mirror of
https://github.com/mangosfour/server.git
synced 2025-12-13 13:37:05 +00:00
[12062] Cleanup MaNGOS sources
This commit is contained in:
parent
a4cbed3199
commit
aeff8f9d1a
46 changed files with 1982 additions and 1864 deletions
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@ -65,7 +65,7 @@ bool ChatHandler::HandleDebugSendSpellFailCommand(char* args)
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bool ChatHandler::HandleDebugSendPoiCommand(char* args)
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{
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Player *pPlayer = m_session->GetPlayer();
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Player* pPlayer = m_session->GetPlayer();
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Unit* target = getSelectedUnit();
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if (!target)
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{
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@ -118,7 +118,7 @@ bool ChatHandler::HandleDebugSendBuyErrorCommand(char* args)
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bool ChatHandler::HandleDebugSendOpcodeCommand(char* /*args*/)
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{
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Unit *unit = getSelectedUnit();
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Unit* unit = getSelectedUnit();
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if (!unit || (unit->GetTypeId() != TYPEID_PLAYER))
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unit = m_session->GetPlayer();
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@ -131,51 +131,51 @@ bool ChatHandler::HandleDebugSendOpcodeCommand(char* /*args*/)
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WorldPacket data(opcode, 0);
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while(!ifs.eof())
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while (!ifs.eof())
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{
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std::string type;
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ifs >> type;
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if(type == "")
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if (type == "")
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break;
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if(type == "uint8")
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if (type == "uint8")
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{
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uint16 val1;
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ifs >> val1;
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data << uint8(val1);
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}
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else if(type == "uint16")
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else if (type == "uint16")
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{
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uint16 val2;
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ifs >> val2;
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data << val2;
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}
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else if(type == "uint32")
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else if (type == "uint32")
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{
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uint32 val3;
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ifs >> val3;
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data << val3;
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}
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else if(type == "uint64")
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else if (type == "uint64")
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{
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uint64 val4;
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ifs >> val4;
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data << val4;
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}
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else if(type == "float")
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else if (type == "float")
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{
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float val5;
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ifs >> val5;
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data << val5;
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}
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else if(type == "string")
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else if (type == "string")
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{
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std::string val6;
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ifs >> val6;
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data << val6;
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}
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else if(type == "pguid")
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else if (type == "pguid")
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{
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data << unit->GetPackGUID();
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}
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@ -281,7 +281,7 @@ bool ChatHandler::HandleDebugPlaySoundCommand(char* args)
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//Send notification in channel
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bool ChatHandler::HandleDebugSendChannelNotifyCommand(char* args)
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{
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const char *name = "test";
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const char* name = "test";
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uint32 code;
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if (!ExtractUInt32(&args, code) || code > 255)
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@ -299,7 +299,7 @@ bool ChatHandler::HandleDebugSendChannelNotifyCommand(char* args)
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//Send notification in chat
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bool ChatHandler::HandleDebugSendChatMsgCommand(char* args)
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{
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const char *msg = "testtest";
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const char* msg = "testtest";
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uint32 type;
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if (!ExtractUInt32(&args, type) || type > 255)
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@ -329,11 +329,11 @@ bool ChatHandler::HandleDebugGetLootRecipientCommand(char* /*args*/)
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if (!target->HasLootRecipient())
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SendSysMessage("loot recipient: no loot recipient");
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else if(Player* recipient = target->GetLootRecipient())
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else if (Player* recipient = target->GetLootRecipient())
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PSendSysMessage("loot recipient: %s with raw data %s from group %u",
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recipient->GetGuidStr().c_str(),
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target->GetLootRecipientGuid().GetString().c_str(),
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target->GetLootGroupRecipientId());
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recipient->GetGuidStr().c_str(),
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target->GetLootRecipientGuid().GetString().c_str(),
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target->GetLootGroupRecipientId());
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else
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SendSysMessage("loot recipient: offline ");
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@ -393,27 +393,27 @@ bool ChatHandler::HandleDebugGetItemStateCommand(char* args)
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SendSysMessage(state_str.c_str());
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for (uint8 i = PLAYER_SLOT_START; i < PLAYER_SLOT_END; ++i)
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{
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if(i >= BUYBACK_SLOT_START && i < BUYBACK_SLOT_END)
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if (i >= BUYBACK_SLOT_START && i < BUYBACK_SLOT_END)
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continue;
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Item *item = player->GetItemByPos(INVENTORY_SLOT_BAG_0, i);
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Item* item = player->GetItemByPos(INVENTORY_SLOT_BAG_0, i);
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if (!item) continue;
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if (!item->IsBag())
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{
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if (item->GetState() == state)
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PSendSysMessage("%s bag: 255 slot: %u owner: %s",
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item->GetGuidStr().c_str(), item->GetSlot(), item->GetOwnerGuid().GetString().c_str());
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item->GetGuidStr().c_str(), item->GetSlot(), item->GetOwnerGuid().GetString().c_str());
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}
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else
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{
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Bag *bag = (Bag*)item;
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Bag* bag = (Bag*)item;
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for (uint8 j = 0; j < bag->GetBagSize(); ++j)
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{
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Item* item2 = bag->GetItemByPos(j);
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if (item2 && item2->GetState() == state)
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PSendSysMessage("%s bag: %u slot: %u owner: %s",
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item2->GetGuidStr().c_str(), item2->GetBagSlot(), item2->GetSlot(),
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item2->GetOwnerGuid().GetString().c_str());
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item2->GetGuidStr().c_str(), item2->GetBagSlot(), item2->GetSlot(),
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item2->GetOwnerGuid().GetString().c_str());
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}
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}
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}
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@ -421,17 +421,17 @@ bool ChatHandler::HandleDebugGetItemStateCommand(char* args)
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if (list_queue)
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{
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std::vector<Item *> &updateQueue = player->GetItemUpdateQueue();
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for(size_t i = 0; i < updateQueue.size(); ++i)
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std::vector<Item*>& updateQueue = player->GetItemUpdateQueue();
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for (size_t i = 0; i < updateQueue.size(); ++i)
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{
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Item *item = updateQueue[i];
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if(!item) continue;
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Item* item = updateQueue[i];
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if (!item) continue;
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Bag *container = item->GetContainer();
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Bag* container = item->GetContainer();
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uint8 bag_slot = container ? container->GetSlot() : uint8(INVENTORY_SLOT_BAG_0);
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std::string st;
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switch(item->GetState())
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switch (item->GetState())
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{
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case ITEM_UNCHANGED: st = "unchanged"; break;
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case ITEM_CHANGED: st = "changed"; break;
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@ -440,7 +440,7 @@ bool ChatHandler::HandleDebugGetItemStateCommand(char* args)
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}
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PSendSysMessage("%s bag: %u slot: %u - state: %s",
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item->GetGuidStr().c_str(), bag_slot, item->GetSlot(), st.c_str());
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item->GetGuidStr().c_str(), bag_slot, item->GetSlot(), st.c_str());
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}
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if (updateQueue.empty())
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PSendSysMessage("updatequeue empty");
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@ -449,35 +449,35 @@ bool ChatHandler::HandleDebugGetItemStateCommand(char* args)
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if (check_all)
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{
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bool error = false;
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std::vector<Item *> &updateQueue = player->GetItemUpdateQueue();
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std::vector<Item*>& updateQueue = player->GetItemUpdateQueue();
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for (uint8 i = PLAYER_SLOT_START; i < PLAYER_SLOT_END; ++i)
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{
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if(i >= BUYBACK_SLOT_START && i < BUYBACK_SLOT_END)
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if (i >= BUYBACK_SLOT_START && i < BUYBACK_SLOT_END)
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continue;
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Item *item = player->GetItemByPos(INVENTORY_SLOT_BAG_0, i);
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Item* item = player->GetItemByPos(INVENTORY_SLOT_BAG_0, i);
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if (!item) continue;
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if (item->GetSlot() != i)
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{
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PSendSysMessage("%s at slot %u has an incorrect slot value: %d",
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item->GetGuidStr().c_str(), i, item->GetSlot());
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item->GetGuidStr().c_str(), i, item->GetSlot());
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error = true; continue;
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}
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if (item->GetOwnerGuid() != player->GetObjectGuid())
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{
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PSendSysMessage("%s at slot %u owner (%s) and inventory owner (%s) don't match!",
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item->GetGuidStr().c_str(), item->GetSlot(),
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item->GetOwnerGuid().GetString().c_str(), player->GetGuidStr().c_str());
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item->GetGuidStr().c_str(), item->GetSlot(),
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item->GetOwnerGuid().GetString().c_str(), player->GetGuidStr().c_str());
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error = true; continue;
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}
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if (Bag *container = item->GetContainer())
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if (Bag* container = item->GetContainer())
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{
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PSendSysMessage("%s at slot %u has a container %s from slot %u but shouldnt!",
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item->GetGuidStr().c_str(), item->GetSlot(),
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container->GetGuidStr().c_str(), container->GetSlot());
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item->GetGuidStr().c_str(), item->GetSlot(),
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container->GetGuidStr().c_str(), container->GetSlot());
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error = true; continue;
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}
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@ -487,35 +487,35 @@ bool ChatHandler::HandleDebugGetItemStateCommand(char* args)
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if (qp > updateQueue.size())
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{
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PSendSysMessage("%s at slot %u has a queuepos (%d) larger than the update queue size! ",
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item->GetGuidStr().c_str(), item->GetSlot(), qp);
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item->GetGuidStr().c_str(), item->GetSlot(), qp);
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error = true; continue;
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}
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if (updateQueue[qp] == NULL)
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{
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PSendSysMessage("%s at slot %u has a queuepos (%d) that points to NULL in the queue!",
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item->GetGuidStr().c_str(), item->GetSlot(), qp);
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item->GetGuidStr().c_str(), item->GetSlot(), qp);
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error = true; continue;
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}
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if (updateQueue[qp] != item)
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{
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PSendSysMessage("%s at slot %u has a queuepos (%d) that points to %s in the queue (bag %u, slot %u)",
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item->GetGuidStr().c_str(), item->GetSlot(), qp,
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updateQueue[qp]->GetGuidStr().c_str(), updateQueue[qp]->GetBagSlot(), updateQueue[qp]->GetSlot());
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item->GetGuidStr().c_str(), item->GetSlot(), qp,
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updateQueue[qp]->GetGuidStr().c_str(), updateQueue[qp]->GetBagSlot(), updateQueue[qp]->GetSlot());
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error = true; continue;
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}
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}
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else if (item->GetState() != ITEM_UNCHANGED)
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{
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PSendSysMessage("%s at slot %u is not in queue but should be (state: %d)!",
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item->GetGuidStr().c_str(), item->GetSlot(), item->GetState());
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item->GetGuidStr().c_str(), item->GetSlot(), item->GetState());
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error = true; continue;
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}
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if(item->IsBag())
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if (item->IsBag())
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{
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Bag *bag = (Bag*)item;
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Bag* bag = (Bag*)item;
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for (uint8 j = 0; j < bag->GetBagSize(); ++j)
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{
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Item* item2 = bag->GetItemByPos(j);
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@ -524,31 +524,31 @@ bool ChatHandler::HandleDebugGetItemStateCommand(char* args)
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if (item2->GetSlot() != j)
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{
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PSendSysMessage("%s in bag %u at slot %u has an incorrect slot value: %u",
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item2->GetGuidStr().c_str(), bag->GetSlot(), j, item2->GetSlot());
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item2->GetGuidStr().c_str(), bag->GetSlot(), j, item2->GetSlot());
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error = true; continue;
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}
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if (item2->GetOwnerGuid() != player->GetObjectGuid())
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{
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PSendSysMessage("%s in bag %u at slot %u owner (%s) and inventory owner (%s) don't match!",
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item2->GetGuidStr().c_str(), bag->GetSlot(), item2->GetSlot(),
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item2->GetOwnerGuid().GetString().c_str(), player->GetGuidStr().c_str());
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item2->GetGuidStr().c_str(), bag->GetSlot(), item2->GetSlot(),
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item2->GetOwnerGuid().GetString().c_str(), player->GetGuidStr().c_str());
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error = true; continue;
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}
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Bag *container = item2->GetContainer();
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Bag* container = item2->GetContainer();
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if (!container)
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{
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PSendSysMessage("%s in bag %u at slot %u has no container!",
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item2->GetGuidStr().c_str(), bag->GetSlot(), item2->GetSlot());
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item2->GetGuidStr().c_str(), bag->GetSlot(), item2->GetSlot());
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error = true; continue;
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}
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if (container != bag)
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{
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PSendSysMessage("%s in bag %u at slot %u has a different container %s from slot %u!",
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item2->GetGuidStr().c_str(), bag->GetSlot(), item2->GetSlot(),
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container->GetGuidStr().c_str(), container->GetSlot());
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item2->GetGuidStr().c_str(), bag->GetSlot(), item2->GetSlot(),
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container->GetGuidStr().c_str(), container->GetSlot());
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error = true; continue;
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}
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@ -558,70 +558,70 @@ bool ChatHandler::HandleDebugGetItemStateCommand(char* args)
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if (qp > updateQueue.size())
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{
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PSendSysMessage("%s in bag %u at slot %u has a queuepos (%d) larger than the update queue size! ",
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item2->GetGuidStr().c_str(), bag->GetSlot(), item2->GetSlot(), qp);
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item2->GetGuidStr().c_str(), bag->GetSlot(), item2->GetSlot(), qp);
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error = true; continue;
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}
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if (updateQueue[qp] == NULL)
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{
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PSendSysMessage("%s in bag %u at slot %u has a queuepos (%d) that points to NULL in the queue!",
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item2->GetGuidStr().c_str(), bag->GetSlot(), item2->GetSlot(), qp);
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item2->GetGuidStr().c_str(), bag->GetSlot(), item2->GetSlot(), qp);
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error = true; continue;
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}
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if (updateQueue[qp] != item2)
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{
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PSendSysMessage("%s in bag %u at slot %u has a queuepos (%d) that points to %s in the queue (bag %u slot %u)",
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item2->GetGuidStr().c_str(), bag->GetSlot(), item2->GetSlot(), qp,
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updateQueue[qp]->GetGuidStr().c_str(), updateQueue[qp]->GetBagSlot(), updateQueue[qp]->GetSlot());
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item2->GetGuidStr().c_str(), bag->GetSlot(), item2->GetSlot(), qp,
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updateQueue[qp]->GetGuidStr().c_str(), updateQueue[qp]->GetBagSlot(), updateQueue[qp]->GetSlot());
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error = true; continue;
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}
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}
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else if (item2->GetState() != ITEM_UNCHANGED)
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{
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PSendSysMessage("%s in bag %u at slot %u is not in queue but should be (state: %d)!",
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item2->GetGuidStr().c_str(), bag->GetSlot(), item2->GetSlot(), item2->GetState());
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item2->GetGuidStr().c_str(), bag->GetSlot(), item2->GetSlot(), item2->GetState());
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error = true; continue;
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}
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}
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}
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}
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for(size_t i = 0; i < updateQueue.size(); ++i)
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for (size_t i = 0; i < updateQueue.size(); ++i)
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{
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Item *item = updateQueue[i];
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if(!item) continue;
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Item* item = updateQueue[i];
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if (!item) continue;
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if (item->GetOwnerGuid() != player->GetObjectGuid())
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{
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PSendSysMessage("queue(" SIZEFMTD "): %s has the owner (%s) and inventory owner (%s) don't match!",
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i, item->GetGuidStr().c_str(),
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item->GetOwnerGuid().GetString().c_str(), player->GetGuidStr().c_str());
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i, item->GetGuidStr().c_str(),
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item->GetOwnerGuid().GetString().c_str(), player->GetGuidStr().c_str());
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error = true; continue;
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}
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if (item->GetQueuePos() != i)
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{
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PSendSysMessage("queue(" SIZEFMTD "): %s has queuepos doesn't match it's position in the queue!",
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i, item->GetGuidStr().c_str());
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i, item->GetGuidStr().c_str());
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error = true; continue;
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}
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if (item->GetState() == ITEM_REMOVED) continue;
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Item *test = player->GetItemByPos( item->GetBagSlot(), item->GetSlot());
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Item* test = player->GetItemByPos(item->GetBagSlot(), item->GetSlot());
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if (test == NULL)
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{
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PSendSysMessage("queue(" SIZEFMTD "): %s has incorrect (bag %u slot %u) values, the player doesn't have an item at that position!",
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i, item->GetGuidStr().c_str(), item->GetBagSlot(), item->GetSlot());
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i, item->GetGuidStr().c_str(), item->GetBagSlot(), item->GetSlot());
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error = true; continue;
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}
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if (test != item)
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{
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PSendSysMessage("queue(" SIZEFMTD "): %s has incorrect (bag %u slot %u) values, the %s is there instead!",
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i, item->GetGuidStr().c_str(), item->GetBagSlot(), item->GetSlot(),
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test->GetGuidStr().c_str());
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i, item->GetGuidStr().c_str(), item->GetBagSlot(), item->GetSlot(),
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test->GetGuidStr().c_str());
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error = true; continue;
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}
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}
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@ -646,7 +646,7 @@ bool ChatHandler::HandleDebugArenaCommand(char* /*args*/)
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bool ChatHandler::HandleDebugSpellCheckCommand(char* /*args*/)
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{
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sLog.outString( "Check expected in code spell properties base at table 'spell_check' content...");
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sLog.outString("Check expected in code spell properties base at table 'spell_check' content...");
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sSpellMgr.CheckUsedSpells("spell_check");
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return true;
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}
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@ -655,7 +655,7 @@ bool ChatHandler::HandleDebugSendLargePacketCommand(char* /*args*/)
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{
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const char* stuffingString = "This is a dummy string to push the packet's size beyond 128000 bytes. ";
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std::ostringstream ss;
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while(ss.str().size() < 128000)
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while (ss.str().size() < 128000)
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ss << stuffingString;
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SendSysMessage(ss.str().c_str());
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return true;
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@ -699,7 +699,7 @@ bool ChatHandler::HandleDebugSetAuraStateCommand(char* args)
|
|||
if (!state)
|
||||
{
|
||||
// reset all states
|
||||
for(int i = 1; i <= 32; ++i)
|
||||
for (int i = 1; i <= 32; ++i)
|
||||
unit->ModifyAuraState(AuraState(i),false);
|
||||
return true;
|
||||
}
|
||||
|
|
@ -733,7 +733,7 @@ bool ChatHandler::HandleSetValueHelper(Object* target, uint32 field, char* typeS
|
|||
else
|
||||
return false;
|
||||
|
||||
if(base)
|
||||
if (base)
|
||||
{
|
||||
uint32 iValue;
|
||||
if (!ExtractUInt32Base(&valStr, iValue, base))
|
||||
|
|
@ -750,7 +750,7 @@ bool ChatHandler::HandleSetValueHelper(Object* target, uint32 field, char* typeS
|
|||
return false;
|
||||
|
||||
DEBUG_LOG(GetMangosString(LANG_SET_FLOAT), guid.GetString().c_str(), field, fValue);
|
||||
target->SetFloatValue(field , fValue );
|
||||
target->SetFloatValue(field , fValue);
|
||||
PSendSysMessage(LANG_SET_FLOAT_FIELD, guid.GetString().c_str(), field, fValue);
|
||||
}
|
||||
|
||||
|
|
@ -775,7 +775,7 @@ bool ChatHandler::HandleDebugSetItemValueCommand(char* args)
|
|||
if (!valStr)
|
||||
return false;
|
||||
|
||||
Item *item = m_session->GetPlayer()->GetItemByGuid(ObjectGuid(HIGHGUID_ITEM, guid));
|
||||
Item* item = m_session->GetPlayer()->GetItemByGuid(ObjectGuid(HIGHGUID_ITEM, guid));
|
||||
if (!item)
|
||||
return false;
|
||||
|
||||
|
|
@ -785,7 +785,7 @@ bool ChatHandler::HandleDebugSetItemValueCommand(char* args)
|
|||
bool ChatHandler::HandleDebugSetValueCommand(char* args)
|
||||
{
|
||||
Unit* target = getSelectedUnit();
|
||||
if(!target)
|
||||
if (!target)
|
||||
{
|
||||
SendSysMessage(LANG_SELECT_CHAR_OR_CREATURE);
|
||||
SetSentErrorMessage(true);
|
||||
|
|
@ -835,7 +835,7 @@ bool ChatHandler::HandleGetValueHelper(Object* target, uint32 field, char* typeS
|
|||
{
|
||||
uint32 iValue = target->GetUInt32Value(field);
|
||||
|
||||
switch(base)
|
||||
switch (base)
|
||||
{
|
||||
case 2:
|
||||
{
|
||||
|
|
@ -893,7 +893,7 @@ bool ChatHandler::HandleDebugGetItemValueCommand(char* args)
|
|||
bool ChatHandler::HandleDebugGetValueCommand(char* args)
|
||||
{
|
||||
Unit* target = getSelectedUnit();
|
||||
if(!target)
|
||||
if (!target)
|
||||
{
|
||||
SendSysMessage(LANG_SELECT_CHAR_OR_CREATURE);
|
||||
SetSentErrorMessage(true);
|
||||
|
|
@ -911,7 +911,7 @@ bool ChatHandler::HandleDebugGetValueCommand(char* args)
|
|||
return HandleGetValueHelper(target, field, typeStr);
|
||||
}
|
||||
|
||||
bool ChatHandler::HandlerDebugModValueHelper( Object* target, uint32 field, char* typeStr, char* valStr )
|
||||
bool ChatHandler::HandlerDebugModValueHelper(Object* target, uint32 field, char* typeStr, char* valStr)
|
||||
{
|
||||
ObjectGuid guid = target->GetObjectGuid();
|
||||
|
||||
|
|
@ -944,7 +944,7 @@ bool ChatHandler::HandlerDebugModValueHelper( Object* target, uint32 field, char
|
|||
|
||||
uint32 value = target->GetUInt32Value(field);
|
||||
|
||||
switch(type)
|
||||
switch (type)
|
||||
{
|
||||
default:
|
||||
case 1: // int +
|
||||
|
|
@ -1008,7 +1008,7 @@ bool ChatHandler::HandleDebugModItemValueCommand(char* args)
|
|||
if (!valStr)
|
||||
return false;
|
||||
|
||||
Item *item = m_session->GetPlayer()->GetItemByGuid(ObjectGuid(HIGHGUID_ITEM, guid));
|
||||
Item* item = m_session->GetPlayer()->GetItemByGuid(ObjectGuid(HIGHGUID_ITEM, guid));
|
||||
if (!item)
|
||||
return false;
|
||||
|
||||
|
|
@ -1018,7 +1018,7 @@ bool ChatHandler::HandleDebugModItemValueCommand(char* args)
|
|||
bool ChatHandler::HandleDebugModValueCommand(char* args)
|
||||
{
|
||||
Unit* target = getSelectedUnit();
|
||||
if(!target)
|
||||
if (!target)
|
||||
{
|
||||
SendSysMessage(LANG_SELECT_CHAR_OR_CREATURE);
|
||||
SetSentErrorMessage(true);
|
||||
|
|
@ -1046,7 +1046,7 @@ bool ChatHandler::HandleDebugSpellCoefsCommand(char* args)
|
|||
if (!spellid)
|
||||
return false;
|
||||
|
||||
SpellEntry const * spellEntry = sSpellStore.LookupEntry(spellid);
|
||||
SpellEntry const* spellEntry = sSpellStore.LookupEntry(spellid);
|
||||
if (!spellEntry)
|
||||
return false;
|
||||
|
||||
|
|
@ -1056,11 +1056,11 @@ bool ChatHandler::HandleDebugSpellCoefsCommand(char* args)
|
|||
float dot_calc = CalculateDefaultCoefficient(spellEntry, DOT);
|
||||
|
||||
bool isDirectHeal = false;
|
||||
for(int i = 0; i < 3; ++i)
|
||||
for (int i = 0; i < 3; ++i)
|
||||
{
|
||||
// Heals (Also count Mana Shield and Absorb effects as heals)
|
||||
if (spellEntry->Effect[i] == SPELL_EFFECT_HEAL || spellEntry->Effect[i] == SPELL_EFFECT_HEAL_MAX_HEALTH ||
|
||||
(spellEntry->Effect[i] == SPELL_EFFECT_APPLY_AURA && (spellEntry->EffectApplyAuraName[i] == SPELL_AURA_SCHOOL_ABSORB || spellEntry->EffectApplyAuraName[i] == SPELL_AURA_PERIODIC_HEAL)) )
|
||||
(spellEntry->Effect[i] == SPELL_EFFECT_APPLY_AURA && (spellEntry->EffectApplyAuraName[i] == SPELL_AURA_SCHOOL_ABSORB || spellEntry->EffectApplyAuraName[i] == SPELL_AURA_PERIODIC_HEAL)))
|
||||
{
|
||||
isDirectHeal = true;
|
||||
break;
|
||||
|
|
@ -1068,7 +1068,7 @@ bool ChatHandler::HandleDebugSpellCoefsCommand(char* args)
|
|||
}
|
||||
|
||||
bool isDotHeal = false;
|
||||
for(int i = 0; i < 3; ++i)
|
||||
for (int i = 0; i < 3; ++i)
|
||||
{
|
||||
// Periodic Heals
|
||||
if (spellEntry->Effect[i] == SPELL_EFFECT_APPLY_AURA && spellEntry->EffectApplyAuraName[i] == SPELL_AURA_PERIODIC_HEAL)
|
||||
|
|
@ -1084,9 +1084,9 @@ bool ChatHandler::HandleDebugSpellCoefsCommand(char* args)
|
|||
char const* dotDamageStr = GetMangosString(LANG_DOT_DAMAGE);
|
||||
|
||||
PSendSysMessage(LANG_SPELLCOEFS, spellid, isDirectHeal ? directHealStr : directDamageStr,
|
||||
direct_calc, direct_calc * 1.88f, bonus ? bonus->direct_damage : 0.0f, bonus ? bonus->ap_bonus : 0.0f);
|
||||
direct_calc, direct_calc * 1.88f, bonus ? bonus->direct_damage : 0.0f, bonus ? bonus->ap_bonus : 0.0f);
|
||||
PSendSysMessage(LANG_SPELLCOEFS, spellid, isDotHeal ? dotHealStr : dotDamageStr,
|
||||
dot_calc, dot_calc * 1.88f, bonus ? bonus->dot_damage : 0.0f, bonus ? bonus->ap_dot_bonus : 0.0f);
|
||||
dot_calc, dot_calc * 1.88f, bonus ? bonus->dot_damage : 0.0f, bonus ? bonus->ap_dot_bonus : 0.0f);
|
||||
|
||||
return true;
|
||||
}
|
||||
|
|
@ -1117,7 +1117,7 @@ bool ChatHandler::HandleDebugSpellModsCommand(char* args)
|
|||
if (!ExtractInt32(&args, value))
|
||||
return false;
|
||||
|
||||
Player *chr = getSelectedPlayer();
|
||||
Player* chr = getSelectedPlayer();
|
||||
if (chr == NULL)
|
||||
{
|
||||
SendSysMessage(LANG_NO_CHAR_SELECTED);
|
||||
|
|
@ -1130,10 +1130,10 @@ bool ChatHandler::HandleDebugSpellModsCommand(char* args)
|
|||
return false;
|
||||
|
||||
PSendSysMessage(LANG_YOU_CHANGE_SPELLMODS, opcode == SMSG_SET_FLAT_SPELL_MODIFIER ? "flat" : "pct",
|
||||
spellmodop, value, effidx, GetNameLink(chr).c_str());
|
||||
spellmodop, value, effidx, GetNameLink(chr).c_str());
|
||||
if (needReportToTarget(chr))
|
||||
ChatHandler(chr).PSendSysMessage(LANG_YOURS_SPELLMODS_CHANGED, GetNameLink().c_str(),
|
||||
opcode == SMSG_SET_FLAT_SPELL_MODIFIER ? "flat" : "pct", spellmodop, value, effidx);
|
||||
opcode == SMSG_SET_FLAT_SPELL_MODIFIER ? "flat" : "pct", spellmodop, value, effidx);
|
||||
|
||||
WorldPacket data(opcode, (1+1+2+2));
|
||||
data << uint8(effidx);
|
||||
|
|
|
|||
Loading…
Add table
Add a link
Reference in a new issue