From ba4b9ad48040e219b2ddcdc2b1dfa3f7d8cb762c Mon Sep 17 00:00:00 2001 From: arrai Date: Sun, 26 Oct 2008 12:55:15 +0100 Subject: [PATCH] Added achievement dbc stuff, fixed linux build --- src/game/Makefile.am | 3 + src/game/ObjectMgr.cpp | 17 ++ src/game/ObjectMgr.h | 8 + src/game/World.cpp | 3 + src/shared/Database/DBCEnums.h | 132 +++++++++ src/shared/Database/DBCStores.cpp | 6 +- src/shared/Database/DBCStores.h | 2 + src/shared/Database/DBCStructure.h | 411 +++++++++++++++++++++++++++++ src/shared/Database/DBCfmt.cpp | 2 + 9 files changed, 583 insertions(+), 1 deletion(-) diff --git a/src/game/Makefile.am b/src/game/Makefile.am index ad3315dac..307ffd305 100644 --- a/src/game/Makefile.am +++ b/src/game/Makefile.am @@ -63,6 +63,9 @@ libmangosgame_a_SOURCES = \ BattleGroundHandler.cpp \ BattleGroundMgr.cpp \ BattleGroundMgr.h \ + Calendar.cpp \ + Calendar.h \ + CalendarHandler.cpp \ Cell.h \ CellImpl.h \ Channel.cpp \ diff --git a/src/game/ObjectMgr.cpp b/src/game/ObjectMgr.cpp index 29e52ed4b..601915d64 100644 --- a/src/game/ObjectMgr.cpp +++ b/src/game/ObjectMgr.cpp @@ -6046,6 +6046,23 @@ int ObjectMgr::GetOrNewIndexForLocale( LocaleConstant loc ) return m_LocalForIndex.size()-1; } +AchievementCriteriaEntryList const& ObjectMgr::GetAchievementCriteriaByType(AchievementCriteriaTypes type) +{ + return m_AchievementCriteriasByType[type]; +} + +void ObjectMgr::LoadAchievementCriteriaList() +{ + for (uint32 entryId = 0; entryIdrequiredType].push_back(criteria); + } +} + void ObjectMgr::LoadBattleMastersEntry() { mBattleMastersMap.clear(); // need for reload case diff --git a/src/game/ObjectMgr.h b/src/game/ObjectMgr.h index b6997a99f..a19e5f1d9 100644 --- a/src/game/ObjectMgr.h +++ b/src/game/ObjectMgr.h @@ -231,6 +231,8 @@ typedef HM_NAMESPACE::hash_map CacheNpcTextIdMap; typedef HM_NAMESPACE::hash_map CacheVendorItemMap; typedef HM_NAMESPACE::hash_map CacheTrainerSpellMap; +typedef std::list AchievementCriteriaEntryList; + enum SkillRangeType { SKILL_RANGE_LANGUAGE, // 300..300 @@ -739,6 +741,7 @@ class ObjectMgr void AddVendorItem(uint32 entry,uint32 item, uint32 maxcount, uint32 incrtime, uint32 ExtendedCost); bool RemoveVendorItem(uint32 entry,uint32 item); bool IsVendorItemValid( uint32 vendor_entry, uint32 item, uint32 maxcount, uint32 ptime, uint32 ExtendedCost, Player* pl = NULL, std::set* skip_vendors = NULL ) const; + void LoadAchievementCriteriaList(); protected: uint32 m_auctionid; uint32 m_mailid; @@ -803,6 +806,8 @@ class ObjectMgr int GetOrNewIndexForLocale(LocaleConstant loc); int DBCLocaleIndex; + + AchievementCriteriaEntryList const& GetAchievementCriteriaByType(AchievementCriteriaTypes type); private: void LoadScripts(ScriptMapMap& scripts, char const* tablename); void ConvertCreatureAddonAuras(CreatureDataAddon* addon, char const* table, char const* guidEntryStr); @@ -850,6 +855,9 @@ class ObjectMgr CacheNpcTextIdMap m_mCacheNpcTextIdMap; CacheVendorItemMap m_mCacheVendorItemMap; CacheTrainerSpellMap m_mCacheTrainerSpellMap; + + // store achievement criterias by type to speed up lookup + AchievementCriteriaEntryList m_AchievementCriteriasByType[ACHIEVEMENT_CRITERIA_TYPE_TOTAL]; }; #define objmgr MaNGOS::Singleton::Instance() diff --git a/src/game/World.cpp b/src/game/World.cpp index 5c0d0b61e..36ddff520 100644 --- a/src/game/World.cpp +++ b/src/game/World.cpp @@ -928,6 +928,9 @@ void World::SetInitialWorldSettings() sLog.outString( "Loading InstanceTemplate" ); objmgr.LoadInstanceTemplate(); + sLog.outString( "Loading AchievementCriteriaList..." ); + objmgr.LoadAchievementCriteriaList(); + sLog.outString( "Loading SkillLineAbilityMultiMap Data..." ); spellmgr.LoadSkillLineAbilityMap(); diff --git a/src/shared/Database/DBCEnums.h b/src/shared/Database/DBCEnums.h index 6ad7fdb12..b0e77efcc 100644 --- a/src/shared/Database/DBCEnums.h +++ b/src/shared/Database/DBCEnums.h @@ -26,6 +26,138 @@ enum AreaTeams AREATEAM_HORDE = 4 }; +enum AchievementFactionFlags +{ + ACHIEVEMENT_FACTION_FLAG_HORDE = 0x00000000, + ACHIEVEMENT_FACTION_FLAG_ALLIANCE = 0x00000001, +}; + +enum AchievementFlags +{ + // This achievement is a counter and can never be "fulfilled" + ACHIEVEMENT_FLAG_COUNTER = 0x00000001, +}; + +enum AchievementCriteriaCompletionFlags +{ + // some Achievements (like 698) have several criteria but only one has to be fulfilled. These are identified by this flag. + ACHIEVEMENT_CRITERIA_COMPLETE_FLAG_ALL = 2, +}; + +enum AchievementCriteriaGroupFlags +{ + // you mustn't be in a group while fulfilling this achievement + ACHIEVEMENT_CRITERIA_GROUP_NOT_IN_GROUP = 2, +}; + +enum AchievementCriteriaTypes +{ + ACHIEVEMENT_CRITERIA_TYPE_KILL_CREATURE = 0, + ACHIEVEMENT_CRITERIA_TYPE_WIN_BG = 1, + ACHIEVEMENT_CRITERIA_TYPE_REACH_LEVEL = 5, + ACHIEVEMENT_CRITERIA_TYPE_REACH_SKILL_LEVEL = 7, + ACHIEVEMENT_CRITERIA_TYPE_COMPLETE_ARCHIEVEMENT = 8, + ACHIEVEMENT_CRITERIA_TYPE_COMPLETE_QUEST_COUNT = 9, + // you have to complete a daily quest x times in a row + ACHIEVEMENT_CRITERIA_TYPE_COMPLETE_DAILY_QUEST_DAILY = 10, + ACHIEVEMENT_CRITERIA_TYPE_COMPLETE_QUESTS_IN_ZONE = 11, + ACHIEVEMENT_CRITERIA_TYPE_COMPLETE_DAILY_QUEST = 14, + ACHIEVEMENT_CRITERIA_TYPE_COMPLETE_BATTLEGROUND= 15, + ACHIEVEMENT_CRITERIA_TYPE_DEATH_AT_MAP= 16, + // TODO: this can be both arena and total deaths. Where is this difference in the dbc? + ACHIEVEMENT_CRITERIA_TYPE_DEATH= 17, + ACHIEVEMENT_CRITERIA_TYPE_DEATH_IN_DUNGEON = 18, + ACHIEVEMENT_CRITERIA_TYPE_COMPLETE_RAID = 19, + ACHIEVEMENT_CRITERIA_TYPE_KILLED_BY_CREATURE = 20, + ACHIEVEMENT_CRITERIA_TYPE_KILLED_BY_PLAYER = 23, + ACHIEVEMENT_CRITERIA_TYPE_FALL_WITHOUT_DYING = 24, + ACHIEVEMENT_CRITERIA_TYPE_COMPLETE_QUEST = 27, + ACHIEVEMENT_CRITERIA_TYPE_BE_SPELL_TARGET = 28, + ACHIEVEMENT_CRITERIA_TYPE_CAST_SPELL= 29, + ACHIEVEMENT_CRITERIA_TYPE_BG_OBJECTIVE_CAPTURE = 30, + ACHIEVEMENT_CRITERIA_TYPE_HONORABLE_KILL_AT_AREA = 31, + ACHIEVEMENT_CRITERIA_TYPE_WIN_ARENA = 32, + ACHIEVEMENT_CRITERIA_TYPE_PLAY_ARENA = 33, + ACHIEVEMENT_CRITERIA_TYPE_LEARN_SPELL = 34, + // TODO: this criteria has additional conditions which can not be found in the dbcs + ACHIEVEMENT_CRITERIA_TYPE_HONORABLE_KILL = 35, + ACHIEVEMENT_CRITERIA_TYPE_OWN_ITEM = 36, + // TODO: the archievements 1162 and 1163 requires a special rating which can't be found in the dbc + ACHIEVEMENT_CRITERIA_TYPE_WIN_RATED_ARENA = 37, + ACHIEVEMENT_CRITERIA_TYPE_HIGHEST_TEAM_RATING = 38, + ACHIEVEMENT_CRITERIA_TYPE_REACH_TEAM_RATING = 39, + ACHIEVEMENT_CRITERIA_TYPE_LEARN_SKILL_LEVEL = 40, + ACHIEVEMENT_CRITERIA_TYPE_USE_ITEM = 41, + ACHIEVEMENT_CRITERIA_TYPE_LOOT_ITEM= 42, + ACHIEVEMENT_CRITERIA_TYPE_EXPLORE_AREA = 43, + ACHIEVEMENT_CRITERIA_TYPE_OWN_RANK= 44, + ACHIEVEMENT_CRITERIA_TYPE_BUY_BANK_SLOT= 45, + ACHIEVEMENT_CRITERIA_TYPE_GAIN_REPUTATION= 46, + ACHIEVEMENT_CRITERIA_TYPE_GAIN_EXALTED_REPUTATION= 47, + // noted: rewarded as soon as the player payed, not at taking place at the seat + ACHIEVEMENT_CRITERIA_TYPE_VISIT_BARBER_SHOP= 48, + ACHIEVEMENT_CRITERIA_TYPE_EQUIP_EPIC_ITEM = 49, + // TODO: itemlevel is mentioned in text but not present in dbc + ACHIEVEMENT_CRITERIA_TYPE_ROLL_NEED_ON_LOOT = 50, + ACHIEVEMENT_CRITERIA_TYPE_HK_CLASS = 52, + ACHIEVEMENT_CRITERIA_TYPE_HK_RACE = 53, + ACHIEVEMENT_CRITERIA_TYPE_DO_EMOTE = 54, + ACHIEVEMENT_CRITERIA_TYPE_HEALING_DONE = 55, + ACHIEVEMENT_CRITERIA_TYPE_EQUIP_ITEM = 57, + ACHIEVEMENT_CRITERIA_TYPE_GOLD_SPENT_FOR_TALENTS = 60, + ACHIEVEMENT_CRITERIA_TYPE_NUMBER_OF_TALENT_RESETS = 61, + ACHIEVEMENT_CRITERIA_TYPE_GOLD_SPENT_FOR_TRAVELLING = 63, + ACHIEVEMENT_CRITERIA_TYPE_GOLD_SPENT_AT_BARBER = 65, + ACHIEVEMENT_CRITERIA_TYPE_GOLD_SPENT_FOR_MAIL = 66, + ACHIEVEMENT_CRITERIA_TYPE_LOOT_MONEY = 67, + ACHIEVEMENT_CRITERIA_TYPE_USE_GAMEOBJECT = 68, + ACHIEVEMENT_CRITERIA_TYPE_BE_SPELL_TARGET2= 69, + ACHIEVEMENT_CRITERIA_TYPE_SPECIAL_PVP_KILL= 70, + ACHIEVEMENT_CRITERIA_TYPE_FISH_IN_GAMEOBJECT = 72, + // TODO: title id is not mentioned in dbc + ACHIEVEMENT_CRITERIA_TYPE_EARNED_PVP_TITLE = 74, + ACHIEVEMENT_CRITERIA_TYPE_LEARN_SKILLLINE_SPELLS= 75, + ACHIEVEMENT_CRITERIA_TYPE_WIN_DUEL = 76, + ACHIEVEMENT_CRITERIA_TYPE_LOSE_DUEL = 77, + // TODO: creature type (demon, undead etc.) is not stored in dbc + ACHIEVEMENT_CRITERIA_TYPE_KILL_CREATURE_TYPE = 78, + ACHIEVEMENT_CRITERIA_TYPE_GOLD_EARNED_BY_AUCTIONS= 80, + ACHIEVEMENT_CRITERIA_TYPE_CREATE_AUCTION= 82, + ACHIEVEMENT_CRITERIA_TYPE_HIGHEST_AUCTION_BID= 83, + ACHIEVEMENT_CRITERIA_TYPE_WON_AUCTIONS= 84, + ACHIEVEMENT_CRITERIA_TYPE_HIGHEST_AUCTION_SOLD = 85, + ACHIEVEMENT_CRITERIA_TYPE_HIGHEST_GOLD_VALUE_OWNED = 86, + ACHIEVEMENT_CRITERIA_TYPE_GAIN_REVERED_REPUTATION = 87, + ACHIEVEMENT_CRITERIA_TYPE_GAIN_HONORED_REPUTATION = 88, + ACHIEVEMENT_CRITERIA_TYPE_KNOWN_FACTIONS = 89, + ACHIEVEMENT_CRITERIA_TYPE_LOOT_EPIC_ITEM = 90, + ACHIEVEMENT_CRITERIA_TYPE_RECEIVE_EPIC_ITEM = 91, + ACHIEVEMENT_CRITERIA_TYPE_ROLL_NEED = 93, + ACHIEVEMENT_CRITERIA_TYPE_ROLL_GREED = 94, + ACHIEVEMENT_CRITERIA_TYPE_HIGHEST_HEALTH = 95, + ACHIEVEMENT_CRITERIA_TYPE_HIGHEST_POWER = 96, + ACHIEVEMENT_CRITERIA_TYPE_HIGHEST_STAT = 97, + ACHIEVEMENT_CRITERIA_TYPE_HIGHEST_SPELLPOWER = 98, + ACHIEVEMENT_CRITERIA_TYPE_HIGHEST_ARMOR = 99, + ACHIEVEMENT_CRITERIA_TYPE_HIGHEST_RATING = 100, + ACHIEVEMENT_CRITERIA_TYPE_HIGHEST_HIT_DEALT = 101, + ACHIEVEMENT_CRITERIA_TYPE_HIGHEST_HIT_RECEIVED = 102, + ACHIEVEMENT_CRITERIA_TYPE_TOTAL_DAMAGE_RECEIVED = 103, + ACHIEVEMENT_CRITERIA_TYPE_HIGHEST_HEAL_CASTED = 104, + ACHIEVEMENT_CRITERIA_TYPE_TOTAL_HEALING_RECEIVED = 105, + ACHIEVEMENT_CRITERIA_TYPE_HIGHEST_HEALING_RECEIVED = 106, + ACHIEVEMENT_CRITERIA_TYPE_QUEST_ABANDONED = 107, + ACHIEVEMENT_CRITERIA_TYPE_FLIGHT_PATHS_TAKEN = 108, + ACHIEVEMENT_CRITERIA_TYPE_LOOT_TYPE = 109, + // TODO: target entry is missing + ACHIEVEMENT_CRITERIA_TYPE_CAST_SPELL2 = 110, + ACHIEVEMENT_CRITERIA_TYPE_LEARN_SKILL_LINE= 112, + ACHIEVEMENT_CRITERIA_TYPE_EARN_HONORABLE_KILL = 113, + ACHIEVEMENT_CRITERIA_TYPE_ACCEPTED_SUMMONINGS = 114, + // 0..114 => 115 criteria types total + ACHIEVEMENT_CRITERIA_TYPE_TOTAL = 115, +}; + enum AreaFlags { AREA_FLAG_SNOW = 0x00000001, // snow (only Dun Morogh, Naxxramas, Razorfen Downs and Winterspring) diff --git a/src/shared/Database/DBCStores.cpp b/src/shared/Database/DBCStores.cpp index b24aedf37..2e50fa75e 100644 --- a/src/shared/Database/DBCStores.cpp +++ b/src/shared/Database/DBCStores.cpp @@ -33,6 +33,8 @@ DBCStorage sAreaStore(AreaTableEntryfmt); static AreaFlagByAreaID sAreaFlagByAreaID; static AreaFlagByMapID sAreaFlagByMapID; // for instances without generated *.map files +DBCStorage sAchievementStore(Achievementfmt); +DBCStorage sAchievementCriteriaStore(AchievementCriteriafmt); DBCStorage sAreaTriggerStore(AreaTriggerEntryfmt); DBCStorage sBankBagSlotPricesStore(BankBagSlotPricesEntryfmt); DBCStorage sBattlemasterListStore(BattlemasterListEntryfmt); @@ -182,7 +184,7 @@ void LoadDBCStores(std::string dataPath) { std::string dbcPath = dataPath+"dbc/"; - const uint32 DBCFilesCount = 60; + const uint32 DBCFilesCount = 65; barGoLink bar( DBCFilesCount ); @@ -205,6 +207,8 @@ void LoadDBCStores(std::string dataPath) } } + LoadDBC(availableDbcLocales,bar,bad_dbc_files,sAchievementStore, dbcPath,"Achievement.dbc"); + LoadDBC(availableDbcLocales,bar,bad_dbc_files,sAchievementCriteriaStore, dbcPath,"Achievement_Criteria.dbc"); LoadDBC(availableDbcLocales,bar,bad_dbc_files,sAreaTriggerStore, dbcPath,"AreaTrigger.dbc"); LoadDBC(availableDbcLocales,bar,bad_dbc_files,sBankBagSlotPricesStore, dbcPath,"BankBagSlotPrices.dbc"); LoadDBC(availableDbcLocales,bar,bad_dbc_files,sBattlemasterListStore, dbcPath,"BattlemasterList.dbc"); diff --git a/src/shared/Database/DBCStores.h b/src/shared/Database/DBCStores.h index 03820d1f0..0e6664394 100644 --- a/src/shared/Database/DBCStores.h +++ b/src/shared/Database/DBCStores.h @@ -129,6 +129,8 @@ class DBCStorage StringPoolList m_stringPoolList; }; +extern DBCStorage sAchievementStore; +extern DBCStorage sAchievementCriteriaStore; extern DBCStorage sAreaStore;// recommend access using functions extern DBCStorage sAreaTriggerStore; extern DBCStorage sBankBagSlotPricesStore; diff --git a/src/shared/Database/DBCStructure.h b/src/shared/Database/DBCStructure.h index 9158bd3c7..1b7ff8da6 100644 --- a/src/shared/Database/DBCStructure.h +++ b/src/shared/Database/DBCStructure.h @@ -35,6 +35,417 @@ #pragma pack(push,1) #endif +struct AchievementEntry +{ + uint32 ID; // 0 + uint32 factionFlag; // 1 -1=all, 0=horde, 1=alliance + uint32 mapID; // 2 -1=none + uint32 categoryId; // 38 + uint32 points; // 39 + uint32 flags; // 42 +}; + +struct AchievementCategoryEntry +{ + uint32 ID; // 0 + uint32 parentCategory; // 1 -1 for main category + uint32 sortOrder; // 19 +}; + +struct AchievementCriteriaEntry +{ + uint32 ID; // 0 + uint32 referredAchievement; // 1 + uint32 requiredType; // 2 + union + { + // ACHIEVEMENT_CRITERIA_TYPE_KILL_CREATURE = 0 + // TODO: also used for player deaths.. + struct + { + uint32 creatureID; // 3 + uint32 creatureCount; // 4 + } kill_creature; + + // ACHIEVEMENT_CRITERIA_TYPE_WIN_BG = 1 + // TODO: there are further criterias instead just winning + struct + { + uint32 bgMapID; // 3 + uint32 winCount; // 4 + } win_bg; + + // ACHIEVEMENT_CRITERIA_TYPE_REACH_LEVEL = 5 + struct + { + uint32 unused; // 3 + uint32 level; // 4 + } reach_level; + + // ACHIEVEMENT_CRITERIA_TYPE_REACH_SKILL_LEVEL = 7 + struct + { + uint32 skillID; // 3 + uint32 skillLevel; // 4 + } reach_skill_level; + + // ACHIEVEMENT_CRITERIA_TYPE_COMPLETE_ARCHIEVEMENT = 8 + struct + { + uint32 linkedAchievement; // 3 + } complete_achievement; + + // ACHIEVEMENT_CRITERIA_TYPE_COMPLETE_QUEST_COUNT = 9 + struct + { + uint32 unused; // 3 + uint32 totalQuestCount; // 4 + } complete_quest_count; + + // ACHIEVEMENT_CRITERIA_TYPE_COMPLETE_DAILY_QUEST_DAILY = 10 + struct + { + uint32 unused; // 3 + uint32 numberOfDays; // 4 + } complete_daily_quest_daily; + + // ACHIEVEMENT_CRITERIA_TYPE_COMPLETE_QUESTS_IN_ZONE = 11 + struct + { + uint32 zoneID; // 3 + uint32 questCount; // 4 + } complete_quests_in_zone; + + // ACHIEVEMENT_CRITERIA_TYPE_COMPLETE_DAILY_QUEST = 14 + struct + { + uint32 unused; // 3 + uint32 questCount; // 4 + } complete_daily_quest; + + // ACHIEVEMENT_CRITERIA_TYPE_COMPLETE_BATTLEGROUND= 15 + struct + { + uint32 mapID; // 3 + } complete_battleground; + + // ACHIEVEMENT_CRITERIA_TYPE_DEATH_AT_MAP= 16 + struct + { + uint32 mapID; // 3 + } death_at_map; + + // ACHIEVEMENT_CRITERIA_TYPE_COMPLETE_RAID = 19 + struct + { + uint32 groupSize; // 3 can be 5, 10 or 25 + } complete_raid; + + // ACHIEVEMENT_CRITERIA_TYPE_KILLED_BY_CREATURE = 20 + struct + { + uint32 creatureEntry; // 3 + } killed_by_creature; + + // ACHIEVEMENT_CRITERIA_TYPE_FALL_WITHOUT_DYING = 24 + struct + { + uint32 unused; // 3 + uint32 fallHeight; // 4 + } fall_without_dying; + + // ACHIEVEMENT_CRITERIA_TYPE_COMPLETE_QUEST = 27 + struct + { + uint32 questID; // 3 + uint32 questCount; // 4 + } complete_quest; + + // ACHIEVEMENT_CRITERIA_TYPE_BE_SPELL_TARGET = 28 + // ACHIEVEMENT_CRITERIA_TYPE_BE_SPELL_TARGET2= 69 + struct + { + uint32 spellID; // 3 + uint32 spellCount; // 4 + } be_spell_target; + + // ACHIEVEMENT_CRITERIA_TYPE_CAST_SPELL= 29 + struct + { + uint32 spellID; // 3 + uint32 castCount; // 4 + } cast_spell; + + // ACHIEVEMENT_CRITERIA_TYPE_HONORABLE_KILL_AT_AREA = 31 + struct + { + uint32 areaID; // 3 Reference to AreaTable.dbc + uint32 killCount; // 4 + } honorable_kill_at_area; + + // ACHIEVEMENT_CRITERIA_TYPE_WIN_ARENA = 32 + struct + { + uint32 mapID; // 3 Reference to Map.dbc + } win_arena; + + // ACHIEVEMENT_CRITERIA_TYPE_PLAY_ARENA = 33 + struct + { + uint32 mapID; // 3 Reference to Map.dbc + } play_arena; + + // ACHIEVEMENT_CRITERIA_TYPE_LEARN_SPELL = 34 + struct + { + uint32 spellID; // 3 Reference to Map.dbc + } learn_spell; + + // ACHIEVEMENT_CRITERIA_TYPE_OWN_ITEM = 36 + struct + { + uint32 itemID; // 3 + uint32 itemCount; // 4 + } own_item; + + // ACHIEVEMENT_CRITERIA_TYPE_WIN_RATED_ARENA = 37 + struct + { + uint32 unused; // 3 + uint32 count; // 4 + uint32 flag; // 5 4=in a row + } win_rated_arena; + + // ACHIEVEMENT_CRITERIA_TYPE_HIGHEST_TEAM_RATING = 38 + struct + { + uint32 teamtype; // 3 {2,3,5} + } highest_team_rating; + + // ACHIEVEMENT_CRITERIA_TYPE_REACH_TEAM_RATING = 39 + struct + { + uint32 teamtype; // 3 {2,3,5} + uint32 teamrating; // 4 + } reach_team_rating; + + // ACHIEVEMENT_CRITERIA_TYPE_LEARN_SKILL_LEVEL = 40 + struct + { + uint32 skillID; // 3 + uint32 skillLevel; // 4 apprentice=1, journeyman=2, expert=3, artisan=4, master=5, grand master=6 + } learn_skill_level; + + // ACHIEVEMENT_CRITERIA_TYPE_USE_ITEM = 41 + struct + { + uint32 itemID; // 3 + uint32 itemCount; // 4 + } use_item; + + // ACHIEVEMENT_CRITERIA_TYPE_LOOT_ITEM = 42 + struct + { + uint32 itemID; // 3 + uint32 itemCount; // 4 + } loot_item; + + // ACHIEVEMENT_CRITERIA_TYPE_EXPLORE_AREA = 43 + struct + { + // TODO: This rank is _NOT_ the index from AreaTable.dbc + uint32 areaReference; // 3 + } explore_area; + + // ACHIEVEMENT_CRITERIA_TYPE_OWN_RANK= 44 + struct + { + // TODO: This rank is _NOT_ the index from CharTitles.dbc + uint32 rank; // 3 + } own_rank; + + // ACHIEVEMENT_CRITERIA_TYPE_BUY_BANK_SLOT= 45 + struct + { + uint32 unused; // 3 + uint32 numberOfSlots; // 4 + } buy_bank_slot; + + // ACHIEVEMENT_CRITERIA_TYPE_GAIN_REPUTATION= 46 + struct + { + uint32 factionID; // 3 + uint32 reputationAmount; // 4 Total reputation amount, so 42000 = exalted + } gain_reputation; + + // ACHIEVEMENT_CRITERIA_TYPE_GAIN_EXALTED_REPUTATION= 47 + struct + { + uint32 unused; // 3 + uint32 numberOfExaltedFactions; // 4 + } gain_exalted_reputation; + + // ACHIEVEMENT_CRITERIA_TYPE_EQUIP_EPIC_ITEM = 49 + // TODO: where is the required itemlevel stored? + struct + { + uint32 itemSlot; // 3 + } equip_epic_item; + + // ACHIEVEMENT_CRITERIA_TYPE_ROLL_NEED_ON_LOOT= 50 + struct + { + uint32 rollValue; // 3 + uint32 count; // 4 + } roll_need_on_loot; + + // ACHIEVEMENT_CRITERIA_TYPE_HK_CLASS = 52 + struct + { + uint32 classID; // 3 + uint32 count; // 4 + } hk_class; + + // ACHIEVEMENT_CRITERIA_TYPE_HK_RACE = 53 + struct + { + uint32 raceID; // 3 + uint32 count; // 4 + } hk_race; + + // ACHIEVEMENT_CRITERIA_TYPE_DO_EMOTE = 54 + // TODO: where is the information about the target stored? + struct + { + uint32 emoteID; // 3 + } do_emote; + + // ACHIEVEMENT_CRITERIA_TYPE_HEALING_DONE = 55 + struct + { + uint32 unused; // 3 + uint32 count; // 4 + uint32 flag; // 5 =3 for battleground healing + uint32 mapid; // 6 + } healing_done; + + // ACHIEVEMENT_CRITERIA_TYPE_EQUIP_ITEM = 57 + struct + { + uint32 itemID; // 3 + } equip_item; + + + // ACHIEVEMENT_CRITERIA_TYPE_LOOT_MONEY = 67 + struct + { + uint32 unused; // 3 + uint32 goldInCopper; // 4 + } loot_money; + + // ACHIEVEMENT_CRITERIA_TYPE_USE_GAMEOBJECT = 68 + struct + { + uint32 goEntry; // 3 + uint32 useCount; // 4 + } use_gameobject; + + // ACHIEVEMENT_CRITERIA_TYPE_SPECIAL_PVP_KILL= 70 + // TODO: are those special criteria stored in the dbc or do we have to add another sql table? + struct + { + uint32 unused; // 3 + uint32 killCount; // 4 + } special_pvp_kill; + + // ACHIEVEMENT_CRITERIA_TYPE_FISH_IN_GAMEOBJECT = 72 + struct + { + uint32 goEntry; // 3 + uint32 lootCount; // 4 + } fish_in_gameobject; + + // ACHIEVEMENT_CRITERIA_TYPE_LEARN_SKILLLINE_SPELLS= 75 + struct + { + uint32 skillLine; // 3 + uint32 spellCount; // 4 + } learn_skilline_spell; + + // ACHIEVEMENT_CRITERIA_TYPE_WIN_DUEL = 76 + struct + { + uint32 unused; // 3 + uint32 duelCount; // 4 + } win_duel; + + // ACHIEVEMENT_CRITERIA_TYPE_HIGHEST_POWER = 96 + struct + { + uint32 powerType; // 3 mana=0, 1=rage, 3=energy, 6=runic power + } highest_power; + + // ACHIEVEMENT_CRITERIA_TYPE_HIGHEST_STAT = 97 + struct + { + uint32 statType; // 3 4=spirit, 3=int, 2=stamina, 1=agi, 0=strength + } highest_stat; + + // ACHIEVEMENT_CRITERIA_TYPE_HIGHEST_SPELLPOWER = 98 + struct + { + uint32 spellSchool; // 3 + } highest_spellpower; + + // ACHIEVEMENT_CRITERIA_TYPE_HIGHEST_RATING = 100 + struct + { + uint32 ratingType; // 3 + } highest_rating; + + // ACHIEVEMENT_CRITERIA_TYPE_LOOT_TYPE = 109 + struct + { + uint32 lootType; // 3 3=fishing, 2=pickpocket, 4=disentchant + uint32 lootTypeCount; // 4 + } loot_type; + + // ACHIEVEMENT_CRITERIA_TYPE_CAST_SPELL2 = 110 + struct + { + uint32 skillLine; // 3 + uint32 spellCount; // 4 + } cast_spell2; + + // ACHIEVEMENT_CRITERIA_TYPE_LEARN_SKILL_LINE= 112 + struct + { + uint32 skillLine; // 3 + uint32 spellCount; // 4 + } learn_skill_line; + + // ACHIEVEMENT_CRITERIA_TYPE_EARN_HONORABLE_KILL = 113 + struct + { + uint32 unused; // 3 + uint32 killCount; // 4 + } honorable_kill; + + struct + { + uint32 field3; // 3 + uint32 field4; // 4 + uint32 field5; // 5 + uint32 field6; // 6 + uint32 field7; // 7 + uint32 field8; // 8 + } raw; + }; + uint32 completionFlag; // 26 + uint32 groupFlag; // 27 + uint32 timeLimit; // 29 time limit in seconds +}; + struct AreaTableEntry { uint32 ID; // 0 diff --git a/src/shared/Database/DBCfmt.cpp b/src/shared/Database/DBCfmt.cpp index e03b3fc4f..2bb6375a1 100644 --- a/src/shared/Database/DBCfmt.cpp +++ b/src/shared/Database/DBCfmt.cpp @@ -16,6 +16,8 @@ * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA */ +const char Achievementfmt[]="iiixxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxiixxixxxxxxxxxxxxxxxxxxx"; +const char AchievementCriteriafmt[]="iiiiiiiiixxxxxxxxxxxxxxxxxiixix"; const char AreaTableEntryfmt[]="iiinixxxxxissssssssssssssssxixxxxxxx"; const char AreaTriggerEntryfmt[]="niffffffff"; const char BankBagSlotPricesEntryfmt[]="ni";