diff --git a/src/game/ItemHandler.cpp b/src/game/ItemHandler.cpp index 671fba434..1f079abff 100644 --- a/src/game/ItemHandler.cpp +++ b/src/game/ItemHandler.cpp @@ -860,12 +860,14 @@ void WorldSession::HandleBuyBankSlotOpcode(WorldPacket& recvPacket) recvPacket >> guid; // cheating protection + /* not critical if "cheated", and check skip allow by slots in bank windows open by .bank command. Creature *pCreature = GetPlayer()->GetNPCIfCanInteractWith(guid, UNIT_NPC_FLAG_BANKER); if(!pCreature) { sLog.outDebug( "WORLD: HandleBuyBankSlotOpcode - Unit (GUID: %u) not found or you can't interact with him.", uint32(GUID_LOPART(guid)) ); return; } + */ uint32 slot = _player->GetBankBagSlotCount(); diff --git a/src/shared/revision_nr.h b/src/shared/revision_nr.h index d33770cfa..122b7f960 100644 --- a/src/shared/revision_nr.h +++ b/src/shared/revision_nr.h @@ -1,4 +1,4 @@ #ifndef __REVISION_NR_H__ #define __REVISION_NR_H__ - #define REVISION_NR "8243" + #define REVISION_NR "8244" #endif // __REVISION_NR_H__