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[10797] Check for valid sheath state in creature addon at startup.
Signed-off-by: NoFantasy <nofantasy@nf.no>
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a2909f2674
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4 changed files with 7 additions and 4 deletions
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@ -853,6 +853,9 @@ void ObjectMgr::LoadCreatureAddons(SQLStorage& creatureaddons, char const* entry
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}
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}
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if (addon->sheath_state > SHEATH_STATE_RANGED)
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sLog.outErrorDb("Creature (%s %u) has unknown sheath state (%u) defined in `%s`.", entryName, addon->guidOrEntry, addon->sheath_state, creatureaddons.GetTableName());
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if (!sEmotesStore.LookupEntry(addon->emote))
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{
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sLog.outErrorDb("Creature (%s %u) have invalid emote (%u) defined in `%s`.", entryName, addon->guidOrEntry, addon->emote, creatureaddons.GetTableName());
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