[6831] [2008_11_16_01_mangos_command.sql] Let use short names for cancel word in .server shutdown cancel (like ".ser s c") and similar commands.

This commit is contained in:
VladimirMangos 2008-11-16 14:29:10 +03:00
parent 528a9d830a
commit b992056123
7 changed files with 178 additions and 140 deletions

View file

@ -22,7 +22,7 @@
DROP TABLE IF EXISTS `db_version`;
CREATE TABLE `db_version` (
`version` varchar(120) default NULL,
`required_2008_11_14_01_mangos_scripts` bit(1) default NULL
`required_2008_11_16_01_mangos_command` bit(1) default NULL
) ENGINE=MyISAM DEFAULT CHARSET=utf8 ROW_FORMAT=FIXED COMMENT='Used DB version notes';
--
@ -408,15 +408,19 @@ INSERT INTO `command` VALUES
('sendmoney','3','Syntax: .sendmoney #playername "#subject" "#text" #money\r\n\r\nSend mail with money to a player. Subject and mail text must be in "".'),
('sendmessage',3,'Syntax: .sendmessage $playername $message\r\n\r\nSend screen message to player from ADMINISTRATOR.'),
('server corpses',2,'Syntax: .server corpses\r\n\r\nTriggering corpses expire check in world.'),
('server exit',4,'Syntax: .server exit\r\n\r\nTerminate mangosd NOW.'),
('server exit',4,'Syntax: .server exit\r\n\r\nTerminate mangosd NOW. Exit code 0.'),
('server info',0,'Syntax: .server info\r\n\r\nDisplay server version and the number of connected players.'),
('server idleshutdown',3,'Syntax: .server idleshutdown #delay|cancel\r\n\r\nShut the server down after #delay seconds if no active connections are present (no players) or cancel the restart/shutdown if cancel value is used.'),
('server idlerestart',3,'Syntax: .server idlerestart #delay|cancel\r\n\r\nRestart the server after #delay seconds if no active connections are present (no players) or cancel the restart/shutdown if cancel value is used.'),
('server idleshutdown',3,'Syntax: .server idleshutdown #delay [#exist_code]\r\n\r\nShut the server down after #delay seconds if no active connections are present (no players). Use #exist_code or 0 as program exist code.'),
('server idleshutdown cancel',3,'Syntax: .server idleshutdown cancel\r\n\r\nCancel the restart/shutdown timer if any.'),
('server idlerestart',3,'Syntax: .server idlerestart #delay\r\n\r\nRestart the server after #delay seconds if no active connections are present (no players). Use #exist_code or 2 as program exist code.'),
('server idlerestart cancel',3,'Syntax: .server idlerestart cancel\r\n\r\nCancel the restart/shutdown timer if any.'),
('server motd',0,'Syntax: .server motd\r\n\r\nShow server Message of the day.'),
('server restart',3,'Syntax: .server restart seconds\r\n\r\nRestart the server after given seconds and show "Restart server in X" or cancel the restart/shutdown if cancel value is used.'),
('server restart',3,'Syntax: .server restart #delay\r\n\r\nRestart the server after #delay seconds. Use #exist_code or 2 as program exist code.'),
('server restart cancel',3,'Syntax: .server restart cancel\r\n\r\nCancel the restart/shutdown timer if any.'),
('server set loglevel',4,'Syntax: .server set loglevel #level\r\n\r\nSet server log level (0 - errors only, 1 - basic, 2 - detail, 3 - debug).'),
('server set motd',3,'Syntax: .server set motd $MOTD\r\n\r\nSet server Message of the day.'),
('server shutdown',3,'Syntax: .server shutdown seconds\r\n\r\nShut the server down after given seconds and show "Off server in X" or cancel the restart/shutdown if cancel value is used.'),
('server shutdown',3,'Syntax: .server shutdown #delay [#exist_code]\r\n\r\nShut the server down after #delay seconds. Use #exist_code or 0 as program exist code.'),
('server shutdown cancel',3,'Syntax: .server shutdown cancel\r\n\r\nCancel the restart/shutdown timer if any.'),
('setskill',3,'Syntax: .setskill #skill #level [#max]\r\n\r\nSet a skill of id #skill with a current skill value of #level and a maximum value of #max (or equal current maximum if not provide) for the selected character. If no character is selected, you learn the skill.'),
('showarea',3,'Syntax: .showarea #areaid\r\n\r\nReveal the area of #areaid to the selected character. If no character is selected, reveal this area to you.'),
('start',0,'Syntax: .start\r\n\r\nTeleport you to the starting area of your character.'),

View file

@ -0,0 +1,24 @@
ALTER TABLE db_version CHANGE COLUMN required_2008_11_14_01_mangos_scripts required_2008_11_16_01_mangos_command bit;
DELETE FROM `command` WHERE `name` IN (
'server exit',
'server idleshutdown',
'server idleshutdown cancel',
'server idlerestart',
'server idlerestart cancel',
'server restart',
'server restart cancel',
'server shutdown',
'server shutdown cancel'
);
INSERT INTO `command` (`name`, `security`, `help`) VALUES
('server exit',4,'Syntax: .server exit\r\n\r\nTerminate mangosd NOW. Exit code 0.'),
('server idleshutdown',3,'Syntax: .server idleshutdown #delay [#exist_code]\r\n\r\nShut the server down after #delay seconds if no active connections are present (no players). Use #exist_code or 0 as program exist code.'),
('server idleshutdown cancel',3,'Syntax: .server idleshutdown cancel\r\n\r\nCancel the restart/shutdown timer if any.'),
('server idlerestart',3,'Syntax: .server idlerestart #delay\r\n\r\nRestart the server after #delay seconds if no active connections are present (no players). Use #exist_code or 2 as program exist code.'),
('server idlerestart cancel',3,'Syntax: .server idlerestart cancel\r\n\r\nCancel the restart/shutdown timer if any.'),
('server restart',3,'Syntax: .server restart #delay\r\n\r\nRestart the server after #delay seconds. Use #exist_code or 2 as program exist code.'),
('server restart cancel',3,'Syntax: .server restart cancel\r\n\r\nCancel the restart/shutdown timer if any.'),
('server shutdown',3,'Syntax: .server shutdown #delay [#exist_code]\r\n\r\nShut the server down after #delay seconds. Use #exist_code or 0 as program exist code.'),
('server shutdown cancel',3,'Syntax: .server shutdown cancel\r\n\r\nCancel the restart/shutdown timer if any.');

View file

@ -132,7 +132,9 @@ pkgdata_DATA = \
2008_11_09_03_mangos_mangos_string.sql \
2008_11_11_01_mangos_db_script_string.sql \
2008_11_11_02_mangos_scripts.sql \
2008_11_12_01_character_character_aura.sql \
2008_11_14_01_mangos_scripts.sql \
2008_11_16_01_mangos_command.sql
README
## Additional files to include when running 'make dist'
@ -248,4 +250,5 @@ EXTRA_DIST = \
2008_11_11_02_mangos_scripts.sql \
2008_11_12_01_character_character_aura.sql \
2008_11_14_01_mangos_scripts.sql \
2008_11_16_01_mangos_command.sql
README

View file

@ -61,16 +61,44 @@ ChatCommand * ChatHandler::getCommandTable()
{ NULL, 0, false, NULL, "", NULL }
};
static ChatCommand serverIdleRestartCommandTable[] =
{
{ "cancel", SEC_ADMINISTRATOR, true, &ChatHandler::HandleServerShutDownCancelCommand,"", NULL },
{ "" , SEC_ADMINISTRATOR, true, &ChatHandler::HandleServerIdleRestartCommand, "", NULL },
{ NULL, 0, false, NULL, "", NULL }
};
static ChatCommand serverIdleShutdownCommandTable[] =
{
{ "cancel", SEC_ADMINISTRATOR, true, &ChatHandler::HandleServerShutDownCancelCommand,"", NULL },
{ "" , SEC_ADMINISTRATOR, true, &ChatHandler::HandleServerIdleShutDownCommand, "", NULL },
{ NULL, 0, false, NULL, "", NULL }
};
static ChatCommand serverRestartCommandTable[] =
{
{ "cancel", SEC_ADMINISTRATOR, true, &ChatHandler::HandleServerShutDownCancelCommand,"", NULL },
{ "" , SEC_ADMINISTRATOR, true, &ChatHandler::HandleServerRestartCommand, "", NULL },
{ NULL, 0, false, NULL, "", NULL }
};
static ChatCommand serverShutdownCommandTable[] =
{
{ "cancel", SEC_ADMINISTRATOR, true, &ChatHandler::HandleServerShutDownCancelCommand,"", NULL },
{ "" , SEC_ADMINISTRATOR, true, &ChatHandler::HandleServerShutDownCommand, "", NULL },
{ NULL, 0, false, NULL, "", NULL }
};
static ChatCommand serverCommandTable[] =
{
{ "corpses", SEC_GAMEMASTER, true, &ChatHandler::HandleServerCorpsesCommand, "", NULL },
{ "exit", SEC_CONSOLE, true, &ChatHandler::HandleServerExitCommand, "", NULL },
{ "idlerestart", SEC_ADMINISTRATOR, true, &ChatHandler::HandleIdleRestartCommand, "", NULL },
{ "idleshutdown", SEC_ADMINISTRATOR, true, &ChatHandler::HandleIdleShutDownCommand, "", NULL },
{ "idlerestart", SEC_ADMINISTRATOR, true, NULL, "", serverIdleRestartCommandTable },
{ "idleshutdown", SEC_ADMINISTRATOR, true, NULL, "", serverShutdownCommandTable },
{ "info", SEC_PLAYER, true, &ChatHandler::HandleServerInfoCommand, "", NULL },
{ "motd", SEC_PLAYER, true, &ChatHandler::HandleServerMotdCommand, "", NULL },
{ "restart", SEC_ADMINISTRATOR, true, &ChatHandler::HandleRestartCommand, "", NULL },
{ "shutdown", SEC_ADMINISTRATOR, true, &ChatHandler::HandleShutDownCommand, "", NULL },
{ "restart", SEC_ADMINISTRATOR, true, NULL, "", serverRestartCommandTable },
{ "shutdown", SEC_ADMINISTRATOR, true, NULL, "", serverShutdownCommandTable },
{ "set", SEC_ADMINISTRATOR, true, NULL, "", serverSetCommandTable },
{ NULL, 0, false, NULL, "", NULL }
};

View file

@ -269,10 +269,15 @@ class ChatHandler
bool HandleServerCorpsesCommand(const char* args);
bool HandleServerExitCommand(const char* args);
bool HandleServerIdleRestartCommand(const char* args);
bool HandleServerIdleShutDownCommand(const char* args);
bool HandleServerInfoCommand(const char* args);
bool HandleServerMotdCommand(const char* args);
bool HandleServerRestartCommand(const char* args);
bool HandleServerSetMotdCommand(const char* args);
bool HandleServerSetLogLevelCommand(const char* args);
bool HandleServerShutDownCommand(const char* args);
bool HandleServerShutDownCancelCommand(const char* args);
bool HandleAddHonorCommand(const char* args);
bool HandleHonorAddKillCommand(const char* args);
@ -322,10 +327,6 @@ class ChatHandler
bool HandleBanListAccountCommand(const char* args);
bool HandleBanListCharacterCommand(const char* args);
bool HandleBanListIPCommand(const char* args);
bool HandleIdleRestartCommand(const char* args);
bool HandleIdleShutDownCommand(const char* args);
bool HandleShutDownCommand(const char* args);
bool HandleRestartCommand(const char* args);
bool HandleGoXYCommand(const char* args);
bool HandleGoXYZCommand(const char* args);
bool HandleGoZoneXYCommand(const char* args);

View file

@ -4572,17 +4572,17 @@ bool ChatHandler::HandleResetAllCommand(const char * args)
return true;
}
bool ChatHandler::HandleShutDownCommand(const char* args)
bool ChatHandler::HandleServerShutDownCancelCommand(const char* args)
{
sWorld.ShutdownCancel();
return true;
}
bool ChatHandler::HandleServerShutDownCommand(const char* args)
{
if(!*args)
return false;
if(std::string(args)=="cancel")
{
sWorld.ShutdownCancel();
}
else
{
char* time_str = strtok ((char*) args, " ");
char* exitcode_str = strtok (NULL, "");
@ -4610,21 +4610,14 @@ bool ChatHandler::HandleShutDownCommand(const char* args)
}
else
sWorld.ShutdownServ(time,0,SHUTDOWN_EXIT_CODE);
}
return true;
}
bool ChatHandler::HandleRestartCommand(const char* args)
bool ChatHandler::HandleServerRestartCommand(const char* args)
{
if(!*args)
return false;
if(std::string(args)=="cancel")
{
sWorld.ShutdownCancel();
}
else
{
char* time_str = strtok ((char*) args, " ");
char* exitcode_str = strtok (NULL, "");
@ -4652,21 +4645,14 @@ bool ChatHandler::HandleRestartCommand(const char* args)
}
else
sWorld.ShutdownServ(time, SHUTDOWN_MASK_RESTART, RESTART_EXIT_CODE);
}
return true;
}
bool ChatHandler::HandleIdleRestartCommand(const char* args)
bool ChatHandler::HandleServerIdleRestartCommand(const char* args)
{
if(!*args)
return false;
if(std::string(args)=="cancel")
{
sWorld.ShutdownCancel();
}
else
{
char* time_str = strtok ((char*) args, " ");
char* exitcode_str = strtok (NULL, "");
@ -4694,21 +4680,14 @@ bool ChatHandler::HandleIdleRestartCommand(const char* args)
}
else
sWorld.ShutdownServ(time,SHUTDOWN_MASK_RESTART|SHUTDOWN_MASK_IDLE,RESTART_EXIT_CODE);
}
return true;
}
bool ChatHandler::HandleIdleShutDownCommand(const char* args)
bool ChatHandler::HandleServerIdleShutDownCommand(const char* args)
{
if(!*args)
return false;
if(std::string(args)=="cancel")
{
sWorld.ShutdownCancel();
}
else
{
char* time_str = strtok ((char*) args, " ");
char* exitcode_str = strtok (NULL, "");
@ -4736,7 +4715,6 @@ bool ChatHandler::HandleIdleShutDownCommand(const char* args)
}
else
sWorld.ShutdownServ(time,SHUTDOWN_MASK_IDLE,SHUTDOWN_EXIT_CODE);
}
return true;
}

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@ -1,4 +1,4 @@
#ifndef __REVISION_NR_H__
#define __REVISION_NR_H__
#define REVISION_NR "6830"
#define REVISION_NR "6831"
#endif // __REVISION_NR_H__