diff --git a/src/game/SpellAuras.cpp b/src/game/SpellAuras.cpp index 630124542..e46706d24 100644 --- a/src/game/SpellAuras.cpp +++ b/src/game/SpellAuras.cpp @@ -2511,14 +2511,6 @@ void Aura::HandleAuraDummy(bool apply, bool Real) caster->InterruptSpell(CURRENT_CHANNELED_SPELL); return; } - // Stop caster Penance chanelling on death - if (m_spellProto->SpellFamilyName == SPELLFAMILY_PRIEST && - (m_spellProto->SpellFamilyFlags2 & UI64LIT(0x00000080))) - { - if (Unit* caster = GetCaster()) - caster->InterruptSpell(CURRENT_CHANNELED_SPELL); - return; - } } } diff --git a/src/game/SpellEffects.cpp b/src/game/SpellEffects.cpp index b1c8fa298..b49f874fa 100644 --- a/src/game/SpellEffects.cpp +++ b/src/game/SpellEffects.cpp @@ -1756,10 +1756,14 @@ void Spell::EffectDummy(SpellEffectIndex eff_idx) return; } + // prevent interrupted message for main spell + finish(true); + + // replace cast by selected spell, this also make it interruptible including target death case if (m_caster->IsFriendlyTo(unitTarget)) - m_caster->CastSpell(unitTarget, heal, true); + m_caster->CastSpell(unitTarget, heal, false); else - m_caster->CastSpell(unitTarget, hurt, true); + m_caster->CastSpell(unitTarget, hurt, false); return; } diff --git a/src/shared/revision_nr.h b/src/shared/revision_nr.h index bd81b3171..67eb1e34d 100644 --- a/src/shared/revision_nr.h +++ b/src/shared/revision_nr.h @@ -1,4 +1,4 @@ #ifndef __REVISION_NR_H__ #define __REVISION_NR_H__ - #define REVISION_NR "9458" + #define REVISION_NR "9459" #endif // __REVISION_NR_H__