diff --git a/src/game/BattleGroundMgr.cpp b/src/game/BattleGroundMgr.cpp index dfbcff4ec..061192845 100644 --- a/src/game/BattleGroundMgr.cpp +++ b/src/game/BattleGroundMgr.cpp @@ -247,7 +247,7 @@ void BattleGroundQueue::RemovePlayer(const uint64& guid, bool decreaseInvitedCou { Player *plr = objmgr.GetPlayer(guid); - uint32 queue_id = 0; + int32 queue_id = 0; // signed for proper for-loop finish QueuedPlayersMap::iterator itr; // mostly people with the highest levels are in battlegrounds, thats why