diff --git a/src/game/Opcodes.h b/src/game/Opcodes.h index 79a06f7a2..6fb819ea0 100644 --- a/src/game/Opcodes.h +++ b/src/game/Opcodes.h @@ -1002,7 +1002,7 @@ enum Opcodes SMSG_SPELL_CHANCE_PROC_LOG = 0x13AB, CMSG_MOVE_SET_RUN_SPEED = 0x13AC, SMSG_DISMOUNT = 0x2135, // 4.3.4 15595 - MSG_MOVE_UPDATE_CAN_FLY = 0x13AE, + SMSG_MOVE_UPDATE_CAN_FLY = 0x3DA1, // 4.3.4 15595 MSG_RAID_READY_CHECK_CONFIRM = 0x4F05, // 4.3.4 15595 CMSG_VOICE_SESSION_ENABLE = 0x2314, // 4.3.4 15595 SMSG_VOICE_SESSION_ENABLE = 0x13B1, diff --git a/src/game/Server/Opcodes.cpp b/src/game/Server/Opcodes.cpp index f93a64c4e..dd7e63b23 100644 --- a/src/game/Server/Opcodes.cpp +++ b/src/game/Server/Opcodes.cpp @@ -1025,7 +1025,7 @@ void InitializeOpcodes() //OPCODE(SMSG_SPELL_CHANCE_PROC_LOG, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide ); //OPCODE(CMSG_MOVE_SET_RUN_SPEED, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_NULL ); OPCODE(SMSG_DISMOUNT, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide ); - //OPCODE(MSG_MOVE_UPDATE_CAN_FLY, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_NULL ); + OPCODE(SMSG_MOVE_UPDATE_CAN_FLY, STATUS_UNHANDLED, PROCESS_INPLACE, &WorldSession::Handle_NULL ); OPCODE(MSG_RAID_READY_CHECK_CONFIRM, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_NULL ); OPCODE(CMSG_VOICE_SESSION_ENABLE, STATUS_AUTHED, PROCESS_THREADUNSAFE, &WorldSession::HandleVoiceSessionEnableOpcode ); //OPCODE(SMSG_VOICE_SESSION_ENABLE, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_NULL );