[11466] Use ObjectGuid in Map::m_objectsStore

This commit is contained in:
VladimirMangos 2011-05-10 21:58:20 +04:00
parent ef6a48fe03
commit b8bb108757
7 changed files with 16 additions and 15 deletions

View file

@ -68,7 +68,7 @@ void GameObject::AddToWorld()
{
///- Register the gameobject for guid lookup
if(!IsInWorld())
GetMap()->GetObjectsStore().insert<GameObject>(GetGUID(), (GameObject*)this);
GetMap()->GetObjectsStore().insert<GameObject>(GetObjectGuid(), (GameObject*)this);
Object::AddToWorld();
}
@ -91,7 +91,7 @@ void GameObject::RemoveFromWorld()
}
}
GetMap()->GetObjectsStore().erase<GameObject>(GetGUID(), (GameObject*)NULL);
GetMap()->GetObjectsStore().erase<GameObject>(GetObjectGuid(), (GameObject*)NULL);
}
Object::RemoveFromWorld();