From b27fbe8e4e3c24527841a72d9c44b966d605f783 Mon Sep 17 00:00:00 2001 From: ApoC Date: Tue, 27 Jan 2009 13:41:28 +0100 Subject: [PATCH] [7192] Fixed glyph opening order for lvl 30 and 50. Signed-off-by: ApoC --- src/game/Player.cpp | 4 ++-- src/shared/revision_nr.h | 2 +- 2 files changed, 3 insertions(+), 3 deletions(-) diff --git a/src/game/Player.cpp b/src/game/Player.cpp index 309839662..fae9c1e50 100644 --- a/src/game/Player.cpp +++ b/src/game/Player.cpp @@ -19164,9 +19164,9 @@ void Player::InitGlyphsForLevel() if(level >= 15) value |= (0x01 | 0x02); if(level >= 30) - value |= 0x04; - if(level >= 50) value |= 0x08; + if(level >= 50) + value |= 0x04; if(level >= 70) value |= 0x10; if(level >= 80) diff --git a/src/shared/revision_nr.h b/src/shared/revision_nr.h index f8e88ee02..213f185c3 100644 --- a/src/shared/revision_nr.h +++ b/src/shared/revision_nr.h @@ -1,4 +1,4 @@ #ifndef __REVISION_NR_H__ #define __REVISION_NR_H__ - #define REVISION_NR "7191" + #define REVISION_NR "7192" #endif // __REVISION_NR_H__