fixed more build warnings reported by clang/gcc

This commit is contained in:
sanctum32 2015-02-04 11:03:52 +00:00 committed by Antz
parent b4b3498fa3
commit b2737a3610
3 changed files with 8 additions and 2 deletions

View file

@ -1022,6 +1022,8 @@ void CreatureEventAI::ProcessAction(CreatureEventAI_Action const& action, uint32
m_creature->HandleEmote(action.emoteTarget.emoteId);
break;
}
default:
break;
}
}
@ -1063,6 +1065,8 @@ void CreatureEventAI::Reset()
(*i).Enabled = true;
break;
}
default:
break;
// default:
// TODO: enable below code line / verify this is correct to enable events previously disabled (ex. aggro yell), instead of enable this in void Aggro()
//(*i).Enabled = true;
@ -1344,6 +1348,8 @@ void CreatureEventAI::UpdateAI(const uint32 diff)
ProcessEvent(*i);
}
break;
default:
break;
}
m_EventDiff = 0;

View file

@ -47,7 +47,7 @@ endif()
include_directories(
${CMAKE_SOURCE_DIR}/src/shared
${CMAKE_SOURCE_DIR}/src/framework
${CMAKE_SOURCE_DIR}/src/game/AuctionHouseBot
${CMAKE_SOURCE_DIR}/src/game/
${CMAKE_SOURCE_DIR}/src/game/BattleGround
${CMAKE_SOURCE_DIR}/src/game/Server
${CMAKE_SOURCE_DIR}/src/game/WorldHandlers

View file

@ -33,7 +33,7 @@
#include "Log.h"
#include "Master.h"
#include "SystemConfig.h"
#include "AuctionHouseBot/AuctionHouseBot.h"
#include "AuctionHouseBot.h"
#include "revision.h"
#include "revision_nr.h"
#include <openssl/opensslv.h>