diff --git a/src/game/UnitAuraProcHandler.cpp b/src/game/UnitAuraProcHandler.cpp index ee8d39a37..1f4331cf3 100644 --- a/src/game/UnitAuraProcHandler.cpp +++ b/src/game/UnitAuraProcHandler.cpp @@ -3132,6 +3132,16 @@ SpellAuraProcResult Unit::HandleProcTriggerSpellAuraProc(Unit *pVictim, uint32 d } break; } + case SPELLFAMILY_ROGUE: + { + if (auraSpellInfo->SpellIconID == 2260) // Combat Potency + { + if (!(procFlags & PROC_FLAG_SUCCESSFUL_OFFHAND_HIT)) + return SPELL_AURA_PROC_FAILED; + } + + break; + } case SPELLFAMILY_HUNTER: { // Piercing Shots diff --git a/src/shared/revision_nr.h b/src/shared/revision_nr.h index 1f35e4f28..2f5e32fe3 100644 --- a/src/shared/revision_nr.h +++ b/src/shared/revision_nr.h @@ -1,4 +1,4 @@ #ifndef __REVISION_NR_H__ #define __REVISION_NR_H__ - #define REVISION_NR "11508" + #define REVISION_NR "11509" #endif // __REVISION_NR_H__