[10811] Use ObjectGuids in chat commands.

Still exist 15 GUID_LOPART uses in code.
This commit is contained in:
VladimirMangos 2010-12-02 07:07:47 +03:00
parent c6d3c5e0d6
commit b305f203b9
15 changed files with 151 additions and 146 deletions

View file

@ -398,7 +398,7 @@ void AchievementMgr::Reset()
m_completedAchievements.clear();
m_criteriaProgress.clear();
DeleteFromDB(m_player->GetGUIDLow());
DeleteFromDB(m_player->GetObjectGuid());
// re-fill data
CheckAllAchievementCriteria();
@ -443,11 +443,12 @@ void AchievementMgr::ResetAchievementCriteria(AchievementCriteriaTypes type, uin
}
}
void AchievementMgr::DeleteFromDB(uint32 lowguid)
void AchievementMgr::DeleteFromDB(ObjectGuid guid)
{
uint32 lowguid = guid.GetCounter();
CharacterDatabase.BeginTransaction ();
CharacterDatabase.PExecute("DELETE FROM character_achievement WHERE guid = %u",lowguid);
CharacterDatabase.PExecute("DELETE FROM character_achievement_progress WHERE guid = %u",lowguid);
CharacterDatabase.PExecute("DELETE FROM character_achievement WHERE guid = %u", lowguid);
CharacterDatabase.PExecute("DELETE FROM character_achievement_progress WHERE guid = %u", lowguid);
CharacterDatabase.CommitTransaction ();
}

View file

@ -247,7 +247,7 @@ class AchievementMgr
~AchievementMgr();
void Reset();
static void DeleteFromDB(uint32 lowguid);
static void DeleteFromDB(ObjectGuid guid);
void LoadFromDB(QueryResult *achievementResult, QueryResult *criteriaResult);
void SaveToDB();
void ResetAchievementCriteria(AchievementCriteriaTypes type, uint32 miscvalue1=0, uint32 miscvalue2=0);

View file

@ -807,14 +807,14 @@ std::string ChatHandler::GetNameLink() const
return GetNameLink(m_session->GetPlayer());
}
bool ChatHandler::HasLowerSecurity(Player* target, uint64 guid, bool strong)
bool ChatHandler::HasLowerSecurity(Player* target, ObjectGuid guid, bool strong)
{
WorldSession* target_session = NULL;
uint32 target_account = 0;
if (target)
target_session = target->GetSession();
else if (guid)
else if (!guid.IsEmpty())
target_account = sObjectMgr.GetPlayerAccountIdByGUID(guid);
if(!target_session && !target_account)
@ -2936,12 +2936,13 @@ bool ChatHandler::ExtractLocationFromLink(char** text, uint32& mapid, float& x,
return true;
}
if (uint64 guid = sObjectMgr.GetPlayerGUIDByName(name))
ObjectGuid guid = sObjectMgr.GetPlayerGUIDByName(name);
if (!guid.IsEmpty())
{
// to point where player stay (if loaded)
float o;
bool in_flight;
return Player::LoadPositionFromDB(mapid, x, y, z, o, in_flight, guid);
return Player::LoadPositionFromDB(guid, mapid, x, y, z, o, in_flight);
}
return false;
@ -3142,7 +3143,7 @@ std::string ChatHandler::ExtractPlayerNameFromLink(char** text)
*
* @return true if extraction successful
*/
bool ChatHandler::ExtractPlayerTarget(char** args, Player** player /*= NULL*/, uint64* player_guid /*= NULL*/,std::string* player_name /*= NULL*/)
bool ChatHandler::ExtractPlayerTarget(char** args, Player** player /*= NULL*/, ObjectGuid* player_guid /*= NULL*/,std::string* player_name /*= NULL*/)
{
if (*args && **args)
{
@ -3161,14 +3162,14 @@ bool ChatHandler::ExtractPlayerTarget(char** args, Player** player /*= NULL*/, u
*player = pl;
// if need guid value from DB (in name case for check player existence)
uint64 guid = !pl && (player_guid || player_name) ? sObjectMgr.GetPlayerGUIDByName(name) : 0;
ObjectGuid guid = !pl && (player_guid || player_name) ? sObjectMgr.GetPlayerGUIDByName(name) : uint64(0);
// if allowed player guid (if no then only online players allowed)
if(player_guid)
*player_guid = pl ? pl->GetGUID() : guid;
*player_guid = pl ? pl->GetObjectGuid() : guid;
if(player_name)
*player_name = pl || guid ? name : "";
*player_name = pl || !guid.IsEmpty() ? name : "";
}
else
{
@ -3178,14 +3179,14 @@ bool ChatHandler::ExtractPlayerTarget(char** args, Player** player /*= NULL*/, u
*player = pl;
// if allowed player guid (if no then only online players allowed)
if(player_guid)
*player_guid = pl ? pl->GetGUID() : 0;
*player_guid = pl ? pl->GetObjectGuid() : ObjectGuid();
if(player_name)
*player_name = pl ? pl->GetName() : "";
}
// some from req. data must be provided (note: name is empty if player not exist)
if((!player || !*player) && (!player_guid || !*player_guid) && (!player_name || player_name->empty()))
if((!player || !*player) && (!player_guid || player_guid->IsEmpty()) && (!player_name || player_name->empty()))
{
SendSysMessage(LANG_PLAYER_NOT_FOUND);
SetSentErrorMessage(true);

View file

@ -109,7 +109,7 @@ class ChatHandler
virtual LocaleConstant GetSessionDbcLocale() const;
virtual int GetSessionDbLocaleIndex() const;
bool HasLowerSecurity(Player* target, uint64 guid, bool strong = false);
bool HasLowerSecurity(Player* target, ObjectGuid guid = ObjectGuid(), bool strong = false);
bool HasLowerSecurityAccount(WorldSession* target, uint32 account, bool strong = false);
void SendGlobalSysMessage(const char *str);
@ -601,7 +601,7 @@ class ChatHandler
GameTele const* ExtractGameTeleFromLink(char** text);
bool ExtractLocationFromLink(char** text, uint32& mapid, float& x, float& y, float& z);
std::string ExtractPlayerNameFromLink(char** text);
bool ExtractPlayerTarget(char** args, Player** player, uint64* player_guid = NULL, std::string* player_name = NULL);
bool ExtractPlayerTarget(char** args, Player** player, ObjectGuid* player_guid = NULL, std::string* player_name = NULL);
// select by arg (name/link) or in-game selection online/offline player
std::string playerLink(std::string const& name) const { return m_session ? "|cffffffff|Hplayer:"+name+"|h["+name+"]|h|r" : name; }
@ -626,7 +626,7 @@ class ChatHandler
bool HandleBanHelper(BanMode mode, char* args);
bool HandleBanInfoHelper(uint32 accountid, char const* accountname);
bool HandleUnBanHelper(BanMode mode, char* args);
void HandleCharacterLevel(Player* player, uint64 player_guid, uint32 oldlevel, uint32 newlevel);
void HandleCharacterLevel(Player* player, ObjectGuid player_guid, uint32 oldlevel, uint32 newlevel);
void HandleLearnSkillRecipesHelper(Player* player,uint32 skill_id);
bool HandleGoHelper(Player* _player, uint32 mapid, float x, float y, float const* zPtr = NULL, float const* ortPtr = NULL);
bool HandleGetValueHelper(Object* target, uint32 field, char* typeStr);

View file

@ -62,7 +62,7 @@ void WorldSession::HandleGMTicketGetTicketOpcode( WorldPacket & /*recv_data*/ )
{
SendQueryTimeResponse();
GMTicket* ticket = sTicketMgr.GetGMTicket(GetPlayer()->GetGUIDLow());
GMTicket* ticket = sTicketMgr.GetGMTicket(GetPlayer()->GetObjectGuid());
if(ticket)
{
if(ticket->HasResponse())
@ -79,7 +79,7 @@ void WorldSession::HandleGMTicketUpdateTextOpcode( WorldPacket & recv_data )
std::string ticketText;
recv_data >> ticketText;
if(GMTicket* ticket = sTicketMgr.GetGMTicket(GetPlayer()->GetGUIDLow()))
if(GMTicket* ticket = sTicketMgr.GetGMTicket(GetPlayer()->GetObjectGuid()))
ticket->SetText(ticketText.c_str());
else
sLog.outError("Ticket update: Player %s (GUID: %u) doesn't have active ticket", GetPlayer()->GetName(), GetPlayer()->GetGUIDLow());
@ -87,7 +87,7 @@ void WorldSession::HandleGMTicketUpdateTextOpcode( WorldPacket & recv_data )
void WorldSession::HandleGMTicketDeleteTicketOpcode( WorldPacket & /*recv_data*/ )
{
sTicketMgr.Delete(GetPlayer()->GetGUIDLow());
sTicketMgr.Delete(GetPlayer()->GetObjectGuid());
WorldPacket data( SMSG_GMTICKET_DELETETICKET, 4 );
data << uint32(9);
@ -113,7 +113,7 @@ void WorldSession::HandleGMTicketCreateOpcode( WorldPacket & recv_data )
DEBUG_LOG("TicketCreate: map %u, x %f, y %f, z %f, text %s", map, x, y, z, ticketText.c_str());
if(sTicketMgr.GetGMTicket(GetPlayer()->GetGUIDLow()) && !isFollowup)
if(sTicketMgr.GetGMTicket(GetPlayer()->GetObjectGuid()) && !isFollowup)
{
WorldPacket data( SMSG_GMTICKET_CREATE, 4 );
data << uint32(1); // 1 - You already have GM ticket
@ -122,9 +122,9 @@ void WorldSession::HandleGMTicketCreateOpcode( WorldPacket & recv_data )
}
if(isFollowup)
sTicketMgr.Delete(_player->GetGUIDLow());
sTicketMgr.Delete(_player->GetObjectGuid());
sTicketMgr.Create(_player->GetGUIDLow(), ticketText.c_str());
sTicketMgr.Create(_player->GetObjectGuid(), ticketText.c_str());
SendQueryTimeResponse();
@ -186,7 +186,7 @@ void WorldSession::HandleGMResponseResolveOpcode(WorldPacket & recv_data)
// empty opcode
DEBUG_LOG("WORLD: %s", LookupOpcodeName(recv_data.GetOpcode()));
sTicketMgr.Delete(GetPlayer()->GetGUIDLow());
sTicketMgr.Delete(GetPlayer()->GetObjectGuid());
WorldPacket data(SMSG_GMRESPONSE_STATUS_UPDATE, 1);
data << uint8(0); // ask to fill out gm survey = 1

View file

@ -55,13 +55,15 @@ void GMTicketMgr::LoadGMTickets()
Field* fields = result->Fetch();
uint32 guid = fields[0].GetUInt32();
if (!guid)
uint32 guidlow = fields[0].GetUInt32();
if (!guidlow)
continue;
ObjectGuid guid = ObjectGuid(HIGHGUID_PLAYER, guidlow);
GMTicket& ticket = m_GMTicketMap[guid];
if (ticket.GetPlayerLowGuid() != 0) // already exist
if (!ticket.GetPlayerGuid().IsEmpty()) // already exist
{
CharacterDatabase.PExecute("DELETE FROM character_ticket WHERE ticket_id = '%u'", fields[4].GetUInt32());
continue;
@ -81,7 +83,7 @@ void GMTicketMgr::DeleteAll()
{
for(GMTicketMap::const_iterator itr = m_GMTicketMap.begin(); itr != m_GMTicketMap.end(); ++itr)
{
if(Player* owner = sObjectMgr.GetPlayer(ObjectGuid(HIGHGUID_PLAYER, itr->first)))
if(Player* owner = sObjectMgr.GetPlayer(itr->first))
owner->GetSession()->SendGMTicketGetTicket(0x0A);
}
CharacterDatabase.Execute("DELETE FROM character_ticket");

View file

@ -22,16 +22,17 @@
#include "Policies/Singleton.h"
#include "Database/DatabaseEnv.h"
#include "Util.h"
#include "ObjectGuid.h"
#include <map>
class GMTicket
{
public:
explicit GMTicket() : m_guid(0), m_lastUpdate(0)
explicit GMTicket() : m_lastUpdate(0)
{
}
void Init(uint32 guid, const std::string& text, const std::string& responsetext, time_t update)
void Init(ObjectGuid guid, const std::string& text, const std::string& responsetext, time_t update)
{
m_guid = guid;
m_text = text;
@ -39,7 +40,7 @@ class GMTicket
m_lastUpdate =update;
}
uint32 GetPlayerLowGuid() const
ObjectGuid const& GetPlayerGuid() const
{
return m_guid;
}
@ -66,7 +67,7 @@ class GMTicket
std::string escapedString = m_text;
CharacterDatabase.escape_string(escapedString);
CharacterDatabase.PExecute("UPDATE character_ticket SET ticket_text = '%s' WHERE guid = '%u'", escapedString.c_str(), m_guid);
CharacterDatabase.PExecute("UPDATE character_ticket SET ticket_text = '%s' WHERE guid = '%u'", escapedString.c_str(), m_guid.GetCounter());
}
void SetResponseText(const char* text)
@ -76,14 +77,14 @@ class GMTicket
std::string escapedString = m_responseText;
CharacterDatabase.escape_string(escapedString);
CharacterDatabase.PExecute("UPDATE character_ticket SET response_text = '%s' WHERE guid = '%u'", escapedString.c_str(), m_guid);
CharacterDatabase.PExecute("UPDATE character_ticket SET response_text = '%s' WHERE guid = '%u'", escapedString.c_str(), m_guid.GetCounter());
}
bool HasResponse() { return !m_responseText.empty(); }
void DeleteFromDB() const
{
CharacterDatabase.PExecute("DELETE FROM character_ticket WHERE guid = '%u' LIMIT 1", m_guid);
CharacterDatabase.PExecute("DELETE FROM character_ticket WHERE guid = '%u' LIMIT 1", m_guid.GetCounter());
}
void SaveToDB() const
@ -97,16 +98,16 @@ class GMTicket
std::string escapedString2 = m_responseText;
CharacterDatabase.escape_string(escapedString2);
CharacterDatabase.PExecute("INSERT INTO character_ticket (guid, ticket_text, response_text) VALUES ('%u', '%s', '%s')", m_guid, escapedString.c_str(), escapedString2.c_str());
CharacterDatabase.PExecute("INSERT INTO character_ticket (guid, ticket_text, response_text) VALUES ('%u', '%s', '%s')", m_guid.GetCounter(), escapedString.c_str(), escapedString2.c_str());
CharacterDatabase.CommitTransaction();
}
private:
uint32 m_guid;
ObjectGuid m_guid;
std::string m_text;
std::string m_responseText;
time_t m_lastUpdate;
};
typedef std::map<uint32, GMTicket> GMTicketMap;
typedef std::map<ObjectGuid, GMTicket> GMTicketMap;
typedef std::list<GMTicket*> GMTicketList; // for creating order access
class GMTicketMgr
@ -117,7 +118,7 @@ class GMTicketMgr
void LoadGMTickets();
GMTicket* GetGMTicket(uint32 guid)
GMTicket* GetGMTicket(ObjectGuid guid)
{
GMTicketMap::iterator itr = m_GMTicketMap.find(guid);
if(itr == m_GMTicketMap.end())
@ -143,7 +144,7 @@ class GMTicketMgr
}
void Delete(uint32 guid)
void Delete(ObjectGuid guid)
{
GMTicketMap::iterator itr = m_GMTicketMap.find(guid);
if(itr == m_GMTicketMap.end())
@ -155,10 +156,10 @@ class GMTicketMgr
void DeleteAll();
void Create(uint32 guid, const char* text)
void Create(ObjectGuid guid, const char* text)
{
GMTicket& ticket = m_GMTicketMap[guid];
if (ticket.GetPlayerLowGuid() != 0) // overwrite ticket
if (!ticket.GetPlayerGuid().IsEmpty()) // overwrite ticket
{
ticket.DeleteFromDB();
m_GMTicketListByCreatingOrder.remove(&ticket);

View file

@ -111,7 +111,7 @@ bool ChatHandler::HandleNpcWhisperCommand(char* args)
return false;
// check online security
if (HasLowerSecurity(target, 0))
if (HasLowerSecurity(target))
return false;
pCreature->MonsterWhisper(args, target);
@ -350,13 +350,13 @@ bool ChatHandler::HandleGPSCommand(char* args)
bool ChatHandler::HandleNamegoCommand(char* args)
{
Player* target;
uint64 target_guid;
ObjectGuid target_guid;
std::string target_name;
if (!ExtractPlayerTarget(&args, &target, &target_guid, &target_name))
return false;
Player* _player = m_session->GetPlayer();
if (target == _player || target_guid == _player->GetGUID())
if (target == _player || target_guid == _player->GetObjectGuid())
{
PSendSysMessage(LANG_CANT_TELEPORT_SELF);
SetSentErrorMessage(true);
@ -367,7 +367,7 @@ bool ChatHandler::HandleNamegoCommand(char* args)
{
std::string nameLink = playerLink(target_name);
// check online security
if (HasLowerSecurity(target, 0))
if (HasLowerSecurity(target))
return false;
if (target->IsBeingTeleported())
@ -455,13 +455,12 @@ bool ChatHandler::HandleNamegoCommand(char* args)
PSendSysMessage(LANG_SUMMONING, nameLink.c_str(),GetMangosString(LANG_OFFLINE));
// in point where GM stay
Player::SavePositionInDB(m_session->GetPlayer()->GetMapId(),
Player::SavePositionInDB(target_guid, m_session->GetPlayer()->GetMapId(),
m_session->GetPlayer()->GetPositionX(),
m_session->GetPlayer()->GetPositionY(),
m_session->GetPlayer()->GetPositionZ(),
m_session->GetPlayer()->GetOrientation(),
m_session->GetPlayer()->GetZoneId(),
target_guid);
m_session->GetPlayer()->GetZoneId());
}
return true;
@ -471,13 +470,13 @@ bool ChatHandler::HandleNamegoCommand(char* args)
bool ChatHandler::HandleGonameCommand(char* args)
{
Player* target;
uint64 target_guid;
ObjectGuid target_guid;
std::string target_name;
if (!ExtractPlayerTarget(&args, &target, &target_guid, &target_name))
return false;
Player* _player = m_session->GetPlayer();
if (target == _player || target_guid == _player->GetGUID())
if (target == _player || target_guid == _player->GetObjectGuid())
{
SendSysMessage(LANG_CANT_TELEPORT_SELF);
SetSentErrorMessage(true);
@ -488,7 +487,7 @@ bool ChatHandler::HandleGonameCommand(char* args)
if (target)
{
// check online security
if (HasLowerSecurity(target, 0))
if (HasLowerSecurity(target))
return false;
std::string chrNameLink = playerLink(target_name);
@ -605,7 +604,7 @@ bool ChatHandler::HandleGonameCommand(char* args)
float x,y,z,o;
uint32 map;
bool in_flight;
if (!Player::LoadPositionFromDB(map,x,y,z,o,in_flight,target_guid))
if (!Player::LoadPositionFromDB(target_guid, map,x,y,z,o,in_flight))
return false;
return HandleGoHelper(_player, map, x, y, &z);
@ -622,7 +621,7 @@ bool ChatHandler::HandleRecallCommand(char* args)
return false;
// check online security
if (HasLowerSecurity(target, 0))
if (HasLowerSecurity(target))
return false;
if (target->IsBeingTeleported())
@ -660,7 +659,7 @@ bool ChatHandler::HandleModifyHPCommand(char* args)
}
// check online security
if (HasLowerSecurity(chr, 0))
if (HasLowerSecurity(chr))
return false;
PSendSysMessage(LANG_YOU_CHANGE_HP, GetNameLink(chr).c_str(), hp, hpm);
@ -698,7 +697,7 @@ bool ChatHandler::HandleModifyManaCommand(char* args)
}
// check online security
if (HasLowerSecurity(chr, 0))
if (HasLowerSecurity(chr))
return false;
PSendSysMessage(LANG_YOU_CHANGE_MANA, GetNameLink(chr).c_str(), mana, manam);
@ -736,7 +735,7 @@ bool ChatHandler::HandleModifyEnergyCommand(char* args)
}
// check online security
if (HasLowerSecurity(chr, 0))
if (HasLowerSecurity(chr))
return false;
PSendSysMessage(LANG_YOU_CHANGE_ENERGY, GetNameLink(chr).c_str(), energy/10, energym/10);
@ -776,7 +775,7 @@ bool ChatHandler::HandleModifyRageCommand(char* args)
}
// check online security
if (HasLowerSecurity(chr, 0))
if (HasLowerSecurity(chr))
return false;
PSendSysMessage(LANG_YOU_CHANGE_RAGE, GetNameLink(chr).c_str(), rage/10, ragem/10);
@ -908,7 +907,7 @@ bool ChatHandler::HandleModifyTalentCommand (char* args)
if(target->GetTypeId()==TYPEID_PLAYER)
{
// check online security
if (HasLowerSecurity((Player*)target, 0))
if (HasLowerSecurity((Player*)target))
return false;
((Player*)target)->SetFreeTalentPoints(tp);
@ -921,7 +920,7 @@ bool ChatHandler::HandleModifyTalentCommand (char* args)
if(owner && owner->GetTypeId() == TYPEID_PLAYER && ((Pet *)target)->IsPermanentPetFor((Player*)owner))
{
// check online security
if (HasLowerSecurity((Player*)owner, 0))
if (HasLowerSecurity((Player*)owner))
return false;
((Pet *)target)->SetFreeTalentPoints(tp);
@ -950,7 +949,7 @@ bool ChatHandler::HandleTaxiCheatCommand(char* args)
if (!chr)
chr=m_session->GetPlayer();
// check online security
else if (HasLowerSecurity(chr, 0))
else if (HasLowerSecurity(chr))
return false;
if (value)
@ -995,7 +994,7 @@ bool ChatHandler::HandleModifyASpeedCommand(char* args)
}
// check online security
if (HasLowerSecurity(chr, 0))
if (HasLowerSecurity(chr))
return false;
std::string chrNameLink = GetNameLink(chr);
@ -1043,7 +1042,7 @@ bool ChatHandler::HandleModifySpeedCommand(char* args)
}
// check online security
if (HasLowerSecurity(chr, 0))
if (HasLowerSecurity(chr))
return false;
std::string chrNameLink = GetNameLink(chr);
@ -1088,7 +1087,7 @@ bool ChatHandler::HandleModifySwimCommand(char* args)
}
// check online security
if (HasLowerSecurity(chr, 0))
if (HasLowerSecurity(chr))
return false;
std::string chrNameLink = GetNameLink(chr);
@ -1133,7 +1132,7 @@ bool ChatHandler::HandleModifyBWalkCommand(char* args)
}
// check online security
if (HasLowerSecurity(chr, 0))
if (HasLowerSecurity(chr))
return false;
std::string chrNameLink = GetNameLink(chr);
@ -1178,7 +1177,7 @@ bool ChatHandler::HandleModifyFlyCommand(char* args)
}
// check online security
if (HasLowerSecurity(chr, 0))
if (HasLowerSecurity(chr))
return false;
PSendSysMessage(LANG_YOU_CHANGE_FLY_SPEED, modSpeed, GetNameLink(chr).c_str());
@ -1215,7 +1214,7 @@ bool ChatHandler::HandleModifyScaleCommand(char* args)
if (target->GetTypeId()==TYPEID_PLAYER)
{
// check online security
if (HasLowerSecurity((Player*)target, 0))
if (HasLowerSecurity((Player*)target))
return false;
PSendSysMessage(LANG_YOU_CHANGE_SIZE, Scale, GetNameLink((Player*)target).c_str());
@ -1461,7 +1460,7 @@ bool ChatHandler::HandleModifyMountCommand(char* args)
}
// check online security
if (HasLowerSecurity(chr, 0))
if (HasLowerSecurity(chr))
return false;
PSendSysMessage(LANG_YOU_GIVE_MOUNT, GetNameLink(chr).c_str());
@ -1502,7 +1501,7 @@ bool ChatHandler::HandleModifyMoneyCommand(char* args)
}
// check online security
if (HasLowerSecurity(chr, 0))
if (HasLowerSecurity(chr))
return false;
int32 addmoney = atoi(args);
@ -1564,7 +1563,7 @@ bool ChatHandler::HandleModifyHonorCommand (char* args)
}
// check online security
if (HasLowerSecurity(target, 0))
if (HasLowerSecurity(target))
return false;
int32 amount = (int32)atoi(args);
@ -1751,7 +1750,7 @@ bool ChatHandler::HandleSendMailCommand(char* args)
{
// format: name "subject text" "mail text"
Player* target;
uint64 target_guid;
ObjectGuid target_guid;
std::string target_name;
if (!ExtractPlayerTarget(&args, &target, &target_guid, &target_name))
return false;
@ -1785,7 +1784,7 @@ bool ChatHandler::HandleTeleNameCommand(char* args)
char* nameStr = ExtractOptNotLastArg(&args);
Player* target;
uint64 target_guid;
ObjectGuid target_guid;
std::string target_name;
if (!ExtractPlayerTarget(&nameStr, &target, &target_guid, &target_name))
return false;
@ -1802,7 +1801,7 @@ bool ChatHandler::HandleTeleNameCommand(char* args)
if (target)
{
// check online security
if (HasLowerSecurity(target, 0))
if (HasLowerSecurity(target))
return false;
std::string chrNameLink = playerLink(target_name);
@ -1829,8 +1828,9 @@ bool ChatHandler::HandleTeleNameCommand(char* args)
std::string nameLink = playerLink(target_name);
PSendSysMessage(LANG_TELEPORTING_TO, nameLink.c_str(), GetMangosString(LANG_OFFLINE), tele->name.c_str());
Player::SavePositionInDB(tele->mapId,tele->position_x,tele->position_y,tele->position_z,tele->orientation,
sTerrainMgr.GetZoneId(tele->mapId,tele->position_x,tele->position_y,tele->position_z),target_guid);
Player::SavePositionInDB(target_guid, tele->mapId,
tele->position_x, tele->position_y, tele->position_z, tele->orientation,
sTerrainMgr.GetZoneId(tele->mapId,tele->position_x,tele->position_y,tele->position_z));
}
return true;
@ -1851,7 +1851,7 @@ bool ChatHandler::HandleTeleGroupCommand(char * args)
}
// check online security
if (HasLowerSecurity(player, 0))
if (HasLowerSecurity(player))
return false;
// id, or string, or [name] Shift-click form |color|Htele:id|h[name]|h|r
@ -1881,7 +1881,7 @@ bool ChatHandler::HandleTeleGroupCommand(char * args)
continue;
// check online security
if (HasLowerSecurity(pl, 0))
if (HasLowerSecurity(pl))
return false;
std::string plNameLink = GetNameLink(pl);
@ -1920,7 +1920,7 @@ bool ChatHandler::HandleGroupgoCommand(char* args)
return false;
// check online security
if (HasLowerSecurity(target, 0))
if (HasLowerSecurity(target))
return false;
Group *grp = target->GetGroup();
@ -1956,7 +1956,7 @@ bool ChatHandler::HandleGroupgoCommand(char* args)
continue;
// check online security
if (HasLowerSecurity(pl, 0))
if (HasLowerSecurity(pl))
return false;
std::string plNameLink = GetNameLink(pl);

View file

@ -56,7 +56,7 @@ bool ChatHandler::HandleMuteCommand(char* args)
char* nameStr = ExtractOptNotLastArg(&args);
Player* target;
uint64 target_guid;
ObjectGuid target_guid;
std::string target_name;
if (!ExtractPlayerTarget(&nameStr, &target, &target_guid, &target_name))
return false;
@ -98,7 +98,7 @@ bool ChatHandler::HandleMuteCommand(char* args)
bool ChatHandler::HandleUnmuteCommand(char* args)
{
Player* target;
uint64 target_guid;
ObjectGuid target_guid;
std::string target_name;
if (!ExtractPlayerTarget(&args, &target, &target_guid, &target_name))
return false;
@ -1459,7 +1459,7 @@ bool ChatHandler::HandleModifyRepCommand(char* args)
}
// check online security
if (HasLowerSecurity(target, 0))
if (HasLowerSecurity(target))
return false;
uint32 factionId;
@ -2422,7 +2422,7 @@ bool ChatHandler::HandleDeMorphCommand(char* /*args*/)
// check online security
else if (target->GetTypeId() == TYPEID_PLAYER && HasLowerSecurity((Player*)target, 0))
else if (target->GetTypeId() == TYPEID_PLAYER && HasLowerSecurity((Player*)target))
return false;
target->DeMorph();
@ -2443,7 +2443,7 @@ bool ChatHandler::HandleModifyMorphCommand(char* args)
target = m_session->GetPlayer();
// check online security
else if (target->GetTypeId() == TYPEID_PLAYER && HasLowerSecurity((Player*)target, 0))
else if (target->GetTypeId() == TYPEID_PLAYER && HasLowerSecurity((Player*)target))
return false;
target->SetDisplayId(display_id);
@ -2466,7 +2466,7 @@ bool ChatHandler::HandleKickPlayerCommand(char *args)
}
// check online security
if (HasLowerSecurity(target, 0))
if (HasLowerSecurity(target))
return false;
// send before target pointer invalidate
@ -2488,7 +2488,7 @@ bool ChatHandler::HandleModifyPhaseCommand(char* args)
target = m_session->GetPlayer();
// check online security
else if (target->GetTypeId() == TYPEID_PLAYER && HasLowerSecurity((Player*)target, 0))
else if (target->GetTypeId() == TYPEID_PLAYER && HasLowerSecurity((Player*)target))
return false;
target->SetPhaseMask(phasemask,true);
@ -2500,7 +2500,7 @@ bool ChatHandler::HandleModifyPhaseCommand(char* args)
bool ChatHandler::HandlePInfoCommand(char* args)
{
Player* target;
uint64 target_guid;
ObjectGuid target_guid;
std::string target_name;
if (!ExtractPlayerTarget(&args, &target, &target_guid, &target_name))
return false;
@ -2515,7 +2515,7 @@ bool ChatHandler::HandlePInfoCommand(char* args)
if (target)
{
// check online security
if (HasLowerSecurity(target, 0))
if (HasLowerSecurity(target))
return false;
accId = target->GetSession()->GetAccountId();
@ -2532,7 +2532,7 @@ bool ChatHandler::HandlePInfoCommand(char* args)
return false;
// 0 1 2 3
QueryResult *result = CharacterDatabase.PQuery("SELECT totaltime, level, money, account FROM characters WHERE guid = '%u'", GUID_LOPART(target_guid));
QueryResult *result = CharacterDatabase.PQuery("SELECT totaltime, level, money, account FROM characters WHERE guid = '%u'", target_guid.GetCounter());
if (!result)
return false;
@ -2572,7 +2572,7 @@ bool ChatHandler::HandlePInfoCommand(char* args)
std::string nameLink = playerLink(target_name);
PSendSysMessage(LANG_PINFO_ACCOUNT, (target?"":GetMangosString(LANG_OFFLINE)), nameLink.c_str(), GUID_LOPART(target_guid), username.c_str(), accId, security, last_ip.c_str(), last_login.c_str(), latency);
PSendSysMessage(LANG_PINFO_ACCOUNT, (target?"":GetMangosString(LANG_OFFLINE)), nameLink.c_str(), target_guid.GetCounter(), username.c_str(), accId, security, last_ip.c_str(), last_login.c_str(), latency);
std::string timeStr = secsToTimeString(total_player_time,true,true);
uint32 gold = money /GOLD;
@ -2589,7 +2589,7 @@ void ChatHandler::ShowTicket(GMTicket const* ticket)
std::string lastupdated = TimeToTimestampStr(ticket->GetLastUpdate());
std::string name;
if (!sObjectMgr.GetPlayerNameByGUID(ObjectGuid(HIGHGUID_PLAYER, ticket->GetPlayerLowGuid()), name))
if (!sObjectMgr.GetPlayerNameByGUID(ticket->GetPlayerGuid(), name))
name = GetMangosString(LANG_UNKNOWN);
std::string nameLink = playerLink(name);
@ -2677,13 +2677,13 @@ bool ChatHandler::HandleTicketCommand(char* args)
}
else
{
uint64 target_guid;
ObjectGuid target_guid;
std::string target_name;
if (!ExtractPlayerTarget(&args, NULL, &target_guid, &target_name))
return false;
// ticket respond $char_name
ticket = sTicketMgr.GetGMTicket(GUID_LOPART(target_guid));
ticket = sTicketMgr.GetGMTicket(target_guid);
if (!ticket)
{
@ -2699,7 +2699,7 @@ bool ChatHandler::HandleTicketCommand(char* args)
ticket->SetResponseText(args);
if (Player* pl = sObjectMgr.GetPlayer(ObjectGuid(HIGHGUID_PLAYER, ticket->GetPlayerLowGuid())))
if (Player* pl = sObjectMgr.GetPlayer(ticket->GetPlayerGuid()))
pl->GetSession()->SendGMResponse(ticket);
return true;
@ -2725,13 +2725,13 @@ bool ChatHandler::HandleTicketCommand(char* args)
return true;
}
uint64 target_guid;
ObjectGuid target_guid;
std::string target_name;
if (!ExtractPlayerTarget(&px, NULL, &target_guid, &target_name))
return false;
// ticket $char_name
GMTicket* ticket = sTicketMgr.GetGMTicket(GUID_LOPART(target_guid));
GMTicket* ticket = sTicketMgr.GetGMTicket(target_guid);
if (!ticket)
{
PSendSysMessage(LANG_COMMAND_TICKETNOTEXIST_NAME, target_name.c_str());
@ -2777,12 +2777,12 @@ bool ChatHandler::HandleDelTicketCommand(char *args)
return false;
}
uint32 lowguid = ticket->GetPlayerLowGuid();
ObjectGuid guid = ticket->GetPlayerGuid();
sTicketMgr.Delete(lowguid);
sTicketMgr.Delete(guid);
//notify player
if (Player* pl = sObjectMgr.GetPlayer(ObjectGuid(HIGHGUID_PLAYER, lowguid)))
if (Player* pl = sObjectMgr.GetPlayer(guid))
{
pl->GetSession()->SendGMTicketGetTicket(0x0A);
PSendSysMessage(LANG_COMMAND_TICKETPLAYERDEL, GetNameLink(pl).c_str());
@ -2794,13 +2794,13 @@ bool ChatHandler::HandleDelTicketCommand(char *args)
}
Player* target;
uint64 target_guid;
ObjectGuid target_guid;
std::string target_name;
if (!ExtractPlayerTarget(&px, &target, &target_guid, &target_name))
return false;
// delticket $char_name
sTicketMgr.Delete(GUID_LOPART(target_guid));
sTicketMgr.Delete(target_guid);
// notify players about ticket deleting
if (target)
@ -3954,7 +3954,7 @@ bool ChatHandler::HandleWpImportCommand(char *args)
bool ChatHandler::HandleCharacterRenameCommand(char* args)
{
Player* target;
uint64 target_guid;
ObjectGuid target_guid;
std::string target_name;
if (!ExtractPlayerTarget(&args, &target, &target_guid, &target_name))
return false;
@ -3962,7 +3962,7 @@ bool ChatHandler::HandleCharacterRenameCommand(char* args)
if (target)
{
// check online security
if (HasLowerSecurity(target, 0))
if (HasLowerSecurity(target))
return false;
PSendSysMessage(LANG_RENAME_PLAYER, GetNameLink(target).c_str());
@ -3977,8 +3977,8 @@ bool ChatHandler::HandleCharacterRenameCommand(char* args)
std::string oldNameLink = playerLink(target_name);
PSendSysMessage(LANG_RENAME_PLAYER_GUID, oldNameLink.c_str(), GUID_LOPART(target_guid));
CharacterDatabase.PExecute("UPDATE characters SET at_login = at_login | '1' WHERE guid = '%u'", GUID_LOPART(target_guid));
PSendSysMessage(LANG_RENAME_PLAYER_GUID, oldNameLink.c_str(), target_guid.GetCounter());
CharacterDatabase.PExecute("UPDATE characters SET at_login = at_login | '1' WHERE guid = '%u'", target_guid.GetCounter());
}
return true;
@ -3988,7 +3988,7 @@ bool ChatHandler::HandleCharacterRenameCommand(char* args)
bool ChatHandler::HandleCharacterCustomizeCommand(char* args)
{
Player* target;
uint64 target_guid;
ObjectGuid target_guid;
std::string target_name;
if (!ExtractPlayerTarget(&args, &target, &target_guid, &target_name))
return false;
@ -4003,8 +4003,8 @@ bool ChatHandler::HandleCharacterCustomizeCommand(char* args)
{
std::string oldNameLink = playerLink(target_name);
PSendSysMessage(LANG_CUSTOMIZE_PLAYER_GUID, oldNameLink.c_str(), GUID_LOPART(target_guid));
CharacterDatabase.PExecute("UPDATE characters SET at_login = at_login | '8' WHERE guid = '%u'", GUID_LOPART(target_guid));
PSendSysMessage(LANG_CUSTOMIZE_PLAYER_GUID, oldNameLink.c_str(), target_guid.GetCounter());
CharacterDatabase.PExecute("UPDATE characters SET at_login = at_login | '8' WHERE guid = '%u'", target_guid.GetCounter());
}
return true;
@ -4057,7 +4057,7 @@ bool ChatHandler::HandleHonorAddCommand(char* args)
}
// check online security
if (HasLowerSecurity(target, 0))
if (HasLowerSecurity(target))
return false;
float amount = (float)atof(args);
@ -4076,7 +4076,7 @@ bool ChatHandler::HandleHonorAddKillCommand(char* /*args*/)
}
// check online security
if (target->GetTypeId() == TYPEID_PLAYER && HasLowerSecurity((Player*)target, 0))
if (target->GetTypeId() == TYPEID_PLAYER && HasLowerSecurity((Player*)target))
return false;
m_session->GetPlayer()->RewardHonor(target, 1);
@ -4094,7 +4094,7 @@ bool ChatHandler::HandleHonorUpdateCommand(char* /*args*/)
}
// check online security
if (HasLowerSecurity(target, 0))
if (HasLowerSecurity(target))
return false;
target->UpdateHonorFields();
@ -4324,7 +4324,7 @@ bool ChatHandler::HandleCombatStopCommand(char* args)
return false;
// check online security
if (HasLowerSecurity(target, 0))
if (HasLowerSecurity(target))
return false;
target->CombatStop();
@ -4694,7 +4694,7 @@ bool ChatHandler::HandleRepairitemsCommand(char* args)
return false;
// check online security
if (HasLowerSecurity(target, 0))
if (HasLowerSecurity(target))
return false;
// Repair items
@ -4726,7 +4726,7 @@ bool ChatHandler::HandleWaterwalkCommand(char* args)
}
// check online security
if (HasLowerSecurity(player, 0))
if (HasLowerSecurity(player))
return false;
if (value)
@ -4839,7 +4839,7 @@ bool ChatHandler::HandleTitlesAddCommand(char* args)
}
// check online security
if (HasLowerSecurity(target, 0))
if (HasLowerSecurity(target))
return false;
CharTitlesEntry const* titleInfo = sCharTitlesStore.LookupEntry(id);
@ -4885,7 +4885,7 @@ bool ChatHandler::HandleTitlesRemoveCommand(char* args)
}
// check online security
if (HasLowerSecurity(target, 0))
if (HasLowerSecurity(target))
return false;
CharTitlesEntry const* titleInfo = sCharTitlesStore.LookupEntry(id);
@ -4934,7 +4934,7 @@ bool ChatHandler::HandleTitlesSetMaskCommand(char* args)
}
// check online security
if (HasLowerSecurity(target, 0))
if (HasLowerSecurity(target))
return false;
uint64 titles2 = titles;
@ -5017,7 +5017,7 @@ bool ChatHandler::HandleTitlesCurrentCommand(char* args)
}
// check online security
if (HasLowerSecurity(target, 0))
if (HasLowerSecurity(target))
return false;
CharTitlesEntry const* titleInfo = sCharTitlesStore.LookupEntry(id);

View file

@ -3543,7 +3543,7 @@ bool ChatHandler::HandleGuildInviteCommand(char *args)
char* nameStr = ExtractOptNotLastArg(&args);
// if not guild name only (in "") then player name
uint64 target_guid;
ObjectGuid target_guid;
if (!ExtractPlayerTarget(&nameStr, NULL, &target_guid))
return false;
@ -3566,7 +3566,7 @@ bool ChatHandler::HandleGuildInviteCommand(char *args)
bool ChatHandler::HandleGuildUninviteCommand(char *args)
{
Player* target;
uint64 target_guid;
ObjectGuid target_guid;
if (!ExtractPlayerTarget(&args, &target, &target_guid))
return false;
@ -3587,7 +3587,7 @@ bool ChatHandler::HandleGuildRankCommand(char *args)
char* nameStr = ExtractOptNotLastArg(&args);
Player* target;
uint64 target_guid;
ObjectGuid target_guid;
std::string target_name;
if (!ExtractPlayerTarget(&nameStr, &target, &target_guid, &target_name))
return false;
@ -3682,7 +3682,7 @@ bool ChatHandler::HandleDieCommand(char* /*args*/)
if(target->GetTypeId()==TYPEID_PLAYER)
{
if(HasLowerSecurity((Player*)target,0,false))
if (HasLowerSecurity((Player*)target, ObjectGuid(), false))
return false;
}
@ -3796,7 +3796,7 @@ bool ChatHandler::HandleModifyArenaCommand(char* args)
bool ChatHandler::HandleReviveCommand(char* args)
{
Player* target;
uint64 target_guid;
ObjectGuid target_guid;
if (!ExtractPlayerTarget(&args, &target, &target_guid))
return false;
@ -4231,7 +4231,7 @@ bool ChatHandler::HandleHoverCommand(char* args)
return true;
}
void ChatHandler::HandleCharacterLevel(Player* player, uint64 player_guid, uint32 oldlevel, uint32 newlevel)
void ChatHandler::HandleCharacterLevel(Player* player, ObjectGuid player_guid, uint32 oldlevel, uint32 newlevel)
{
if(player)
{
@ -4252,7 +4252,7 @@ void ChatHandler::HandleCharacterLevel(Player* player, uint64 player_guid, uint3
else
{
// update level and XP at level, all other will be updated at loading
CharacterDatabase.PExecute("UPDATE characters SET level = '%u', xp = 0 WHERE guid = '%u'", newlevel, GUID_LOPART(player_guid));
CharacterDatabase.PExecute("UPDATE characters SET level = '%u', xp = 0 WHERE guid = '%u'", newlevel, player_guid.GetCounter());
}
}
@ -4278,7 +4278,7 @@ bool ChatHandler::HandleCharacterLevelCommand(char* args)
}
Player* target;
uint64 target_guid;
ObjectGuid target_guid;
std::string target_name;
if (!ExtractPlayerTarget(&nameStr, &target, &target_guid, &target_name))
return false;
@ -4324,7 +4324,7 @@ bool ChatHandler::HandleLevelUpCommand(char* args)
}
Player* target;
uint64 target_guid;
ObjectGuid target_guid;
std::string target_name;
if (!ExtractPlayerTarget(&nameStr, &target, &target_guid, &target_name))
return false;
@ -4338,7 +4338,7 @@ bool ChatHandler::HandleLevelUpCommand(char* args)
if (newlevel > STRONG_MAX_LEVEL) // hardcoded maximum level
newlevel = STRONG_MAX_LEVEL;
HandleCharacterLevel(target,target_guid,oldlevel,newlevel);
HandleCharacterLevel(target, target_guid, oldlevel, newlevel);
if (!m_session || m_session->GetPlayer() != target) // including chr==NULL
{
@ -4677,14 +4677,14 @@ bool ChatHandler::HandleListTalentsCommand(char* /*args*/)
bool ChatHandler::HandleResetAchievementsCommand(char* args)
{
Player* target;
uint64 target_guid;
ObjectGuid target_guid;
if (!ExtractPlayerTarget(&args, &target, &target_guid))
return false;
if(target)
target->GetAchievementMgr().Reset();
else
AchievementMgr::DeleteFromDB(GUID_LOPART(target_guid));
AchievementMgr::DeleteFromDB(target_guid);
return true;
}
@ -4797,7 +4797,7 @@ bool ChatHandler::HandleResetStatsCommand(char* args)
bool ChatHandler::HandleResetSpellsCommand(char* args)
{
Player* target;
uint64 target_guid;
ObjectGuid target_guid;
std::string target_name;
if (!ExtractPlayerTarget(&args, &target, &target_guid, &target_name))
return false;
@ -4812,7 +4812,7 @@ bool ChatHandler::HandleResetSpellsCommand(char* args)
}
else
{
CharacterDatabase.PExecute("UPDATE characters SET at_login = at_login | '%u' WHERE guid = '%u'",uint32(AT_LOGIN_RESET_SPELLS), GUID_LOPART(target_guid));
CharacterDatabase.PExecute("UPDATE characters SET at_login = at_login | '%u' WHERE guid = '%u'",uint32(AT_LOGIN_RESET_SPELLS), target_guid.GetCounter());
PSendSysMessage(LANG_RESET_SPELLS_OFFLINE,target_name.c_str());
}
@ -4822,7 +4822,7 @@ bool ChatHandler::HandleResetSpellsCommand(char* args)
bool ChatHandler::HandleResetSpecsCommand(char* args)
{
Player* target;
uint64 target_guid;
ObjectGuid target_guid;
std::string target_name;
if (!ExtractPlayerTarget(&args, &target, &target_guid, &target_name))
return false;
@ -4841,10 +4841,10 @@ bool ChatHandler::HandleResetSpecsCommand(char* args)
target->SendTalentsInfoData(true);
return true;
}
else if (target_guid)
else if (!target_guid.IsEmpty())
{
uint32 at_flags = AT_LOGIN_RESET_TALENTS | AT_LOGIN_RESET_PET_TALENTS;
CharacterDatabase.PExecute("UPDATE characters SET at_login = at_login | '%u' WHERE guid = '%u'", at_flags, GUID_LOPART(target_guid) );
CharacterDatabase.PExecute("UPDATE characters SET at_login = at_login | '%u' WHERE guid = '%u'", at_flags, target_guid.GetCounter());
std::string nameLink = playerLink(target_name);
PSendSysMessage(LANG_RESET_TALENTS_OFFLINE, nameLink.c_str());
return true;
@ -5379,7 +5379,7 @@ bool ChatHandler::HandleBanInfoAccountCommand(char* args)
bool ChatHandler::HandleBanInfoCharacterCommand(char* args)
{
Player* target;
uint64 target_guid;
ObjectGuid target_guid;
if (!ExtractPlayerTarget(&args, &target, &target_guid))
return false;
@ -6474,7 +6474,7 @@ bool ChatHandler::HandleSendItemsCommand(char* args)
{
// format: name "subject text" "mail text" item1[:count1] item2[:count2] ... item12[:count12]
Player* receiver;
uint64 receiver_guid;
ObjectGuid receiver_guid;
std::string receiver_name;
if (!ExtractPlayerTarget(&args, &receiver, &receiver_guid, &receiver_name))
return false;
@ -6572,7 +6572,7 @@ bool ChatHandler::HandleSendMoneyCommand(char* args)
/// format: name "subject text" "mail text" money
Player* receiver;
uint64 receiver_guid;
ObjectGuid receiver_guid;
std::string receiver_name;
if (!ExtractPlayerTarget(&args, &receiver, &receiver_guid, &receiver_name))
return false;

View file

@ -15035,7 +15035,7 @@ void Player::_LoadBGData(QueryResult* result)
delete result;
}
bool Player::LoadPositionFromDB(uint32& mapid, float& x,float& y,float& z,float& o, bool& in_flight, ObjectGuid guid)
bool Player::LoadPositionFromDB(ObjectGuid guid, uint32& mapid, float& x, float& y, float& z, float& o, bool& in_flight)
{
QueryResult *result = CharacterDatabase.PQuery("SELECT position_x,position_y,position_z,orientation,map,taxi_path FROM characters WHERE guid = '%u'", guid.GetCounter());
if(!result)
@ -17572,7 +17572,7 @@ void Player::SendAttackSwingNotInRange()
GetSession()->SendPacket( &data );
}
void Player::SavePositionInDB(uint32 mapid, float x, float y, float z, float o, uint32 zone, ObjectGuid guid)
void Player::SavePositionInDB(ObjectGuid guid, uint32 mapid, float x, float y, float z, float o, uint32 zone)
{
std::ostringstream ss;
ss << "UPDATE characters SET position_x='"<<x<<"',position_y='"<<y

View file

@ -1523,7 +1523,7 @@ class MANGOS_DLL_SPEC Player : public Unit
static uint32 GetZoneIdFromDB(ObjectGuid guid);
static uint32 GetLevelFromDB(ObjectGuid guid);
static bool LoadPositionFromDB(uint32& mapid, float& x,float& y,float& z,float& o, bool& in_flight, ObjectGuid guid);
static bool LoadPositionFromDB(ObjectGuid guid, uint32& mapid, float& x,float& y,float& z,float& o, bool& in_flight);
/*********************************************************/
/*** SAVE SYSTEM ***/
@ -1535,7 +1535,7 @@ class MANGOS_DLL_SPEC Player : public Unit
static void SetUInt32ValueInArray(Tokens& data,uint16 index, uint32 value);
static void SetFloatValueInArray(Tokens& data,uint16 index, float value);
static void Customize(ObjectGuid guid, uint8 gender, uint8 skin, uint8 face, uint8 hairStyle, uint8 hairColor, uint8 facialHair);
static void SavePositionInDB(uint32 mapid, float x, float y, float z, float o, uint32 zone, ObjectGuid guid);
static void SavePositionInDB(ObjectGuid guid, uint32 mapid, float x,float y,float z,float o,uint32 zone);
static void DeleteFromDB(ObjectGuid playerguid, uint32 accountId, bool updateRealmChars = true, bool deleteFinally = false);
static void DeleteOldCharacters();

View file

@ -1120,7 +1120,7 @@ bool ChatHandler::HandleDebugSpellModsCommand(char* args)
}
// check online security
if (HasLowerSecurity(chr, 0))
if (HasLowerSecurity(chr))
return false;
PSendSysMessage(LANG_YOU_CHANGE_SPELLMODS, opcode == SMSG_SET_FLAT_SPELL_MODIFIER ? "flat" : "pct",

View file

@ -414,7 +414,7 @@ bool ChatHandler::HandleCharacterEraseCommand(char* args)
return false;
Player* target;
uint64 target_guid;
ObjectGuid target_guid;
std::string target_name;
if (!ExtractPlayerTarget(&args, &target, &target_guid, &target_name))
return false;
@ -433,7 +433,7 @@ bool ChatHandler::HandleCharacterEraseCommand(char* args)
sAccountMgr.GetName (account_id,account_name);
Player::DeleteFromDB(target_guid, account_id, true, true);
PSendSysMessage(LANG_CHARACTER_DELETED, target_name.c_str(), GUID_LOPART(target_guid), account_name.c_str(), account_id);
PSendSysMessage(LANG_CHARACTER_DELETED, target_name.c_str(), target_guid.GetCounter(), account_name.c_str(), account_id);
return true;
}

View file

@ -1,4 +1,4 @@
#ifndef __REVISION_NR_H__
#define __REVISION_NR_H__
#define REVISION_NR "10810"
#define REVISION_NR "10811"
#endif // __REVISION_NR_H__