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[7905] Implement ACTION_T_SET_SHEATH for creature event ai make possibility set ranged fire state.
Also related cleanup code in field cases and player Player::SetSheath.
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10 changed files with 38 additions and 10 deletions
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@ -1,4 +1,4 @@
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#ifndef __REVISION_NR_H__
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#define __REVISION_NR_H__
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#define REVISION_NR "7904"
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#define REVISION_NR "7905"
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#endif // __REVISION_NR_H__
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