diff --git a/src/game/Guild.cpp b/src/game/Guild.cpp index 41e9adbd1..760f5eaaa 100644 --- a/src/game/Guild.cpp +++ b/src/game/Guild.cpp @@ -680,7 +680,7 @@ void Guild::SetRankName(uint32 rankId, std::string name_) // name now can be used for encoding to DB CharacterDatabase.escape_string(name_); - CharacterDatabase.PExecute("UPDATE guild_rank SET rname='%s' WHERE rid='%u' AND guildid='%u'", name_.c_str(), (rankId+1), m_Id); + CharacterDatabase.PExecute("UPDATE guild_rank SET rname='%s' WHERE rid='%u' AND guildid='%u'", name_.c_str(), rankId, m_Id); } void Guild::SetRankRights(uint32 rankId, uint32 rights) @@ -690,7 +690,7 @@ void Guild::SetRankRights(uint32 rankId, uint32 rights) m_Ranks[rankId].rights = rights; - CharacterDatabase.PExecute("UPDATE guild_rank SET rights='%u' WHERE rid='%u' AND guildid='%u'", rights, (rankId+1), m_Id); + CharacterDatabase.PExecute("UPDATE guild_rank SET rights='%u' WHERE rid='%u' AND guildid='%u'", rights, rankId, m_Id); } int32 Guild::GetRank(uint32 LowGuid) @@ -1402,7 +1402,7 @@ void Guild::SetBankMoneyPerDay(uint32 rankId, uint32 money) if (itr->second.RankId == rankId) itr->second.BankResetTimeMoney = 0; - CharacterDatabase.PExecute("UPDATE guild_rank SET BankMoneyPerDay='%u' WHERE rid='%u' AND guildid='%u'", money, (rankId+1), m_Id); + CharacterDatabase.PExecute("UPDATE guild_rank SET BankMoneyPerDay='%u' WHERE rid='%u' AND guildid='%u'", money, rankId, m_Id); CharacterDatabase.PExecute("UPDATE guild_member SET BankResetTimeMoney='0' WHERE guildid='%u' AND rank='%u'", m_Id, rankId); } diff --git a/src/shared/revision_nr.h b/src/shared/revision_nr.h index 508539032..0bcdf8911 100644 --- a/src/shared/revision_nr.h +++ b/src/shared/revision_nr.h @@ -1,4 +1,4 @@ #ifndef __REVISION_NR_H__ #define __REVISION_NR_H__ - #define REVISION_NR "8463" + #define REVISION_NR "8464" #endif // __REVISION_NR_H__