mirror of
https://github.com/mangosfour/server.git
synced 2025-12-16 22:37:02 +00:00
[8026] Obtain object's map directly by calling appropriate WorldObject::GetMap()/GetBaseMap() functions instead of accessing MapManager. Code cleanups. Big thanks Infinity for tests.
Signed-off-by: AlexDereka <dereka.alex@gmail.com>
This commit is contained in:
parent
1187c8698c
commit
b76c4c2f3c
29 changed files with 99 additions and 99 deletions
|
|
@ -249,7 +249,7 @@ void FlightPathMovementGenerator::Finalize(Player & player)
|
|||
player.clearUnitState(UNIT_STAT_IN_FLIGHT);
|
||||
|
||||
float x, y, z;
|
||||
i_destinationHolder.GetLocationNow(player.GetMapId(), x, y, z);
|
||||
i_destinationHolder.GetLocationNow(player.GetBaseMap(), x, y, z);
|
||||
player.SetPosition(x, y, z, player.GetOrientation());
|
||||
|
||||
player.Unmount();
|
||||
|
|
|
|||
Loading…
Add table
Add a link
Reference in a new issue