Updated to 3.1.2.9855 client build, fixed quests, some work on monster movement. Not tested.

This commit is contained in:
tomrus88 2009-05-02 19:38:14 +04:00
parent 21a38a42d8
commit b980e9ac59
22 changed files with 114 additions and 92 deletions

View file

@ -295,7 +295,6 @@ void WorldSession::HandleMovementOpcodes( WorldPacket & recv_data )
{
plMover->SetPosition(movementInfo.x, movementInfo.y, movementInfo.z, movementInfo.o);
plMover->m_movementInfo = movementInfo;
plMover->SetUnitMovementFlags(movementInfo.flags);
plMover->UpdateFallInformationIfNeed(movementInfo,recv_data.GetOpcode());
if(plMover->isMovingOrTurning())
@ -336,7 +335,7 @@ void WorldSession::HandleMovementOpcodes( WorldPacket & recv_data )
{
if(Map *map = mover->GetMap())
map->CreatureRelocation((Creature*)mover, movementInfo.x, movementInfo.y, movementInfo.z, movementInfo.o);
mover->SetUnitMovementFlags(movementInfo.flags);
//mover->SetUnitMovementFlags(movementInfo.flags);
}
}