[12193] Implement some spells used in the Shade of Aran encounter

This commit is contained in:
Xfurry 2012-09-06 02:13:55 +03:00 committed by Antz
parent 73f5d7a0b1
commit ba2f0471b4
3 changed files with 26 additions and 1 deletions

View file

@ -1272,6 +1272,30 @@ void Spell::EffectDummy(SpellEffectEntry const* effect)
return;
}
case 29969: // Summon Blizzard
{
if (!unitTarget)
return;
unitTarget->CastSpell(unitTarget, 29952, true, NULL, NULL, m_caster->GetObjectGuid());
return;
}
case 29979: // Massive Magnetic Pull
{
if (!unitTarget)
return;
m_caster->CastSpell(unitTarget, 30010, true);
return;
}
case 30004: // Flame Wreath
{
if (!unitTarget || unitTarget->GetTypeId() != TYPEID_PLAYER)
return;
m_caster->CastSpell(unitTarget, 29946, true);
return;
}
case 30458: // Nigh Invulnerability
{
if (!m_CastItem)