[9422] Return success result for Zone<->map coordinates convertions.

This will prevent #INF-inity values in gps for zones where
zone coordinates calculation impossible with current code.

Also fix small typo in debug output format for honor
This commit is contained in:
VladimirMangos 2010-02-20 17:15:16 +03:00
parent a916e31316
commit b2019913d4
5 changed files with 25 additions and 12 deletions

View file

@ -772,30 +772,34 @@ bool IsTotemCategoryCompatiableWith(uint32 itemTotemCategoryId, uint32 requiredT
return (itemEntry->categoryMask & reqEntry->categoryMask)==reqEntry->categoryMask;
}
void Zone2MapCoordinates(float& x,float& y,uint32 zone)
bool Zone2MapCoordinates(float& x,float& y,uint32 zone)
{
WorldMapAreaEntry const* maEntry = sWorldMapAreaStore.LookupEntry(zone);
// if not listed then map coordinates (instance)
if(!maEntry)
return;
if (!maEntry || maEntry->x2 == maEntry->x1 || maEntry->y2 == maEntry->y1)
return false;
std::swap(x,y); // at client map coords swapped
x = x*((maEntry->x2-maEntry->x1)/100)+maEntry->x1;
y = y*((maEntry->y2-maEntry->y1)/100)+maEntry->y1; // client y coord from top to down
return true;
}
void Map2ZoneCoordinates(float& x,float& y,uint32 zone)
bool Map2ZoneCoordinates(float& x,float& y,uint32 zone)
{
WorldMapAreaEntry const* maEntry = sWorldMapAreaStore.LookupEntry(zone);
// if not listed then map coordinates (instance)
if(!maEntry)
return;
if (!maEntry || maEntry->x2 == maEntry->x1 || maEntry->y2 == maEntry->y1)
return false;
x = (x-maEntry->x1)/((maEntry->x2-maEntry->x1)/100);
y = (y-maEntry->y1)/((maEntry->y2-maEntry->y1)/100); // client y coord from top to down
std::swap(x,y); // client have map coords swapped
return true;
}
MapDifficulty const* GetMapDifficultyData(uint32 mapId, Difficulty difficulty)