Add missing call to World::RemoveQueuedPlayer, now auth queue should work!

This commit is contained in:
derex 2008-11-15 20:46:02 +02:00
parent 5944377d94
commit b195eb87a9

View file

@ -2436,6 +2436,7 @@ void World::UpdateSessions( time_t diff )
///- and remove not active sessions from the list
if(!itr->second->Update(diff)) // As interval = 0
{
RemoveQueuedPlayer (itr->second);
delete itr->second;
m_sessions.erase(itr);
}