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[7455] Implemented condition that player can be in 2 groups in 1 time - BG raid and normal group / raid.
Patch is tested, but can cause problems / unexpected behaviour. TODO: set raid leader of battleground raid to raid leader who entered BG TODO: when player leaves group, he is removed from GroupQueueInfo, and for him is created new GroupQueueInfo in normal queue. Signed-off-by: Triply <triply@getmangos.com>
This commit is contained in:
parent
f280c96770
commit
b45b075668
10 changed files with 171 additions and 68 deletions
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@ -232,13 +232,15 @@ void WorldSession::HandleMessagechatOpcode( WorldPacket & recv_data )
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if(msg.empty())
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break;
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Group *group = GetPlayer()->GetGroup();
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if(!group)
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// if player is in battleground, he cannot say to battleground members by /p
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Group *group = GetPlayer()->GetOriginalGroup();
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// so if player hasn't OriginalGroup and his player->GetGroup() is BG raid, then return
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if( !group && (!(group = GetPlayer()->GetGroup()) || group->isBGGroup()) )
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return;
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WorldPacket data;
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ChatHandler::FillMessageData(&data, this, CHAT_MSG_PARTY, lang, NULL, 0, msg.c_str(),NULL);
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group->BroadcastPacket(&data, group->GetMemberGroup(GetPlayer()->GetGUID()));
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group->BroadcastPacket(&data, false, group->GetMemberGroup(GetPlayer()->GetGUID()));
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}
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break;
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case CHAT_MSG_GUILD:
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@ -312,13 +314,15 @@ void WorldSession::HandleMessagechatOpcode( WorldPacket & recv_data )
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if(msg.empty())
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break;
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Group *group = GetPlayer()->GetGroup();
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if(!group || !group->isRaidGroup())
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// if player is in battleground, he cannot say to battleground members by /ra
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Group *group = GetPlayer()->GetOriginalGroup();
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// so if player hasn't OriginalGroup and his player->GetGroup() is BG raid or his group isn't raid, then return
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if( !group && !(group = GetPlayer()->GetGroup()) || group->isBGGroup() || !group->isRaidGroup() )
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return;
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WorldPacket data;
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ChatHandler::FillMessageData(&data, this, CHAT_MSG_RAID, lang, "", 0, msg.c_str(),NULL);
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group->BroadcastPacket(&data);
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group->BroadcastPacket(&data, false);
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} break;
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case CHAT_MSG_RAID_LEADER:
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{
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@ -338,13 +342,14 @@ void WorldSession::HandleMessagechatOpcode( WorldPacket & recv_data )
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if(msg.empty())
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break;
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Group *group = GetPlayer()->GetGroup();
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if(!group || !group->isRaidGroup() || !group->IsLeader(GetPlayer()->GetGUID()))
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// if player is in battleground, he cannot say to battleground members by /ra
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Group *group = GetPlayer()->GetOriginalGroup();
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if( !group && !(group = GetPlayer()->GetGroup()) || group->isBGGroup() || !group->isRaidGroup() )
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return;
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WorldPacket data;
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ChatHandler::FillMessageData(&data, this, CHAT_MSG_RAID_LEADER, lang, "", 0, msg.c_str(),NULL);
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group->BroadcastPacket(&data);
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group->BroadcastPacket(&data, false);
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} break;
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case CHAT_MSG_RAID_WARNING:
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{
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@ -363,8 +368,9 @@ void WorldSession::HandleMessagechatOpcode( WorldPacket & recv_data )
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return;
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WorldPacket data;
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//in battleground, raid warning is sent only to players in battleground - code is ok
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ChatHandler::FillMessageData(&data, this, CHAT_MSG_RAID_WARNING, lang, "", 0, msg.c_str(),NULL);
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group->BroadcastPacket(&data);
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group->BroadcastPacket(&data, false);
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} break;
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case CHAT_MSG_BATTLEGROUND:
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@ -379,13 +385,14 @@ void WorldSession::HandleMessagechatOpcode( WorldPacket & recv_data )
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if(msg.empty())
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break;
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//battleground raid is always in Player->GetGroup(), never in GetOriginalGroup()
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Group *group = GetPlayer()->GetGroup();
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if(!group || !group->isRaidGroup())
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if(!group || !group->isBGGroup())
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return;
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WorldPacket data;
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ChatHandler::FillMessageData(&data, this, CHAT_MSG_BATTLEGROUND, lang, "", 0, msg.c_str(),NULL);
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group->BroadcastPacket(&data);
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group->BroadcastPacket(&data, false);
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} break;
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case CHAT_MSG_BATTLEGROUND_LEADER:
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@ -400,13 +407,14 @@ void WorldSession::HandleMessagechatOpcode( WorldPacket & recv_data )
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if(msg.empty())
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break;
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//battleground raid is always in Player->GetGroup(), never in GetOriginalGroup()
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Group *group = GetPlayer()->GetGroup();
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if(!group || !group->isRaidGroup() || !group->IsLeader(GetPlayer()->GetGUID()))
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if(!group || !group->isBGGroup() || !group->IsLeader(GetPlayer()->GetGUID()))
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return;
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WorldPacket data;
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ChatHandler::FillMessageData(&data, this, CHAT_MSG_BATTLEGROUND_LEADER, lang, "", 0, msg.c_str(),NULL);
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group->BroadcastPacket(&data);
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group->BroadcastPacket(&data, false);
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} break;
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case CHAT_MSG_CHANNEL:
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