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[11864] Fix SCRIPT_COMMAND_SET_FACTION to check for expected Faction Templates and not factions
Please check your scripts! Note: Similar problems exist in other cases as well. Signed-off-by: Klark20 <Klark20@online.de> Signed-off-by: Schmoozerd <schmoozerd@scriptdev2.com>
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2 changed files with 3 additions and 3 deletions
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@ -421,9 +421,9 @@ void ScriptMgr::LoadScripts(ScriptMapMap& scripts, const char* tablename)
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}
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case SCRIPT_COMMAND_SET_FACTION:
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{
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if (tmp.faction.factionId && !sFactionStore.LookupEntry(tmp.faction.factionId))
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if (tmp.faction.factionId && !sFactionTemplateStore.LookupEntry(tmp.faction.factionId))
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{
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sLog.outErrorDb("Table `%s` has datalong2 = %u in SCRIPT_COMMAND_SET_FACTION for script id %u, but this faction does not exist.", tablename, tmp.faction.factionId, tmp.id);
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sLog.outErrorDb("Table `%s` has datalong = %u in SCRIPT_COMMAND_SET_FACTION for script id %u, but this faction-template does not exist.", tablename, tmp.faction.factionId, tmp.id);
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continue;
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}
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@ -1,4 +1,4 @@
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#ifndef __REVISION_NR_H__
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#define __REVISION_NR_H__
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#define REVISION_NR "11863"
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#define REVISION_NR "11864"
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#endif // __REVISION_NR_H__
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