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[10823] Clear way access/set UNIT_FIELD_BYTES_*/PLAYER_BYTES* byte fields.
Fix some bugs when all uint32 field modified instead byte parts. In some cases added byte way set/get but code line itself need additinal reserch/fix for use correctness in line pos.
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5 changed files with 63 additions and 50 deletions
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@ -4725,7 +4725,7 @@ static bool HandleResetStatsOrLevelHelper(Player* player)
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player->setFactionForRace(player->getRace());
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player->SetUInt32Value(UNIT_FIELD_BYTES_0, ( ( player->getRace() ) | ( player->getClass() << 8 ) | ( player->getGender() << 16 ) | ( powertype << 24 ) ) );
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player->SetByteValue(UNIT_FIELD_BYTES_0, 3, powertype);
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// reset only if player not in some form;
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if(player->m_form==FORM_NONE)
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@ -6691,7 +6691,7 @@ bool ChatHandler::HandleModifyGenderCommand(char *args)
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// Set gender
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player->SetByteValue(UNIT_FIELD_BYTES_0, 2, gender);
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player->SetByteValue(PLAYER_BYTES_3, 0, gender);
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player->SetUInt16Value(PLAYER_BYTES_3, 0, uint16(gender) | (player->GetDrunkValue() & 0xFFFE));
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// Change display ID
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player->InitDisplayIds();
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