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[8475] fixed some gcc-warnings
all warnings from Wunused
and some from Wall
cause unused may be most interesting for some:
they were in following files:
src/game/Level2.cpp
src/game/Map.cpp
src/game/SpellAuras.cpp
src/game/Unit.cpp
src/mangosd/Master.cpp
but i guess mostly someone just fogot to remove this code
for some unsigned vs signed warnings i used:
ack "for.*int .*size\(\)" | ack -v uint
also note for coding:
if you do something like
if( a && b || c)
just place parentheses around (a && b) && always will have
precedence over || but without parentheses this could be overseen
quite fast (at least that's my guess why gcc will warn for this)
Signed-off-by: balrok <der-coole-carl@gmx.net>
This commit is contained in:
parent
56ddf40d62
commit
bd30769dec
36 changed files with 96 additions and 101 deletions
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@ -478,6 +478,8 @@ class MANGOS_DLL_SPEC Map : public GridRefManager<NGridType>, public MaNGOS::Obj
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ActiveNonPlayers m_activeNonPlayers;
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ActiveNonPlayers::iterator m_activeNonPlayersIter;
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private:
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time_t i_gridExpiry;
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//used for fast base_map (e.g. MapInstanced class object) search for
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//InstanceMaps and BattleGroundMaps...
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Map* m_parentMap;
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@ -489,8 +491,6 @@ class MANGOS_DLL_SPEC Map : public GridRefManager<NGridType>, public MaNGOS::Obj
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GridMap *GridMaps[MAX_NUMBER_OF_GRIDS][MAX_NUMBER_OF_GRIDS];
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std::bitset<TOTAL_NUMBER_OF_CELLS_PER_MAP*TOTAL_NUMBER_OF_CELLS_PER_MAP> marked_cells;
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time_t i_gridExpiry;
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std::set<WorldObject *> i_objectsToRemove;
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std::multimap<time_t, ScriptAction> m_scriptSchedule;
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