[8475] fixed some gcc-warnings

all warnings from Wunused
and some from Wall

cause unused may be most interesting for some:
they were in following files:
src/game/Level2.cpp
src/game/Map.cpp
src/game/SpellAuras.cpp
src/game/Unit.cpp
src/mangosd/Master.cpp
but i guess mostly someone just fogot to remove this code

for some unsigned vs signed warnings i used:
ack "for.*int .*size\(\)" | ack -v uint

also note for coding:
if you do something like
    if( a && b || c)
just place parentheses around (a && b) && always will have
precedence over || but without parentheses this could be overseen
quite fast (at least that's my guess why gcc will warn for this)

Signed-off-by: balrok <der-coole-carl@gmx.net>
This commit is contained in:
balrok 2009-09-05 10:42:36 +02:00
parent 56ddf40d62
commit bd30769dec
36 changed files with 96 additions and 101 deletions

View file

@ -1789,7 +1789,8 @@ uint16 Map::GetAreaFlag(float x, float y, float z) const
// Makers' Overlook (ground and cave)
else if (x > 5634.48f && x < 5774.53f && y < 3475.0f && z > 300.0f)
{
if(y > 3380.26f || y > 3265.0f && z < 360.0f) areaflag = 2187;
if (y > 3380.26f || (y > 3265.0f && z < 360.0f))
areaflag = 2187;
}
break;
// The Makers' Perch (underground)
@ -1868,7 +1869,7 @@ void Map::GetZoneAndAreaIdByAreaFlag(uint32& zoneid, uint32& areaid, uint16 area
bool Map::IsInWater(float x, float y, float pZ) const
{
// Check surface in x, y point for liquid
if (GridMap* gmap = const_cast<Map*>(this)->GetGrid(x, y))
if (const_cast<Map*>(this)->GetGrid(x, y))
{
LiquidData liquid_status;
if (getLiquidStatus(x, y, pZ, MAP_ALL_LIQUIDS, &liquid_status))
@ -1882,7 +1883,7 @@ bool Map::IsInWater(float x, float y, float pZ) const
bool Map::IsUnderWater(float x, float y, float z) const
{
if (GridMap* gmap = const_cast<Map*>(this)->GetGrid(x, y))
if (const_cast<Map*>(this)->GetGrid(x, y))
{
if (getLiquidStatus(x, y, z, MAP_LIQUID_TYPE_WATER|MAP_LIQUID_TYPE_OCEAN)&LIQUID_MAP_UNDER_WATER)
return true;