[10924] Send time diff between Update() calls for object - should help with mob respawn on inactive grids etc. Based on patches by VladimirMangos and cipherCOM. All issues from previous patches should be finally fixed now.

Signed-off-by: Ambal <pogrebniak@gala.net>
This commit is contained in:
Ambal 2010-12-27 22:16:19 +02:00
parent 72b1d30a1c
commit b11820593c
39 changed files with 284 additions and 149 deletions

View file

@ -188,7 +188,8 @@ ObjectUpdater::Visit(GridRefManager<T> &m)
{
for(typename GridRefManager<T>::iterator iter = m.begin(); iter != m.end(); ++iter)
{
iter->getSource()->Update(i_timeDiff);
WorldObject::UpdateHelper helper(iter->getSource());
helper.Update(i_timeDiff);
}
}