[11499] Clarify quest giver object state after Player::AddQuest.

This commit is contained in:
VladimirMangos 2011-05-17 01:17:54 +04:00
parent 7f957eb88e
commit b022e398b7
2 changed files with 2 additions and 2 deletions

View file

@ -154,7 +154,7 @@ void WorldSession::HandleQuestgiverAcceptQuestOpcode( WorldPacket & recv_data )
if( _player->CanAddQuest( qInfo, true ) )
{
_player->AddQuest( qInfo, pObject );
_player->AddQuest( qInfo, pObject ); // pObject (if it item) can be destroyed at call
if (qInfo->HasQuestFlag(QUEST_FLAGS_PARTY_ACCEPT))
{

View file

@ -1,4 +1,4 @@
#ifndef __REVISION_NR_H__
#define __REVISION_NR_H__
#define REVISION_NR "11498"
#define REVISION_NR "11499"
#endif // __REVISION_NR_H__