[10940] Apply mangos code style to in class {} indent.

This commit is contained in:
VladimirMangos 2010-12-30 04:10:29 +03:00
parent afdfdf6559
commit b325e93538
2 changed files with 83 additions and 83 deletions

View file

@ -306,7 +306,7 @@ extern ScriptMapMap sCreatureMovementScripts;
class ScriptMgr class ScriptMgr
{ {
public: public:
ScriptMgr(); ScriptMgr();
~ScriptMgr(); ~ScriptMgr();
@ -356,7 +356,7 @@ public:
bool OnEffectDummy(Unit* pCaster, uint32 spellId, SpellEffectIndex effIndex, Item* pTarget); bool OnEffectDummy(Unit* pCaster, uint32 spellId, SpellEffectIndex effIndex, Item* pTarget);
bool OnAuraDummy(Aura const* pAura, bool apply); bool OnAuraDummy(Aura const* pAura, bool apply);
private: private:
void LoadScripts(ScriptMapMap& scripts, const char* tablename); void LoadScripts(ScriptMapMap& scripts, const char* tablename);
void CheckScriptTexts(ScriptMapMap const& scripts, std::set<int32>& ids); void CheckScriptTexts(ScriptMapMap const& scripts, std::set<int32>& ids);

View file

@ -1,4 +1,4 @@
#ifndef __REVISION_NR_H__ #ifndef __REVISION_NR_H__
#define __REVISION_NR_H__ #define __REVISION_NR_H__
#define REVISION_NR "10939" #define REVISION_NR "10940"
#endif // __REVISION_NR_H__ #endif // __REVISION_NR_H__