[10924] Send time diff between Update() calls for object - should help with mob respawn on inactive grids etc. Based on patches by VladimirMangos and cipherCOM. All issues from previous patches should be finally fixed now.

Signed-off-by: Ambal <pogrebniak@gala.net>
This commit is contained in:
Ambal 2010-12-27 22:16:19 +02:00
parent 72b1d30a1c
commit b11820593c
39 changed files with 284 additions and 149 deletions

View file

@ -186,7 +186,7 @@ bool DatabaseMysql::_Query(const char *sql, MYSQL_RES **pResult, MYSQL_FIELD **p
// guarded block for thread-safe mySQL request
ACE_Guard<ACE_Thread_Mutex> query_connection_guard(mMutex);
uint32 _s = getMSTime();
uint32 _s = WorldTimer::getMSTime();
if(mysql_query(mMysql, sql))
{
@ -196,7 +196,7 @@ bool DatabaseMysql::_Query(const char *sql, MYSQL_RES **pResult, MYSQL_FIELD **p
}
else
{
DEBUG_FILTER_LOG(LOG_FILTER_SQL_TEXT, "[%u ms] SQL: %s", getMSTimeDiff(_s,getMSTime()), sql );
DEBUG_FILTER_LOG(LOG_FILTER_SQL_TEXT, "[%u ms] SQL: %s", WorldTimer::getMSTimeDiff(_s,WorldTimer::getMSTime()), sql );
}
*pResult = mysql_store_result(mMysql);
@ -290,7 +290,7 @@ bool DatabaseMysql::DirectExecute(const char* sql)
// guarded block for thread-safe mySQL request
ACE_Guard<ACE_Thread_Mutex> query_connection_guard(mMutex);
uint32 _s = getMSTime();
uint32 _s = WorldTimer::getMSTime();
if(mysql_query(mMysql, sql))
{
@ -300,7 +300,7 @@ bool DatabaseMysql::DirectExecute(const char* sql)
}
else
{
DEBUG_FILTER_LOG(LOG_FILTER_SQL_TEXT, "[%u ms] SQL: %s", getMSTimeDiff(_s,getMSTime()), sql );
DEBUG_FILTER_LOG(LOG_FILTER_SQL_TEXT, "[%u ms] SQL: %s", WorldTimer::getMSTimeDiff(_s,WorldTimer::getMSTime()), sql );
}
// end guarded block
}

View file

@ -22,20 +22,44 @@
#include "Common.h"
#include <ace/OS_NS_sys_time.h>
inline uint32 getMSTime()
class WorldTimer
{
static const ACE_Time_Value ApplicationStartTime = ACE_OS::gettimeofday();
return (ACE_OS::gettimeofday() - ApplicationStartTime).msec();
}
public:
inline uint32 getMSTimeDiff(uint32 oldMSTime, uint32 newMSTime)
{
// getMSTime() have limited data range and this is case when it overflow in this tick
if (oldMSTime > newMSTime)
return (uint32(0xFFFFFFFF) - oldMSTime) + newMSTime;
else
return newMSTime - oldMSTime;
}
//get current server time
static uint32 getMSTime();
//get time difference between two timestamps
static inline uint32 getMSTimeDiff(const uint32& oldMSTime, const uint32& newMSTime)
{
if (oldMSTime > newMSTime)
{
const uint32 diff_1 = (uint32(0xFFFFFFFF) - oldMSTime) + newMSTime;
const uint32 diff_2 = oldMSTime - newMSTime;
return std::min(diff_1, diff_2);
}
return newMSTime - oldMSTime;
}
//get last world tick time
static MANGOS_DLL_SPEC uint32 tickTime();
//get previous world tick time
static MANGOS_DLL_SPEC uint32 tickPrevTime();
//tick world timer
static MANGOS_DLL_SPEC uint32 tick();
private:
WorldTimer();
WorldTimer(const WorldTimer& );
//analogue to getMSTime() but it persists m_SystemTickTime
static uint32 getMSTime_internal(bool savetime = false);
static MANGOS_DLL_SPEC uint32 m_iTime;
static MANGOS_DLL_SPEC uint32 m_iPrevTime;
};
class IntervalTimer
{
@ -118,4 +142,4 @@ struct ShortTimeTracker
int32 i_expiryTime;
};
#endif
#endif

View file

@ -17,6 +17,7 @@
*/
#include "Util.h"
#include "Timer.h"
#include "utf8cpp/utf8.h"
#include "mersennetwister/MersenneTwister.h"
@ -26,6 +27,60 @@
typedef ACE_TSS<MTRand> MTRandTSS;
static MTRandTSS mtRand;
static uint64 g_SystemTickTime = ACE_OS::gettimeofday().get_msec();
uint32 WorldTimer::m_iTime = 0;
uint32 WorldTimer::m_iPrevTime = 0;
uint32 WorldTimer::tickTime() { return m_iTime; }
uint32 WorldTimer::tickPrevTime() { return m_iPrevTime; }
uint32 WorldTimer::tick()
{
//save previous world tick time
m_iPrevTime = m_iTime;
//get the new one and don't forget to persist current system time in m_SystemTickTime
m_iTime = WorldTimer::getMSTime_internal(true);
//return tick diff
return getMSTimeDiff(m_iPrevTime, m_iTime);
}
uint32 WorldTimer::getMSTime()
{
return getMSTime_internal();
}
uint32 WorldTimer::getMSTime_internal(bool savetime /*= false*/)
{
//get current time
const uint64 currTime = ACE_OS::gettimeofday().get_msec();
//calculate time diff between two world ticks
//special case: curr_time < old_time - we suppose that our time has not ticked at all
//this should be constant value otherwise it is possible that our time can start ticking backwards until next world tick!!!
uint32 diff = 0;
//regular case: curr_time >= old_time
if(currTime >= g_SystemTickTime)
diff = uint32(currTime - g_SystemTickTime);
//reset last system time value
if(savetime)
g_SystemTickTime = currTime;
//lets calculate current world time
uint32 iRes = m_iTime;
//normalize world time
const uint32 tmp = uint32(0xFFFFFFFF) - iRes;
if(tmp < diff)
iRes = diff - tmp;
else
iRes += diff;
return iRes;
}
//////////////////////////////////////////////////////////////////////////
int32 irand (int32 min, int32 max)
{
return int32 (mtRand->randInt (max - min)) + min;
@ -492,4 +547,4 @@ void hexEncodeByteArray(uint8* bytes, uint32 arrayLen, std::string& result)
}
}
result = ss.str();
}
}

View file

@ -1,4 +1,4 @@
#ifndef __REVISION_NR_H__
#define __REVISION_NR_H__
#define REVISION_NR "10923"
#define REVISION_NR "10924"
#endif // __REVISION_NR_H__