From b7fa3d5d53fd0d51214c8e8be636a6bbe8448568 Mon Sep 17 00:00:00 2001 From: zhenya Date: Fri, 26 Mar 2010 18:25:29 +0300 Subject: [PATCH] [9621] Typo in CastSpell. Not affect code work except restore small code speedup. --- src/game/Unit.cpp | 2 +- src/shared/revision_nr.h | 2 +- 2 files changed, 2 insertions(+), 2 deletions(-) diff --git a/src/game/Unit.cpp b/src/game/Unit.cpp index 2d3c63523..df818f919 100644 --- a/src/game/Unit.cpp +++ b/src/game/Unit.cpp @@ -1074,7 +1074,7 @@ void Unit::CastSpell(Unit* Victim, uint32 spellId, bool triggered, Item *castIte return; } - CastSpell(Victim, sSpellStore.LookupEntry(spellId), triggered, castItem, triggeredByAura, originalCaster); + CastSpell(Victim, spellInfo, triggered, castItem, triggeredByAura, originalCaster); } void Unit::CastSpell(Unit* Victim,SpellEntry const *spellInfo, bool triggered, Item *castItem, Aura* triggeredByAura, ObjectGuid originalCaster) diff --git a/src/shared/revision_nr.h b/src/shared/revision_nr.h index c202b5baa..f389d7abc 100644 --- a/src/shared/revision_nr.h +++ b/src/shared/revision_nr.h @@ -1,4 +1,4 @@ #ifndef __REVISION_NR_H__ #define __REVISION_NR_H__ - #define REVISION_NR "9620" + #define REVISION_NR "9621" #endif // __REVISION_NR_H__