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[10940] Apply mangos code style to in class {} indent.
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2 changed files with 83 additions and 83 deletions
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@ -306,7 +306,7 @@ extern ScriptMapMap sCreatureMovementScripts;
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class ScriptMgr
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class ScriptMgr
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{
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{
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public:
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public:
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ScriptMgr();
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ScriptMgr();
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~ScriptMgr();
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~ScriptMgr();
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@ -356,7 +356,7 @@ public:
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bool OnEffectDummy(Unit* pCaster, uint32 spellId, SpellEffectIndex effIndex, Item* pTarget);
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bool OnEffectDummy(Unit* pCaster, uint32 spellId, SpellEffectIndex effIndex, Item* pTarget);
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bool OnAuraDummy(Aura const* pAura, bool apply);
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bool OnAuraDummy(Aura const* pAura, bool apply);
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private:
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private:
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void LoadScripts(ScriptMapMap& scripts, const char* tablename);
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void LoadScripts(ScriptMapMap& scripts, const char* tablename);
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void CheckScriptTexts(ScriptMapMap const& scripts, std::set<int32>& ids);
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void CheckScriptTexts(ScriptMapMap const& scripts, std::set<int32>& ids);
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@ -1,4 +1,4 @@
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#ifndef __REVISION_NR_H__
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#ifndef __REVISION_NR_H__
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#define __REVISION_NR_H__
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#define __REVISION_NR_H__
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#define REVISION_NR "10939"
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#define REVISION_NR "10940"
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#endif // __REVISION_NR_H__
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#endif // __REVISION_NR_H__
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