[9024] Fixed RAP bonus percent for spell 56641 and ranks.

Signed-off-by: VladimirMangos <vladimir@getmangos.com>
This commit is contained in:
fisherman 2009-12-19 04:15:46 +03:00 committed by VladimirMangos
parent 29a096a348
commit aeaa5026f5
2 changed files with 2 additions and 2 deletions

View file

@ -630,7 +630,7 @@ void Spell::EffectSchoolDMG(uint32 effect_idx)
else if (m_spellInfo->SpellFamilyFlags & UI64LIT(0x100000000))
{
int32 base = irand((int32)m_caster->GetWeaponDamageRange(RANGED_ATTACK, MINDAMAGE),(int32)m_caster->GetWeaponDamageRange(RANGED_ATTACK, MAXDAMAGE));
damage += int32(float(base)/m_caster->GetAttackTime(RANGED_ATTACK)*2800 + m_caster->GetTotalAttackPowerValue(RANGED_ATTACK)*0.2f);
damage += int32(float(base)/m_caster->GetAttackTime(RANGED_ATTACK)*2800 + m_caster->GetTotalAttackPowerValue(RANGED_ATTACK)*0.1f);
}
// Explosive Trap Effect
else if (m_spellInfo->SpellFamilyFlags & UI64LIT(0x00000004))

View file

@ -1,4 +1,4 @@
#ifndef __REVISION_NR_H__
#define __REVISION_NR_H__
#define REVISION_NR "9023"
#define REVISION_NR "9024"
#endif // __REVISION_NR_H__