mirror of
https://github.com/mangosfour/server.git
synced 2025-12-15 10:37:02 +00:00
[9392] Update creature/gameobject pool at despawn instead spawn prepare.
This let solve problem with not despawned creature/gameobject at pool update in case when related grid not loaded. Signed-off-by: VladimirMangos <vladimir@getmangos.com>
This commit is contained in:
parent
941b2edb10
commit
b2718378ef
6 changed files with 93 additions and 41 deletions
|
|
@ -1,4 +1,4 @@
|
|||
#ifndef __REVISION_NR_H__
|
||||
#define __REVISION_NR_H__
|
||||
#define REVISION_NR "9391"
|
||||
#define REVISION_NR "9392"
|
||||
#endif // __REVISION_NR_H__
|
||||
|
|
|
|||
Loading…
Add table
Add a link
Reference in a new issue