[11370] Implement CONDITION_LEARNABLE_ABILITY, check by spell and optionally item

The primary use are intended for items that teach spell, typically for primary/secondary tradeskills.

Condition is true when player does not know the spell already, has the needed corresponding skill (and skill level) and does not have the item already (when item is defined).

Signed-off-by: NoFantasy <nofantasy@nf.no>
This commit is contained in:
NoFantasy 2011-04-16 23:25:26 +02:00
parent 85e7bbaad5
commit b39877f24a
3 changed files with 80 additions and 2 deletions

View file

@ -1,4 +1,4 @@
#ifndef __REVISION_NR_H__
#define __REVISION_NR_H__
#define REVISION_NR "11369"
#define REVISION_NR "11370"
#endif // __REVISION_NR_H__