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[8026] Obtain object's map directly by calling appropriate WorldObject::GetMap()/GetBaseMap() functions instead of accessing MapManager. Code cleanups. Big thanks Infinity for tests.
Signed-off-by: AlexDereka <dereka.alex@gmail.com>
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29 changed files with 99 additions and 99 deletions
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@ -34,6 +34,7 @@
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#include "World.h"
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#include "ObjectAccessor.h"
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#include "BattleGroundMgr.h"
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#include "MapManager.h"
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#include "SocialMgr.h"
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#include "zlib/zlib.h"
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