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[8475] fixed some gcc-warnings
all warnings from Wunused
and some from Wall
cause unused may be most interesting for some:
they were in following files:
src/game/Level2.cpp
src/game/Map.cpp
src/game/SpellAuras.cpp
src/game/Unit.cpp
src/mangosd/Master.cpp
but i guess mostly someone just fogot to remove this code
for some unsigned vs signed warnings i used:
ack "for.*int .*size\(\)" | ack -v uint
also note for coding:
if you do something like
if( a && b || c)
just place parentheses around (a && b) && always will have
precedence over || but without parentheses this could be overseen
quite fast (at least that's my guess why gcc will warn for this)
Signed-off-by: balrok <der-coole-carl@gmx.net>
This commit is contained in:
parent
56ddf40d62
commit
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36 changed files with 96 additions and 101 deletions
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@ -1177,7 +1177,7 @@ valid examples:
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char c = reader.peek();
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// ignore enchants etc.
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while(c >='0' && c <='9' || c==':')
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while ((c >= '0' && c <= '9') || c== ':')
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{
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reader.ignore(1);
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c = reader.peek();
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@ -2201,4 +2201,4 @@ LocaleConstant CliHandler::GetSessionDbcLocale() const
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int CliHandler::GetSessionDbLocaleIndex() const
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{
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return objmgr.GetDBCLocaleIndex();
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}
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}
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