[8833] Implement new commands for add/remove/lookup titles.

Inspired by patch suggested by LordJZ.
This commit is contained in:
VladimirMangos 2009-11-19 07:11:43 +03:00
parent f66f0a0914
commit b5980f061a
14 changed files with 377 additions and 47 deletions

View file

@ -18,6 +18,7 @@
#include "Common.h"
#include "Database/DatabaseEnv.h"
#include "DBCStores.h"
#include "ObjectMgr.h"
#include "ObjectDefines.h"
#include "Player.h"
@ -4203,3 +4204,303 @@ bool ChatHandler::HandleWaterwalkCommand(const char* args)
return true;
}
bool ChatHandler::HandleLookupTitleCommand(const char* args)
{
if(!*args)
return false;
// can be NULL in console call
Player* target = getSelectedPlayer();
// title name have single string arg for player name
char const* targetName = target ? target->GetName() : "NAME";
std::string namepart = args;
std::wstring wnamepart;
if(!Utf8toWStr(namepart,wnamepart))
return false;
// converting string that we try to find to lower case
wstrToLower( wnamepart );
uint32 counter = 0; // Counter for figure out that we found smth.
// Search in CharTitles.dbc
for (uint32 id = 0; id < sCharTitlesStore.GetNumRows(); id++)
{
CharTitlesEntry const *titleInfo = sCharTitlesStore.LookupEntry(id);
if(titleInfo)
{
int loc = GetSessionDbcLocale();
std::string name = titleInfo->name[loc];
if(name.empty())
continue;
if (!Utf8FitTo(name, wnamepart))
{
loc = 0;
for(; loc < MAX_LOCALE; ++loc)
{
if(loc==GetSessionDbcLocale())
continue;
name = titleInfo->name[loc];
if(name.empty())
continue;
if (Utf8FitTo(name, wnamepart))
break;
}
}
if(loc < MAX_LOCALE)
{
char const* knownStr = target && target->HasTitle(titleInfo) ? GetMangosString(LANG_KNOWN) : "";
char const* activeStr = target && target->GetUInt32Value(PLAYER_CHOSEN_TITLE)==titleInfo->bit_index
? GetMangosString(LANG_ACTIVE)
: "";
char titleNameStr[80];
snprintf(titleNameStr,80,name.c_str(),targetName);
// send title in "id (idx:idx) - [namedlink locale]" format
if (m_session)
PSendSysMessage(LANG_TITLE_LIST_CHAT,id,titleInfo->bit_index,id,titleNameStr,localeNames[loc],knownStr,activeStr);
else
PSendSysMessage(LANG_TITLE_LIST_CONSOLE,id,titleInfo->bit_index,titleNameStr,localeNames[loc],knownStr,activeStr);
++counter;
}
}
}
if (counter == 0) // if counter == 0 then we found nth
SendSysMessage(LANG_COMMAND_NOTITLEFOUND);
return true;
}
bool ChatHandler::HandleTitlesAddCommand(const char* args)
{
// number or [name] Shift-click form |color|Htitle:title_id|h[name]|h|r
char* id_p = extractKeyFromLink((char*)args,"Htitle");
if(!id_p)
return false;
int32 id = atoi(id_p);
if (id <= 0)
{
PSendSysMessage(LANG_INVALID_TITLE_ID, id);
SetSentErrorMessage(true);
return false;
}
Player * target = getSelectedPlayer();
if(!target)
{
SendSysMessage(LANG_NO_CHAR_SELECTED);
SetSentErrorMessage(true);
return false;
}
// check online security
if (HasLowerSecurity(target, 0))
return false;
CharTitlesEntry const* titleInfo = sCharTitlesStore.LookupEntry(id);
if(!titleInfo)
{
PSendSysMessage(LANG_INVALID_TITLE_ID, id);
SetSentErrorMessage(true);
return false;
}
std::string tNameLink = GetNameLink(target);
char const* targetName = target->GetName();
char titleNameStr[80];
snprintf(titleNameStr,80,titleInfo->name[GetSessionDbcLocale()],targetName);
target->SetTitle(titleInfo);
PSendSysMessage(LANG_TITLE_ADD_RES, id, titleNameStr, tNameLink.c_str());
return true;
}
bool ChatHandler::HandleTitlesRemoveCommand(const char* args)
{
// number or [name] Shift-click form |color|Htitle:title_id|h[name]|h|r
char* id_p = extractKeyFromLink((char*)args,"Htitle");
if(!id_p)
return false;
int32 id = atoi(id_p);
if (id <= 0)
{
PSendSysMessage(LANG_INVALID_TITLE_ID, id);
SetSentErrorMessage(true);
return false;
}
Player * target = getSelectedPlayer();
if(!target)
{
SendSysMessage(LANG_NO_CHAR_SELECTED);
SetSentErrorMessage(true);
return false;
}
// check online security
if (HasLowerSecurity(target, 0))
return false;
CharTitlesEntry const* titleInfo = sCharTitlesStore.LookupEntry(id);
if(!titleInfo)
{
PSendSysMessage(LANG_INVALID_TITLE_ID, id);
SetSentErrorMessage(true);
return false;
}
target->SetTitle(titleInfo,true);
std::string tNameLink = GetNameLink(target);
char const* targetName = target->GetName();
char titleNameStr[80];
snprintf(titleNameStr,80,titleInfo->name[GetSessionDbcLocale()],targetName);
PSendSysMessage(LANG_TITLE_REMOVE_RES, id, titleNameStr, tNameLink.c_str());
if (!target->HasTitle(target->GetInt32Value(PLAYER_CHOSEN_TITLE)))
{
target->SetUInt32Value(PLAYER_CHOSEN_TITLE,0);
PSendSysMessage(LANG_CURRENT_TITLE_RESET, tNameLink.c_str());
}
return true;
}
//Edit Player KnownTitles
bool ChatHandler::HandleTitlesSetMaskCommand(const char* args)
{
if(!*args)
return false;
uint64 titles = 0;
sscanf((char*)args, UI64FMTD, &titles);
Player *target = getSelectedPlayer();
if (!target)
{
SendSysMessage(LANG_NO_CHAR_SELECTED);
SetSentErrorMessage(true);
return false;
}
// check online security
if (HasLowerSecurity(target, 0))
return false;
uint64 titles2 = titles;
for(uint32 i = 1; i < sCharTitlesStore.GetNumRows(); ++i)
if(CharTitlesEntry const* tEntry = sCharTitlesStore.LookupEntry(i))
titles2 &= ~(uint64(1) << tEntry->bit_index);
titles &= ~titles2; // remove not existed titles
target->SetUInt64Value(PLAYER__FIELD_KNOWN_TITLES, titles);
SendSysMessage(LANG_DONE);
if (!target->HasTitle(target->GetInt32Value(PLAYER_CHOSEN_TITLE)))
{
target->SetUInt32Value(PLAYER_CHOSEN_TITLE,0);
PSendSysMessage(LANG_CURRENT_TITLE_RESET,GetNameLink(target).c_str());
}
return true;
}
bool ChatHandler::HandleCharacterTitlesCommand(const char* args)
{
Player* target;
if(!extractPlayerTarget((char*)args,&target))
return false;
LocaleConstant loc = GetSessionDbcLocale();
char const* targetName = target->GetName();
char const* knownStr = GetMangosString(LANG_KNOWN);
// Search in CharTitles.dbc
for (uint32 id = 0; id < sCharTitlesStore.GetNumRows(); id++)
{
CharTitlesEntry const *titleInfo = sCharTitlesStore.LookupEntry(id);
if (titleInfo && target->HasTitle(titleInfo))
{
std::string name = titleInfo->name[loc];
if(name.empty())
continue;
char const* activeStr = target && target->GetUInt32Value(PLAYER_CHOSEN_TITLE)==titleInfo->bit_index
? GetMangosString(LANG_ACTIVE)
: "";
char titleNameStr[80];
snprintf(titleNameStr,80,name.c_str(),targetName);
// send title in "id (idx:idx) - [namedlink locale]" format
if (m_session)
PSendSysMessage(LANG_TITLE_LIST_CHAT,id,titleInfo->bit_index,id,titleNameStr,localeNames[loc],knownStr,activeStr);
else
PSendSysMessage(LANG_TITLE_LIST_CONSOLE,id,titleInfo->bit_index,name.c_str(),localeNames[loc],knownStr,activeStr);
}
}
return true;
}
bool ChatHandler::HandleTitlesCurrentCommand(const char* args)
{
// number or [name] Shift-click form |color|Htitle:title_id|h[name]|h|r
char* id_p = extractKeyFromLink((char*)args,"Htitle");
if(!id_p)
return false;
int32 id = atoi(id_p);
if (id <= 0)
{
PSendSysMessage(LANG_INVALID_TITLE_ID, id);
SetSentErrorMessage(true);
return false;
}
Player * target = getSelectedPlayer();
if(!target)
{
SendSysMessage(LANG_NO_CHAR_SELECTED);
SetSentErrorMessage(true);
return false;
}
// check online security
if (HasLowerSecurity(target, 0))
return false;
CharTitlesEntry const* titleInfo = sCharTitlesStore.LookupEntry(id);
if(!titleInfo)
{
PSendSysMessage(LANG_INVALID_TITLE_ID, id);
SetSentErrorMessage(true);
return false;
}
std::string tNameLink = GetNameLink(target);
target->SetTitle(titleInfo); // to be sure that title now known
target->SetUInt32Value(PLAYER_CHOSEN_TITLE,titleInfo->bit_index);
PSendSysMessage(LANG_TITLE_CURRENT_RES, id, titleInfo->name[GetSessionDbcLocale()], tNameLink.c_str());
return true;
}