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Rename a virtual to usual coding style
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@ -1377,7 +1377,7 @@ class MANGOS_DLL_SPEC Unit : public WorldObject
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}
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bool HasAuraOfDifficulty(uint32 spellId) const;
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bool virtual HasSpell(uint32 /*spellID*/) const { return false; }
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virtual bool HasSpell(uint32 /*spellID*/) const { return false; }
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bool HasStealthAura() const { return HasAuraType(SPELL_AURA_MOD_STEALTH); }
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bool HasInvisibilityAura() const { return HasAuraType(SPELL_AURA_MOD_INVISIBILITY); }
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