[8026] Obtain object's map directly by calling appropriate WorldObject::GetMap()/GetBaseMap() functions instead of accessing MapManager. Code cleanups. Big thanks Infinity for tests.

Signed-off-by: AlexDereka <dereka.alex@gmail.com>
This commit is contained in:
Ambal 2009-06-16 12:20:11 +04:00 committed by AlexDereka
parent 1187c8698c
commit b76c4c2f3c
29 changed files with 99 additions and 99 deletions

View file

@ -124,7 +124,7 @@ void Map::LoadMap(int gx,int gy, bool reload)
if(GridMaps[gx][gy])
return;
Map* baseMap = const_cast<Map*>(MapManager::Instance().GetBaseMap(i_id));
Map* baseMap = const_cast<Map*>(MapManager::Instance().CreateBaseMap(i_id));
// load grid map for base map
if (!baseMap->GridMaps[gx][gy])
@ -422,10 +422,9 @@ template<class T>
void
Map::Add(T *obj)
{
CellPair p = MaNGOS::ComputeCellPair(obj->GetPositionX(), obj->GetPositionY());
assert(obj);
CellPair p = MaNGOS::ComputeCellPair(obj->GetPositionX(), obj->GetPositionY());
if(p.x_coord >= TOTAL_NUMBER_OF_CELLS_PER_MAP || p.y_coord >= TOTAL_NUMBER_OF_CELLS_PER_MAP )
{
sLog.outError("Map::Add: Object (GUID: %u TypeId: %u) have invalid coordinates X:%f Y:%f grid cell [%u:%u]", obj->GetGUIDLow(), obj->GetTypeId(), obj->GetPositionX(), obj->GetPositionY(), p.x_coord, p.y_coord);
@ -1022,7 +1021,7 @@ bool Map::UnloadGrid(const uint32 &x, const uint32 &y, bool pForce)
VMAP::VMapFactory::createOrGetVMapManager()->unloadMap(GetId(), gy, gx);
}
else
((MapInstanced*)(MapManager::Instance().GetBaseMap(i_id)))->RemoveGridMapReference(GridPair(gx, gy));
((MapInstanced*)(MapManager::Instance().CreateBaseMap(i_id)))->RemoveGridMapReference(GridPair(gx, gy));
GridMaps[gx][gy] = NULL;
}
DEBUG_LOG("Unloading grid[%u,%u] for map %u finished", x,y, i_id);