Merge branch 'master' into 303

Conflicts:
	src/game/Creature.cpp
This commit is contained in:
tomrus88 2008-11-26 19:44:03 +03:00
commit af6acab8f8
23 changed files with 288 additions and 129 deletions

View file

@ -6951,7 +6951,7 @@ bool Unit::Attack(Unit *victim, bool meleeAttack)
data << uint32(AI_REACTION_AGGRO); // Aggro sound
((WorldObject*)this)->SendMessageToSet(&data, true);
((Creature*)this)->CallAssistence();
((Creature*)this)->CallAssistance();
((Creature*)this)->SetCombatStartPosition(GetPositionX(), GetPositionY(), GetPositionZ());
}
@ -6985,7 +6985,7 @@ bool Unit::AttackStop()
if( GetTypeId()==TYPEID_UNIT )
{
// reset call assistance
((Creature*)this)->SetNoCallAssistence(false);
((Creature*)this)->SetNoCallAssistance(false);
}
SendAttackStop(victim);