Edited src/game/movement/packet_builder.cpp via GitHub

This commit is contained in:
stfx 2011-09-25 10:35:18 +03:00
parent cad083b1a8
commit af6b5f0789

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@ -173,16 +173,16 @@ namespace Movement
data << move_spline.Duration();
data << move_spline.GetId();
data << float(1.f);//splineInfo.duration_mod;
data << float(1.f);//splineInfo.duration_mod_next;
data << float(1.f); // splineInfo.duration_mod; added in 3.1
data << float(1.f); // splineInfo.duration_mod_next; added in 3.1
data << move_spline.vertical_acceleration;
data << move_spline.effect_start_time;
data << move_spline.vertical_acceleration; // added in 3.1
data << move_spline.effect_start_time; // added in 3.1
uint32 nodes = move_spline.getPath().size();
data << nodes;
data.append<Vector3>(&move_spline.getPath()[0], nodes);
data << uint8(move_spline.spline.mode());
data << uint8(move_spline.spline.mode()); // added in 3.1
data << (move_spline.isCyclic() ? Vector3::zero() : move_spline.FinalDestination());
}
}