diff --git a/src/game/CreatureAISelector.cpp b/src/game/CreatureAISelector.cpp index 96645c239..87eb1fe97 100644 --- a/src/game/CreatureAISelector.cpp +++ b/src/game/CreatureAISelector.cpp @@ -91,7 +91,7 @@ namespace FactorySelector MovementGeneratorRegistry &mv_registry(MovementGeneratorRepository::Instance()); ASSERT( creature->GetCreatureInfo() != NULL ); MovementGeneratorCreator const * mv_factory = mv_registry.GetRegistryItem( - creature->GetOwnerGUID() ? FOLLOW_MOTION_TYPE : creature->GetDefaultMovementType()); + IS_PLAYER_GUID(creature->GetOwnerGUID()) ? FOLLOW_MOTION_TYPE : creature->GetDefaultMovementType()); /* if( mv_factory == NULL ) { diff --git a/src/shared/revision_nr.h b/src/shared/revision_nr.h index ce3b4eb93..4bf04c17a 100644 --- a/src/shared/revision_nr.h +++ b/src/shared/revision_nr.h @@ -1,4 +1,4 @@ #ifndef __REVISION_NR_H__ #define __REVISION_NR_H__ - #define REVISION_NR "10068" + #define REVISION_NR "10069" #endif // __REVISION_NR_H__