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Updated to 3.2.2 live client build 10482.
Fixed corpse query packet (it was broken since 3.1.x).
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258e19a4a3
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3 changed files with 4 additions and 3 deletions
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@ -324,6 +324,7 @@ void WorldSession::HandleCorpseQueryOpcode(WorldPacket & /*recv_data*/)
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data << float(y);
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data << float(z);
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data << int32(corpsemapid);
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data << uint32(0); // unknown
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SendPacket(&data);
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}
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