|Win32
|
||||
{8072769E-CF10-48BF-B9E1-12752A5DAC6E}.Debug|Win32.ActiveCfg = Debug|Win32
|
||||
{8072769E-CF10-48BF-B9E1-12752A5DAC6E}.Debug|Win32.Build.0 = Debug|Win32
|
||||
{8072769E-CF10-48BF-B9E1-12752A5DAC6E}.Release|Win32.ActiveCfg = Release|Win32
|
||||
{8072769E-CF10-48BF-B9E1-12752A5DAC6E}.Release|Win32.Build.0 = Release|Win32
|
||||
EndGlobalSection
|
||||
GlobalSection(SolutionProperties) = preSolution
|
||||
HideSolutionNode = FALSE
|
||||
|
|
|
|||
|
|
@ -1,17 +1,40 @@
|
|||
Microsoft Visual Studio Solution File, Format Version 10.00
|
||||
# Visual Studio 2008
|
||||
# Visual C++ Express 2008
|
||||
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "vmap_assembler", "VC90\vmap_assembler.vcproj", "{572FFF74-480C-4472-8ABF-81733BB4049D}"
|
||||
ProjectSection(ProjectDependencies) = postProject
|
||||
{8F1DEA42-6A5B-4B62-839D-C141A7BFACF2} = {8F1DEA42-6A5B-4B62-839D-C141A7BFACF2}
|
||||
{8072769E-CF10-48BF-B9E1-12752A5DAC6E} = {8072769E-CF10-48BF-B9E1-12752A5DAC6E}
|
||||
EndProjectSection
|
||||
EndProject
|
||||
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "zlib", "..\..\win\VC90\zlib.vcproj", "{8F1DEA42-6A5B-4B62-839D-C141A7BFACF2}"
|
||||
EndProject
|
||||
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "g3dlite", "..\..\win\VC90\g3dlite.vcproj", "{8072769E-CF10-48BF-B9E1-12752A5DAC6E}"
|
||||
EndProject
|
||||
Global
|
||||
GlobalSection(SolutionConfigurationPlatforms) = preSolution
|
||||
Debug_NoPCH|Win32 = Debug_NoPCH|Win32
|
||||
Debug|Win32 = Debug|Win32
|
||||
Release|Win32 = Release|Win32
|
||||
EndGlobalSection
|
||||
GlobalSection(ProjectConfigurationPlatforms) = postSolution
|
||||
{572FFF74-480C-4472-8ABF-81733BB4049D}.Debug_NoPCH|Win32.ActiveCfg = Debug|Win32
|
||||
{572FFF74-480C-4472-8ABF-81733BB4049D}.Debug_NoPCH|Win32.Build.0 = Debug|Win32
|
||||
{572FFF74-480C-4472-8ABF-81733BB4049D}.Debug|Win32.ActiveCfg = Debug|Win32
|
||||
{572FFF74-480C-4472-8ABF-81733BB4049D}.Debug|Win32.Build.0 = Debug|Win32
|
||||
{572FFF74-480C-4472-8ABF-81733BB4049D}.Release|Win32.ActiveCfg = Release|Win32
|
||||
{572FFF74-480C-4472-8ABF-81733BB4049D}.Release|Win32.Build.0 = Release|Win32
|
||||
{8F1DEA42-6A5B-4B62-839D-C141A7BFACF2}.Debug_NoPCH|Win32.ActiveCfg = Debug_NoPCH|Win32
|
||||
{8F1DEA42-6A5B-4B62-839D-C141A7BFACF2}.Debug_NoPCH|Win32.Build.0 = Debug_NoPCH|Win32
|
||||
{8F1DEA42-6A5B-4B62-839D-C141A7BFACF2}.Debug|Win32.ActiveCfg = Debug|Win32
|
||||
{8F1DEA42-6A5B-4B62-839D-C141A7BFACF2}.Debug|Win32.Build.0 = Debug|Win32
|
||||
{8F1DEA42-6A5B-4B62-839D-C141A7BFACF2}.Release|Win32.ActiveCfg = Release|Win32
|
||||
{8F1DEA42-6A5B-4B62-839D-C141A7BFACF2}.Release|Win32.Build.0 = Release|Win32
|
||||
{8072769E-CF10-48BF-B9E1-12752A5DAC6E}.Debug_NoPCH|Win32.ActiveCfg = Debug_NoPCH|Win32
|
||||
{8072769E-CF10-48BF-B9E1-12752A5DAC6E}.Debug_NoPCH|Win32.Build.0 = Debug_NoPCH|Win32
|
||||
{8072769E-CF10-48BF-B9E1-12752A5DAC6E}.Debug|Win32.ActiveCfg = Debug|Win32
|
||||
{8072769E-CF10-48BF-B9E1-12752A5DAC6E}.Debug|Win32.Build.0 = Debug|Win32
|
||||
{8072769E-CF10-48BF-B9E1-12752A5DAC6E}.Release|Win32.ActiveCfg = Release|Win32
|
||||
{8072769E-CF10-48BF-B9E1-12752A5DAC6E}.Release|Win32.Build.0 = Release|Win32
|
||||
EndGlobalSection
|
||||
GlobalSection(SolutionProperties) = preSolution
|
||||
HideSolutionNode = FALSE
|
||||
|
|
|
|||
Loading…
Add table
Add a link
Reference in a new issue