Movement packets cleanup.

This commit is contained in:
tomrus88 2010-02-01 17:02:00 +03:00
parent 60f8b3874d
commit b85417df73
16 changed files with 436 additions and 485 deletions

View file

@ -3819,7 +3819,7 @@ void Aura::HandleAuraModStun(bool apply, bool Real)
m_target->StopMoving();
else
{
((Player*)m_target)->m_movementInfo.SetMovementFlags(MOVEMENTFLAG_NONE);
((Player*)m_target)->m_movementInfo.SetMovementFlags(MOVEFLAG_NONE);
m_target->SetStandState(UNIT_STAND_STATE_STAND);// in 1.5 client
}
@ -4097,7 +4097,7 @@ void Aura::HandleAuraModRoot(bool apply, bool Real)
m_target->SendMessageToSet(&data, true);
//Clear unit movement flags
((Player*)m_target)->m_movementInfo.SetMovementFlags(MOVEMENTFLAG_NONE);
((Player*)m_target)->m_movementInfo.SetMovementFlags(MOVEFLAG_NONE);
}
else
m_target->StopMoving();