[10489] Correct some typos in comments for SCRIPT_COMMAND*

Signed-off-by: NoFantasy <nofantasy@nf.no>
This commit is contained in:
NoFantasy 2010-09-15 21:34:02 +02:00
parent 9aa683f0e9
commit bb7792940b
2 changed files with 7 additions and 6 deletions

View file

@ -398,11 +398,12 @@ enum RealmZone
// data_flags = flag_target_player_as_source = 0x01 // data_flags = flag_target_player_as_source = 0x01
// flag_original_source_as_target = 0x02 // flag_original_source_as_target = 0x02
// flag_buddy_as_target = 0x04 // flag_buddy_as_target = 0x04
#define SCRIPT_COMMAND_EMOTE 1 // source = unit, datalong = anim_id // dataint = text entry from db_script_string -table
#define SCRIPT_COMMAND_FIELD_SET 2 // source = any, datalong = field_id, datalog2 = value #define SCRIPT_COMMAND_EMOTE 1 // source = unit, datalong = emote_id
#define SCRIPT_COMMAND_MOVE_TO 3 // source = Creature, datalog2 = time, x/y/z #define SCRIPT_COMMAND_FIELD_SET 2 // source = any, datalong = field_id, datalong2 = value
#define SCRIPT_COMMAND_FLAG_SET 4 // source = any, datalong = field_id, datalog2 = bitmask #define SCRIPT_COMMAND_MOVE_TO 3 // source = Creature, datalong2 = time, x/y/z
#define SCRIPT_COMMAND_FLAG_REMOVE 5 // source = any, datalong = field_id, datalog2 = bitmask #define SCRIPT_COMMAND_FLAG_SET 4 // source = any, datalong = field_id, datalong2 = bitmask
#define SCRIPT_COMMAND_FLAG_REMOVE 5 // source = any, datalong = field_id, datalong2 = bitmask
#define SCRIPT_COMMAND_TELEPORT_TO 6 // source or target with Player, datalong = map_id, x/y/z #define SCRIPT_COMMAND_TELEPORT_TO 6 // source or target with Player, datalong = map_id, x/y/z
#define SCRIPT_COMMAND_QUEST_EXPLORED 7 // one from source or target must be Player, another GO/Creature, datalong=quest_id, datalong2=distance or 0 #define SCRIPT_COMMAND_QUEST_EXPLORED 7 // one from source or target must be Player, another GO/Creature, datalong=quest_id, datalong2=distance or 0
#define SCRIPT_COMMAND_KILL_CREDIT 8 // source or target with Player, datalong = creature entry, datalong2 = bool (0=personal credit, 1=group credit) #define SCRIPT_COMMAND_KILL_CREDIT 8 // source or target with Player, datalong = creature entry, datalong2 = bool (0=personal credit, 1=group credit)

View file

@ -1,4 +1,4 @@
#ifndef __REVISION_NR_H__ #ifndef __REVISION_NR_H__
#define __REVISION_NR_H__ #define __REVISION_NR_H__
#define REVISION_NR "10488" #define REVISION_NR "10489"
#endif // __REVISION_NR_H__ #endif // __REVISION_NR_H__