[10698] Compute cell area bounds for active objects in the same way like it done for players

This commit is contained in:
SilverIce 2010-11-08 02:23:43 +02:00
parent b4a48f976e
commit b6695d5279
2 changed files with 3 additions and 3 deletions

View file

@ -1,4 +1,4 @@
#ifndef __REVISION_NR_H__
#define __REVISION_NR_H__
#define REVISION_NR "10697"
#define REVISION_NR "10698"
#endif // __REVISION_NR_H__