Updated to 3.2.2 live client build 10482.

Fixed corpse query packet (it was broken since 3.1.x).
This commit is contained in:
tomrus88 2009-09-22 18:15:18 +04:00
parent 258e19a4a3
commit b7ff759b04
3 changed files with 4 additions and 3 deletions

View file

@ -324,6 +324,7 @@ void WorldSession::HandleCorpseQueryOpcode(WorldPacket & /*recv_data*/)
data << float(y);
data << float(z);
data << int32(corpsemapid);
data << uint32(0); // unknown
SendPacket(&data);
}

View file

@ -19,7 +19,7 @@
#ifndef _UPDATEFIELDS_AUTO_H
#define _UPDATEFIELDS_AUTO_H
// Auto generated for version 0, 2, 2, 10433
// Auto generated for version 3, 2, 2, 10482
enum EObjectFields
{

View file

@ -66,9 +66,9 @@ enum LoginResult
// we need to stick to 1 version or half of the stuff will work for someone
// others will not and opposite
// will only support WoW, WoW:TBC and WoW:WotLK 3.2.2 client build 10433...
// will only support WoW, WoW:TBC and WoW:WotLK 3.2.2 client build 10482...
#define EXPECTED_MANGOS_CLIENT_BUILD {10433, 0}
#define EXPECTED_MANGOS_CLIENT_BUILD {10482, 0}
// At update excepted builds please update if need define DEFAULT_MAX_LEVEL
// in DBCEnum.h to default max player level expected by build